Scripts/Icecrown Citadel: Added missing check in Valithria Dreamwalker's combat trigger update, this fixes constant respawning

This commit is contained in:
Shauren
2011-05-29 22:08:34 +02:00
parent 4a0290c17b
commit 675de592b2
@@ -535,6 +535,9 @@ class npc_green_dragon_combat_trigger : public CreatureScript
void UpdateAI(uint32 const /*diff*/)
{
if (!me->isInCombat())
return;
std::list<HostileReference*> const& threatList = me->getThreatManager().getThreatList();
if (threatList.empty())
{