Scripts/Naxxramas: Fix raid mode dependant spawn points of Zombie spawns during the Gluth encounter.
Signed-off-by: Machiavelli <[email protected]>
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@@ -123,7 +123,7 @@ public:
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break;
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case EVENT_SUMMON:
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for (int32 i = 0; i < RAID_MODE(1, 2); ++i)
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DoSummon(MOB_ZOMBIE, PosSummon[rand() % 3]);
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DoSummon(MOB_ZOMBIE, PosSummon[rand() % RAID_MODE(1,3)]);
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events.ScheduleEvent(EVENT_SUMMON, 10000);
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break;
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}
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