Core/Utilities: Fix compilation and remove commented out code about old flag96

This commit is contained in:
DDuarte
2014-11-11 19:03:17 +00:00
parent 1034b4d460
commit 7315333141
+9 -141
View File
@@ -28,6 +28,7 @@
#include <list>
#include <map>
#include <stdarg.h>
#include <cstring>
template<typename T>
struct Optional
@@ -400,18 +401,18 @@ public:
{
memset(part, 0, sizeof(uint32)*T_size);
}
flag(uint32 first, ...)
{
va_list ap;
part[0] = first;
va_start(ap, first);
for (int i = 1; i < T_size; ++i)
part[i] = va_arg(ap, uint32);
va_end(ap);
}
inline bool operator <(const flag<T_size>& right) const
{
for (uint8 i = T_size; i > 0; --i)
@@ -423,7 +424,7 @@ public:
}
return false;
}
inline bool operator ==(const flag<T_size>& right) const
{
for (uint8 i = 0; i < T_size; ++i)
@@ -431,19 +432,19 @@ public:
return false;
return true;
}
inline bool operator !=(const flag<T_size>& right) const
{
return !this->operator ==(right);
}
inline flag<T_size>& operator =(const flag<T_size>& right)
{
for (uint8 i = 0; i < T_size; ++i)
part[i] = right.part[i];
return *this;
}
inline flag<T_size> operator &(const flag<T_size> &right) const
{
flag<T_size> fl;
@@ -451,7 +452,7 @@ public:
fl.part[i] = part[i] & right.part[i];
return fl;
}
inline flag<T_size>& operator &=(const flag<T_size> &right)
{
for (uint8 i = 0; i < T_size; ++i)
@@ -524,139 +525,6 @@ public:
typedef flag<3> flag96;
typedef flag<4> flag128;
/*class flag96
{
private:
uint32 part[3];
public:
flag96(uint32 p1 = 0, uint32 p2 = 0, uint32 p3 = 0)
{
part[0] = p1;
part[1] = p2;
part[2] = p3;
}
inline bool IsEqual(uint32 p1 = 0, uint32 p2 = 0, uint32 p3 = 0) const
{
return (part[0] == p1 && part[1] == p2 && part[2] == p3);
}
inline bool HasFlag(uint32 p1 = 0, uint32 p2 = 0, uint32 p3 = 0) const
{
return (part[0] & p1 || part[1] & p2 || part[2] & p3);
}
inline void Set(uint32 p1 = 0, uint32 p2 = 0, uint32 p3 = 0)
{
part[0] = p1;
part[1] = p2;
part[2] = p3;
}
inline bool operator <(const flag96 &right) const
{
for (uint8 i = 3; i > 0; --i)
{
if (part[i - 1] < right.part[i - 1])
return true;
else if (part[i - 1] > right.part[i - 1])
return false;
}
return false;
}
inline bool operator ==(const flag96 &right) const
{
return
(
part[0] == right.part[0] &&
part[1] == right.part[1] &&
part[2] == right.part[2]
);
}
inline bool operator !=(const flag96 &right) const
{
return !this->operator ==(right);
}
inline flag96 & operator =(const flag96 &right)
{
part[0] = right.part[0];
part[1] = right.part[1];
part[2] = right.part[2];
return *this;
}
inline flag96 operator &(const flag96 &right) const
{
return flag96(part[0] & right.part[0], part[1] & right.part[1],
part[2] & right.part[2]);
}
inline flag96 & operator &=(const flag96 &right)
{
part[0] &= right.part[0];
part[1] &= right.part[1];
part[2] &= right.part[2];
return *this;
}
inline flag96 operator |(const flag96 &right) const
{
return flag96(part[0] | right.part[0], part[1] | right.part[1],
part[2] | right.part[2]);
}
inline flag96 & operator |=(const flag96 &right)
{
part[0] |= right.part[0];
part[1] |= right.part[1];
part[2] |= right.part[2];
return *this;
}
inline flag96 operator ~() const
{
return flag96(~part[0], ~part[1], ~part[2]);
}
inline flag96 operator ^(const flag96 &right) const
{
return flag96(part[0] ^ right.part[0], part[1] ^ right.part[1],
part[2] ^ right.part[2]);
}
inline flag96 & operator ^=(const flag96 &right)
{
part[0] ^= right.part[0];
part[1] ^= right.part[1];
part[2] ^= right.part[2];
return *this;
}
inline operator bool() const
{
return (part[0] != 0 || part[1] != 0 || part[2] != 0);
}
inline bool operator !() const
{
return !this->operator bool();
}
inline uint32 & operator [](uint8 el)
{
return part[el];
}
inline const uint32 & operator [](uint8 el) const
{
return part[el];
}
};*/
enum ComparisionType
{
COMP_TYPE_EQ = 0,