Fix typo in Player.cpp (#29638)
copseReclaimDelay -> corpseReclaimDelay This should not break anything. (cherry picked from commit e7ff4fe613e5b99b4e7c9553078d2947eabf7c07)
This commit is contained in:
@@ -158,7 +158,7 @@ enum PlayerSpells
|
||||
SPELL_EXPERIENCE_ELIMINATED = 206662,
|
||||
};
|
||||
|
||||
static uint32 copseReclaimDelay[MAX_DEATH_COUNT] = { 30, 60, 120 };
|
||||
static uint32 corpseReclaimDelay[MAX_DEATH_COUNT] = { 30, 60, 120 };
|
||||
|
||||
Player::Player(WorldSession* session) : Unit(true), m_sceneMgr(this)
|
||||
{
|
||||
@@ -26599,7 +26599,7 @@ uint32 Player::GetCorpseReclaimDelay(bool pvp) const
|
||||
if (pvp)
|
||||
{
|
||||
if (!sWorld->getBoolConfig(CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVP))
|
||||
return copseReclaimDelay[0];
|
||||
return corpseReclaimDelay[0];
|
||||
}
|
||||
else if (!sWorld->getBoolConfig(CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVE))
|
||||
return 0;
|
||||
@@ -26608,7 +26608,7 @@ uint32 Player::GetCorpseReclaimDelay(bool pvp) const
|
||||
// 0..2 full period
|
||||
// should be ceil(x)-1 but not floor(x)
|
||||
uint64 count = (now < m_deathExpireTime - 1) ? (m_deathExpireTime - 1 - now) / DEATH_EXPIRE_STEP : 0;
|
||||
return copseReclaimDelay[count];
|
||||
return corpseReclaimDelay[count];
|
||||
}
|
||||
|
||||
void Player::UpdateCorpseReclaimDelay()
|
||||
@@ -26662,7 +26662,7 @@ int32 Player::CalculateCorpseReclaimDelay(bool load) const
|
||||
count = MAX_DEATH_COUNT - 1;
|
||||
}
|
||||
|
||||
time_t expected_time = corpse->GetGhostTime() + copseReclaimDelay[count];
|
||||
time_t expected_time = corpse->GetGhostTime() + corpseReclaimDelay[count];
|
||||
time_t now = GameTime::GetGameTime();
|
||||
|
||||
if (now >= expected_time)
|
||||
|
||||
Reference in New Issue
Block a user