Core/WorldStates: Migrate conditions and criteria to new worldstate api

This commit is contained in:
Shauren
2022-06-26 12:18:45 +02:00
parent 743308267f
commit 7029b78cab
3 changed files with 7 additions and 6 deletions
@@ -2226,7 +2226,7 @@ bool CriteriaHandler::ModifierSatisfied(ModifierTreeEntry const* modifier, uint6
return false;
break;
case ModifierTreeType::PlayersRealmWorldState: // 108
if (sWorld->getWorldState(reqValue) != secondaryAsset)
if (sWorldStateMgr->GetValue(reqValue, referencePlayer->GetMap()) != int32(secondaryAsset))
return false;
break;
case ModifierTreeType::TimeBetween: // 109
+5 -4
View File
@@ -39,8 +39,8 @@
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "PhasingHandler.h"
#include "Player.h"
#include "Pet.h"
#include "Player.h"
#include "RaceMask.h"
#include "Realm.h"
#include "ReputationMgr.h"
@@ -51,6 +51,7 @@
#include "SpellMgr.h"
#include "World.h"
#include "WorldSession.h"
#include "WorldStateMgr.h"
#include <random>
#include <sstream>
@@ -218,7 +219,7 @@ bool Condition::Meets(ConditionSourceInfo& sourceInfo) const
break;
case CONDITION_WORLD_STATE:
{
condMeets = ConditionValue2 == sWorld->getWorldState(ConditionValue1);
condMeets = sWorldStateMgr->GetValue(ConditionValue1, map) == int32(ConditionValue2);
break;
}
case CONDITION_REALM_ACHIEVEMENT:
@@ -2562,7 +2563,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) const
}
case CONDITION_WORLD_STATE:
{
if (!sWorld->getWorldState(cond->ConditionValue1))
if (!sWorldStateMgr->GetWorldStateTemplate(cond->ConditionValue1))
{
TC_LOG_ERROR("sql.sql", "%s has non existing world state in value1 (%u), skipped.", cond->ToString(true).c_str(), cond->ConditionValue1);
return false;
@@ -3600,7 +3601,7 @@ int32 EvalSingleValue(ByteBuffer& buffer, Player const* player)
case WorldStateExpressionValueType::WorldState:
{
uint32 worldStateId = buffer.read<uint32>();
value = sWorld->getWorldState(worldStateId);
value = sWorldStateMgr->GetValue(worldStateId, player->GetMap());
break;
}
case WorldStateExpressionValueType::Function:
+1 -1
View File
@@ -7338,7 +7338,7 @@ void Player::UpdateHostileAreaState(AreaTableEntry const* area)
{
if (area)
{
if (InBattleground() || area->Flags[0] & AREA_FLAG_COMBAT || (area->PvpCombatWorldStateID != -1 && sWorld->getWorldState(area->PvpCombatWorldStateID) != 0))
if (InBattleground() || area->Flags[0] & AREA_FLAG_COMBAT || (area->PvpCombatWorldStateID != -1 && sWorldStateMgr->GetValue(area->PvpCombatWorldStateID, GetMap()) != 0))
pvpInfo.IsInHostileArea = true;
else if (IsWarModeLocalActive() || (area->Flags[0] & AREA_FLAG_UNK3))
{