Merge pull request #6563 from Mik43l/val'anyr
[Core/Spell]: Fix Blessing of Ancient Kings (Val'anyr, Hammer of Ancient Kings) closes #6521
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@@ -5870,7 +5870,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
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if (AuraEffect* aurEff = victim->GetAuraEffect(64413, 0, GetGUID()))
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{
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// The shield can grow to a maximum size of 20, 000 damage absorbtion
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aurEff->SetAmount(std::max<int32>(aurEff->GetAmount() + basepoints0, 20000));
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aurEff->SetAmount(std::min<int32>(aurEff->GetAmount() + basepoints0, 20000));
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// Refresh and return to prevent replacing the aura
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aurEff->GetBase()->RefreshDuration();
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