Merge pull request #6563 from Mik43l/val'anyr

[Core/Spell]: Fix Blessing of Ancient Kings (Val'anyr, Hammer of Ancient Kings)
closes #6521
This commit is contained in:
Nay
2012-05-20 13:22:16 -07:00
+1 -1
View File
@@ -5870,7 +5870,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
if (AuraEffect* aurEff = victim->GetAuraEffect(64413, 0, GetGUID()))
{
// The shield can grow to a maximum size of 20, 000 damage absorbtion
aurEff->SetAmount(std::max<int32>(aurEff->GetAmount() + basepoints0, 20000));
aurEff->SetAmount(std::min<int32>(aurEff->GetAmount() + basepoints0, 20000));
// Refresh and return to prevent replacing the aura
aurEff->GetBase()->RefreshDuration();