Core/Game: fix all warnings related to converting doubles and floats.
--HG-- branch : trunk
This commit is contained in:
@@ -653,7 +653,7 @@ void Group::GroupLoot(Loot *loot, WorldObject* pLootedObject)
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continue;
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if (i->AllowedForPlayer(member))
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{
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if (member->IsWithinDistInMap(pLootedObject,sWorld.getConfig(CONFIG_GROUP_XP_DISTANCE),false))
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if (member->IsWithinDistInMap(pLootedObject,(float)sWorld.getConfig(CONFIG_GROUP_XP_DISTANCE),false))
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{
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r->totalPlayersRolling++;
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@@ -744,7 +744,7 @@ void Group::NeedBeforeGreed(Loot *loot, WorldObject* pLootedObject)
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if (playerToRoll->CanUseItem(item) == EQUIP_ERR_OK && i->AllowedForPlayer(playerToRoll))
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{
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if (playerToRoll->IsWithinDistInMap(pLootedObject,sWorld.getConfig(CONFIG_GROUP_XP_DISTANCE),false))
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if (playerToRoll->IsWithinDistInMap(pLootedObject,(float)sWorld.getConfig(CONFIG_GROUP_XP_DISTANCE),false))
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{
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r->totalPlayersRolling++;
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@@ -823,7 +823,7 @@ void Group::MasterLoot(Loot* /*loot*/, WorldObject* pLootedObject)
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if (!looter->IsInWorld())
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continue;
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if (looter->IsWithinDistInMap(pLootedObject,sWorld.getConfig(CONFIG_GROUP_XP_DISTANCE),false))
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if (looter->IsWithinDistInMap(pLootedObject,(float)sWorld.getConfig(CONFIG_GROUP_XP_DISTANCE),false))
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{
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data << uint64(looter->GetGUID());
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++real_count;
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@@ -835,7 +835,7 @@ void Group::MasterLoot(Loot* /*loot*/, WorldObject* pLootedObject)
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for (GroupReference *itr = GetFirstMember(); itr != NULL; itr = itr->next())
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{
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Player *looter = itr->getSource();
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if (looter->IsWithinDistInMap(pLootedObject,sWorld.getConfig(CONFIG_GROUP_XP_DISTANCE),false))
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if (looter->IsWithinDistInMap(pLootedObject,(float)sWorld.getConfig(CONFIG_GROUP_XP_DISTANCE),false))
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looter->GetSession()->SendPacket(&data);
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}
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}
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@@ -1545,7 +1545,7 @@ void Group::UpdateLooterGuid(WorldObject* pLootedObject, bool ifneed)
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{
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// not update if only update if need and ok
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Player* looter = ObjectAccessor::FindPlayer(guid_itr->guid);
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if (looter && looter->IsWithinDistInMap(pLootedObject,sWorld.getConfig(CONFIG_GROUP_XP_DISTANCE),false))
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if (looter && looter->IsWithinDistInMap(pLootedObject,(float)sWorld.getConfig(CONFIG_GROUP_XP_DISTANCE),false))
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return;
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}
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++guid_itr;
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@@ -1556,7 +1556,7 @@ void Group::UpdateLooterGuid(WorldObject* pLootedObject, bool ifneed)
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for (member_citerator itr = guid_itr; itr != m_memberSlots.end(); ++itr)
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{
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if (Player* pl = ObjectAccessor::FindPlayer(itr->guid))
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if (pl->IsWithinDistInMap(pLootedObject,sWorld.getConfig(CONFIG_GROUP_XP_DISTANCE),false))
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if (pl->IsWithinDistInMap(pLootedObject,(float)sWorld.getConfig(CONFIG_GROUP_XP_DISTANCE),false))
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{
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pNewLooter = pl;
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break;
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@@ -1569,7 +1569,7 @@ void Group::UpdateLooterGuid(WorldObject* pLootedObject, bool ifneed)
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for (member_citerator itr = m_memberSlots.begin(); itr != guid_itr; ++itr)
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{
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if (Player* pl = ObjectAccessor::FindPlayer(itr->guid))
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if (pl->IsWithinDistInMap(pLootedObject,sWorld.getConfig(CONFIG_GROUP_XP_DISTANCE),false))
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if (pl->IsWithinDistInMap(pLootedObject,(float)sWorld.getConfig(CONFIG_GROUP_XP_DISTANCE),false))
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{
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pNewLooter = pl;
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break;
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