Script/Hunter: fix Snake Trap's snakes' initialization.

Closes #23570.

(cherry picked from commit 085f40a2781cd4d781503cdc5c18ebf7b08d5c12)
This commit is contained in:
OcelotGear
2021-12-16 22:01:40 +01:00
committed by Shauren
parent 434ef51c10
commit 65abf9b482
+1 -1
View File
@@ -48,7 +48,7 @@ class npc_pet_hunter_snake_trap : public CreatureScript
void JustEngagedWith(Unit* /*who*/) override { }
void Reset() override
void JustAppeared() override
{
_isViper = me->GetEntry() == NPC_HUNTER_VIPER ? true : false;