*Gossip for 18166
--HG-- branch : trunk
This commit is contained in:
@@ -0,0 +1 @@
|
||||
update creature_template set scriptname='npc_khadgar' where entry=18166;
|
||||
@@ -29,6 +29,7 @@ npc_zephyr
|
||||
npc_kservant
|
||||
npc_dirty_larry
|
||||
npc_ishanah
|
||||
npc_khadgar
|
||||
EndContentData */
|
||||
|
||||
#include "precompiled.h"
|
||||
@@ -590,6 +591,9 @@ CreatureAI* GetAI_npc_dirty_larryAI(Creature *_Creature)
|
||||
|
||||
bool GossipHello_npc_ishanah(Player *player, Creature *_Creature)
|
||||
{
|
||||
if (_Creature->isQuestGiver())
|
||||
player->PrepareQuestMenu(_Creature->GetGUID());
|
||||
|
||||
player->ADD_GOSSIP_ITEM(0, ISANAH_GOSSIP_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
|
||||
player->ADD_GOSSIP_ITEM(0, ISANAH_GOSSIP_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
|
||||
|
||||
@@ -608,6 +612,66 @@ bool GossipSelect_npc_ishanah(Player *player, Creature *_Creature, uint32 sender
|
||||
return true;
|
||||
}
|
||||
|
||||
/*######
|
||||
# npc_khadgar
|
||||
######*/
|
||||
|
||||
#define KHADGAR_GOSSIP_1 "I've heard your name spoken only in whispers, mage. Who are you?"
|
||||
#define KHADGAR_GOSSIP_2 "Go on, please."
|
||||
#define KHADGAR_GOSSIP_3 "I see." //6th too this
|
||||
#define KHADGAR_GOSSIP_4 "What did you do then?"
|
||||
#define KHADGAR_GOSSIP_5 "What happened next?"
|
||||
#define KHADGAR_GOSSIP_7 "There was something else I wanted to ask you."
|
||||
|
||||
bool GossipHello_npc_khadgar(Player *player, Creature *creature)
|
||||
{
|
||||
if (creature->isQuestGiver())
|
||||
player->PrepareQuestMenu(creature->GetGUID());
|
||||
|
||||
if(!player->hasQuest(10211))
|
||||
player->ADD_GOSSIP_ITEM(0, KHADGAR_GOSSIP_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
|
||||
|
||||
player->SEND_GOSSIP_MENU(9243, creature->GetGUID());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GossipSelect_npc_khadgar(Player *player, Creature *creature, uint32 sender, uint32 action)
|
||||
{
|
||||
switch(action)
|
||||
{
|
||||
case GOSSIP_ACTION_INFO_DEF+1:
|
||||
player->ADD_GOSSIP_ITEM(0, KHADGAR_GOSSIP_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
|
||||
player->SEND_GOSSIP_MENU(9876, creature->GetGUID());
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF+2:
|
||||
player->ADD_GOSSIP_ITEM(0, KHADGAR_GOSSIP_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
|
||||
player->SEND_GOSSIP_MENU(9877, creature->GetGUID());
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF+3:
|
||||
player->ADD_GOSSIP_ITEM(0, KHADGAR_GOSSIP_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
|
||||
player->SEND_GOSSIP_MENU(9878, creature->GetGUID());
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF+4:
|
||||
player->ADD_GOSSIP_ITEM(0, KHADGAR_GOSSIP_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
|
||||
player->SEND_GOSSIP_MENU(9879, creature->GetGUID());
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF+5:
|
||||
player->ADD_GOSSIP_ITEM(0, KHADGAR_GOSSIP_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
|
||||
player->SEND_GOSSIP_MENU(9880, creature->GetGUID());
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF+6:
|
||||
player->ADD_GOSSIP_ITEM(0, KHADGAR_GOSSIP_7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7);
|
||||
player->SEND_GOSSIP_MENU(9881, creature->GetGUID());
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF+7:
|
||||
player->ADD_GOSSIP_ITEM(0, KHADGAR_GOSSIP_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
|
||||
player->SEND_GOSSIP_MENU(9243, creature->GetGUID());
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void AddSC_shattrath_city()
|
||||
{
|
||||
Script *newscript;
|
||||
@@ -652,5 +716,11 @@ void AddSC_shattrath_city()
|
||||
newscript->Name="npc_ishanah";
|
||||
newscript->pGossipHello = &GossipHello_npc_ishanah;
|
||||
newscript->pGossipSelect = &GossipSelect_npc_ishanah;
|
||||
newscript->RegisterSelf();
|
||||
|
||||
newscript = new Script;
|
||||
newscript->Name="npc_khadgar";
|
||||
newscript->pGossipHello = &GossipHello_npc_khadgar;
|
||||
newscript->pGossipSelect = &GossipSelect_npc_khadgar;
|
||||
newscript->RegisterSelf();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user