Core/VoidStorage: Fixed possible crash
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@@ -158,7 +158,7 @@ void WorldSession::HandleVoidStorageTransfer(WorldPackets::VoidStorage::VoidStor
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Item* item = _player->GetItemByGuid(voidStorageTransfer.Deposits[i]);
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if (!item)
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{
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TC_LOG_DEBUG("network", "WORLD: HandleVoidStorageTransfer - %s %s wants to deposit an invalid item (%s).", _player->GetGUID().ToString().c_str(), _player->GetName().c_str(), item->GetGUID().ToString().c_str());
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TC_LOG_DEBUG("network", "WORLD: HandleVoidStorageTransfer - %s %s wants to deposit an invalid item (%s).", _player->GetGUID().ToString().c_str(), _player->GetName().c_str(), voidStorageTransfer.Deposits[i].ToString().c_str());
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continue;
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}
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