Core/PacketIO: updated SMSG_SET_AI_ANIM_KIT and SMSG_SET_PLAY_HOVER_ANIM
This commit is contained in:
@@ -3112,10 +3112,10 @@ void WorldObject::SetAIAnimKitId(uint16 animKitId)
|
||||
|
||||
m_aiAnimKitId = animKitId;
|
||||
|
||||
WorldPacket data(SMSG_SET_AI_ANIM_KIT, 8 + 2);
|
||||
data << GetPackGUID();
|
||||
data << uint16(animKitId);
|
||||
SendMessageToSet(&data, true);
|
||||
WorldPackets::Misc::SetAIAnimKit data;
|
||||
data.Unit = GetGUID();
|
||||
data.AnimKitID = animKitId;
|
||||
SendMessageToSet(data.Write(), true);
|
||||
}
|
||||
|
||||
void WorldObject::SetMovementAnimKitId(uint16 animKitId)
|
||||
|
||||
@@ -16004,28 +16004,11 @@ void Unit::SendSetVehicleRecId(uint32 vehicleId)
|
||||
|
||||
void Unit::SendSetPlayHoverAnim(bool enable)
|
||||
{
|
||||
ObjectGuid guid = GetGUID();
|
||||
WorldPacket data(SMSG_SET_PLAY_HOVER_ANIM, 10);
|
||||
data.WriteBit(guid[4]);
|
||||
data.WriteBit(guid[0]);
|
||||
data.WriteBit(guid[1]);
|
||||
data.WriteBit(enable);
|
||||
data.WriteBit(guid[3]);
|
||||
data.WriteBit(guid[7]);
|
||||
data.WriteBit(guid[5]);
|
||||
data.WriteBit(guid[2]);
|
||||
data.WriteBit(guid[6]);
|
||||
WorldPackets::Misc::SetPlayHoverAnim data;
|
||||
data.UnitGUID = GetGUID();
|
||||
data.PlayHoverAnim = enable;
|
||||
|
||||
data.WriteByteSeq(guid[3]);
|
||||
data.WriteByteSeq(guid[2]);
|
||||
data.WriteByteSeq(guid[1]);
|
||||
data.WriteByteSeq(guid[7]);
|
||||
data.WriteByteSeq(guid[0]);
|
||||
data.WriteByteSeq(guid[5]);
|
||||
data.WriteByteSeq(guid[4]);
|
||||
data.WriteByteSeq(guid[6]);
|
||||
|
||||
SendMessageToSet(&data, true);
|
||||
SendMessageToSet(data.Write(), true);
|
||||
}
|
||||
|
||||
bool Unit::IsSplineEnabled() const
|
||||
|
||||
@@ -520,3 +520,20 @@ WorldPacket const* WorldPackets::Misc::LoadCUFProfiles::Write()
|
||||
|
||||
return &_worldPacket;
|
||||
}
|
||||
|
||||
WorldPacket const* WorldPackets::Misc::SetAIAnimKit::Write()
|
||||
{
|
||||
_worldPacket << Unit;
|
||||
_worldPacket << uint16(AnimKitID);
|
||||
|
||||
return &_worldPacket;
|
||||
}
|
||||
|
||||
WorldPacket const* WorldPackets::Misc::SetPlayHoverAnim::Write()
|
||||
{
|
||||
_worldPacket << UnitGUID;
|
||||
_worldPacket.WriteBit(PlayHoverAnim);
|
||||
_worldPacket.FlushBits();
|
||||
|
||||
return &_worldPacket;
|
||||
}
|
||||
|
||||
@@ -663,6 +663,28 @@ namespace WorldPackets
|
||||
|
||||
std::vector<CUFProfile const*> CUFProfiles;
|
||||
};
|
||||
|
||||
class SetAIAnimKit final : public ServerPacket
|
||||
{
|
||||
public:
|
||||
SetAIAnimKit() : ServerPacket(SMSG_SET_AI_ANIM_KIT, 16 + 2) { }
|
||||
|
||||
WorldPacket const* Write() override;
|
||||
|
||||
ObjectGuid Unit;
|
||||
uint16 AnimKitID = 0;
|
||||
};
|
||||
|
||||
class SetPlayHoverAnim final : public ServerPacket
|
||||
{
|
||||
public:
|
||||
SetPlayHoverAnim() : ServerPacket(SMSG_SET_PLAY_HOVER_ANIM, 16 + 1) { }
|
||||
|
||||
WorldPacket const* Write() override;
|
||||
|
||||
ObjectGuid UnitGUID;
|
||||
bool PlayHoverAnim = false;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1608,7 +1608,7 @@ void OpcodeTable::Initialize()
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SETUP_CURRENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SETUP_RESEARCH_HISTORY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_AI_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_AI_ANIM_KIT, STATUS_NEVER, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_ALL_TASK_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_ANIM_TIER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_CURRENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
|
||||
@@ -1629,7 +1629,7 @@ void OpcodeTable::Initialize()
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PCT_SPELL_MODIFIER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PET_SPECIALIZATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAY_HOVER_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAY_HOVER_ANIM, STATUS_NEVER, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PROFICIENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_SPELL_CHARGES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_TASK_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
|
||||
|
||||
Reference in New Issue
Block a user