*Small cleanup of talent code.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-08-30 14:46:49 -05:00
parent 6b5007475a
commit 6bd28d6749
+8 -8
View File
@@ -21112,9 +21112,9 @@ void Player::LearnTalent(uint32 talentId, uint32 talentRank)
if( (getClassMask() & talentTabInfo->ClassMask) == 0 )
return;
// find current max talent rank
uint8 curtalent_maxrank = 0;
for(int8 rank = MAX_TALENT_RANK-1; rank >= 0; --rank)
// find current max talent rank (1~5)
uint8 curtalent_maxrank = 1;
for(uint8 rank = MAX_TALENT_RANK-1; rank > 0; --rank)
{
if(talentInfo->RankID[rank] && HasSpell(talentInfo->RankID[rank]))
{
@@ -21249,9 +21249,9 @@ void Player::LearnPetTalent(uint64 petGuid, uint32 talentId, uint32 talentRank)
if(!((1 << pet_family->petTalentType) & talentTabInfo->petTalentMask))
return;
// find current max talent rank
uint8 curtalent_maxrank = 0;
for(int8 rank = MAX_TALENT_RANK-1; rank >= 0; --rank)
// find current max talent rank (1~5)
uint8 curtalent_maxrank = 1;
for(uint8 rank = MAX_TALENT_RANK-1; rank > 0; --rank)
{
if(talentInfo->RankID[rank] && pet->HasSpell(talentInfo->RankID[rank]))
{
@@ -21438,7 +21438,7 @@ void Player::BuildPlayerTalentsInfoData(WorldPacket *data)
if(talentInfo->TalentTab != talentTabId)
continue;
// find max talent rank
// find max talent rank (0~4)
int8 curtalent_maxrank = -1;
for(int8 rank = MAX_TALENT_RANK-1; rank >= 0; --rank)
{
@@ -21515,7 +21515,7 @@ void Player::BuildPetTalentsInfoData(WorldPacket *data)
if(talentInfo->TalentTab != talentTabId)
continue;
// find max talent rank
// find max talent rank (0~4)
int8 curtalent_maxrank = -1;
for(int8 rank = MAX_TALENT_RANK-1; rank >= 0; --rank)
{