Scripts/Spells: Moved all special target filtering cases to scripts
This commit is contained in:
@@ -26,407 +26,446 @@
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enum DeathKnightSpells
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{
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DK_SPELL_SUMMON_GARGOYLE = 50514,
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DK_SPELL_CORPSE_EXPLOSION_TRIGGERED = 43999,
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DISPLAY_GHOUL_CORPSE = 25537,
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DK_SPELL_SCOURGE_STRIKE_TRIGGERED = 70890,
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DK_SPELL_RUNIC_POWER_ENERGIZE = 49088,
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DK_SPELL_ANTI_MAGIC_SHELL_TALENT = 51052,
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DK_SPELL_SUMMON_GARGOYLE = 50514,
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DK_SPELL_CORPSE_EXPLOSION_TRIGGERED = 43999,
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DISPLAY_GHOUL_CORPSE = 25537,
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DK_SPELL_SCOURGE_STRIKE_TRIGGERED = 70890,
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DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1 = 49189,
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DK_SPELL_WILL_OF_THE_NECROPOLIS_AURA_R1 = 52284,
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};
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// 50462 - Anti-Magic Shell (on raid member)
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class spell_dk_anti_magic_shell_raid : public SpellScriptLoader
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{
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public:
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spell_dk_anti_magic_shell_raid() : SpellScriptLoader("spell_dk_anti_magic_shell_raid") { }
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public:
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spell_dk_anti_magic_shell_raid() : SpellScriptLoader("spell_dk_anti_magic_shell_raid") { }
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class spell_dk_anti_magic_shell_raid_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_dk_anti_magic_shell_raid_AuraScript);
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uint32 absorbPct;
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bool Load()
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class spell_dk_anti_magic_shell_raid_AuraScript : public AuraScript
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{
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absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
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return true;
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}
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PrepareAuraScript(spell_dk_anti_magic_shell_raid_AuraScript);
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void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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uint32 absorbPct;
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bool Load()
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{
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absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
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return true;
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}
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void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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{
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// TODO: this should absorb limited amount of damage, but no info on calculation formula
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amount = -1;
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}
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void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
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}
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void Register()
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell_raid_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_raid_AuraScript::Absorb, EFFECT_0);
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}
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};
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AuraScript *GetAuraScript() const
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{
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// TODO: this should absorb limited amount of damage, but no info on calculation formula
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amount = -1;
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return new spell_dk_anti_magic_shell_raid_AuraScript();
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}
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void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
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}
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void Register()
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell_raid_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_raid_AuraScript::Absorb, EFFECT_0);
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}
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};
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AuraScript *GetAuraScript() const
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{
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return new spell_dk_anti_magic_shell_raid_AuraScript();
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}
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};
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// 48707 - Anti-Magic Shell (on self)
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class spell_dk_anti_magic_shell_self : public SpellScriptLoader
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{
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public:
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spell_dk_anti_magic_shell_self() : SpellScriptLoader("spell_dk_anti_magic_shell_self") { }
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public:
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spell_dk_anti_magic_shell_self() : SpellScriptLoader("spell_dk_anti_magic_shell_self") { }
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class spell_dk_anti_magic_shell_self_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_dk_anti_magic_shell_self_AuraScript);
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enum Spells
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class spell_dk_anti_magic_shell_self_AuraScript : public AuraScript
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{
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DK_SPELL_RUNIC_POWER_ENERGIZE = 49088,
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PrepareAuraScript(spell_dk_anti_magic_shell_self_AuraScript);
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uint32 absorbPct, hpPct;
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bool Load()
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{
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absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
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hpPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_1, GetCaster());
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return true;
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}
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bool Validate(SpellEntry const * /*spellEntry*/)
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{
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return sSpellStore.LookupEntry(DK_SPELL_RUNIC_POWER_ENERGIZE);
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}
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void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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{
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// Set absorbtion amount to unlimited
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amount = -1;
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}
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void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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absorbAmount = std::min(CalculatePctN(dmgInfo.GetDamage(), absorbPct), GetTarget()->CountPctFromMaxHealth(hpPct));
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}
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void Trigger(AuraEffect * aurEff, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount)
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{
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Unit * target = GetTarget();
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// damage absorbed by Anti-Magic Shell energizes the DK with additional runic power.
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// This, if I'm not mistaken, shows that we get back ~20% of the absorbed damage as runic power.
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int32 bp = absorbAmount * 2 / 10;
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target->CastCustomSpell(target, DK_SPELL_RUNIC_POWER_ENERGIZE, &bp, NULL, NULL, true, NULL, aurEff);
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}
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void Register()
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell_self_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_self_AuraScript::Absorb, EFFECT_0);
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AfterEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_self_AuraScript::Trigger, EFFECT_0);
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}
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};
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uint32 absorbPct, hpPct;
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bool Load()
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AuraScript *GetAuraScript() const
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{
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absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
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hpPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_1, GetCaster());
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return true;
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return new spell_dk_anti_magic_shell_self_AuraScript();
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}
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bool Validate(SpellEntry const * /*spellEntry*/)
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{
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return sSpellStore.LookupEntry(DK_SPELL_RUNIC_POWER_ENERGIZE);
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}
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void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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{
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// Set absorbtion amount to unlimited
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amount = -1;
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}
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void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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absorbAmount = std::min(CalculatePctN(dmgInfo.GetDamage(), absorbPct), GetTarget()->CountPctFromMaxHealth(hpPct));
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}
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void Trigger(AuraEffect * aurEff, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount)
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{
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Unit * target = GetTarget();
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// damage absorbed by Anti-Magic Shell energizes the DK with additional runic power.
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// This, if I'm not mistaken, shows that we get back ~20% of the absorbed damage as runic power.
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int32 bp = absorbAmount * 2 / 10;
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target->CastCustomSpell(target, DK_SPELL_RUNIC_POWER_ENERGIZE, &bp, NULL, NULL, true, NULL, aurEff);
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}
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void Register()
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell_self_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_self_AuraScript::Absorb, EFFECT_0);
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AfterEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_self_AuraScript::Trigger, EFFECT_0);
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}
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};
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AuraScript *GetAuraScript() const
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{
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return new spell_dk_anti_magic_shell_self_AuraScript();
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}
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};
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// 50461 - Anti-Magic Zone
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class spell_dk_anti_magic_zone : public SpellScriptLoader
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{
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public:
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spell_dk_anti_magic_zone() : SpellScriptLoader("spell_dk_anti_magic_zone") { }
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public:
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spell_dk_anti_magic_zone() : SpellScriptLoader("spell_dk_anti_magic_zone") { }
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class spell_dk_anti_magic_zone_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_dk_anti_magic_zone_AuraScript);
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enum Spells
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class spell_dk_anti_magic_zone_AuraScript : public AuraScript
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{
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DK_SPELL_ANTI_MAGIC_SHELL_TALENT = 51052,
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PrepareAuraScript(spell_dk_anti_magic_zone_AuraScript);
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uint32 absorbPct;
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bool Load()
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{
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absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
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return true;
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}
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bool Validate(SpellEntry const * /*spellEntry*/)
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{
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return sSpellStore.LookupEntry(DK_SPELL_ANTI_MAGIC_SHELL_TALENT);
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}
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void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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{
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SpellEntry const * talentSpell = sSpellStore.LookupEntry(DK_SPELL_ANTI_MAGIC_SHELL_TALENT);
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amount = SpellMgr::CalculateSpellEffectAmount(talentSpell, EFFECT_0, GetCaster());
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// assume caster is a player here
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if (Unit * caster = GetCaster())
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amount += int32(2 * caster->ToPlayer()->GetTotalAttackPowerValue(BASE_ATTACK));
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}
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void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
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}
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void Register()
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_zone_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_zone_AuraScript::Absorb, EFFECT_0);
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}
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};
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uint32 absorbPct;
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bool Load()
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AuraScript *GetAuraScript() const
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{
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absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
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return true;
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return new spell_dk_anti_magic_zone_AuraScript();
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}
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bool Validate(SpellEntry const * /*spellEntry*/)
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{
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return sSpellStore.LookupEntry(DK_SPELL_ANTI_MAGIC_SHELL_TALENT);
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}
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void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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{
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SpellEntry const * talentSpell = sSpellStore.LookupEntry(DK_SPELL_ANTI_MAGIC_SHELL_TALENT);
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amount = SpellMgr::CalculateSpellEffectAmount(talentSpell, EFFECT_0, GetCaster());
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// assume caster is a player here
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if (Unit * caster = GetCaster())
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amount += int32(2 * caster->ToPlayer()->GetTotalAttackPowerValue(BASE_ATTACK));
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}
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void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
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}
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void Register()
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_zone_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_zone_AuraScript::Absorb, EFFECT_0);
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}
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};
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AuraScript *GetAuraScript() const
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{
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return new spell_dk_anti_magic_zone_AuraScript();
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}
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};
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// 49158 Corpse Explosion (51325, 51326, 51327, 51328)
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class spell_dk_corpse_explosion : public SpellScriptLoader
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{
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public:
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spell_dk_corpse_explosion() : SpellScriptLoader("spell_dk_corpse_explosion") { }
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public:
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spell_dk_corpse_explosion() : SpellScriptLoader("spell_dk_corpse_explosion") { }
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class spell_dk_corpse_explosion_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_dk_corpse_explosion_SpellScript)
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bool Validate(SpellEntry const * /*spellEntry*/)
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class spell_dk_corpse_explosion_SpellScript : public SpellScript
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{
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if (!sSpellStore.LookupEntry(DK_SPELL_CORPSE_EXPLOSION_TRIGGERED))
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return false;
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return true;
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}
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PrepareSpellScript(spell_dk_corpse_explosion_SpellScript);
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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if (Unit* unitTarget = GetHitUnit())
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bool Validate(SpellEntry const * /*spellEntry*/)
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{
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int32 bp = 0;
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// Living ghoul as a target
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if (unitTarget->isAlive())
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bp = int32(unitTarget->CountPctFromMaxHealth(25));
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// Some corpse
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else
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bp = GetEffectValue();
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GetCaster()->CastCustomSpell(unitTarget, SpellMgr::CalculateSpellEffectAmount(GetSpellInfo(), 1), &bp, NULL, NULL, true);
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// Corpse Explosion (Suicide)
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unitTarget->CastCustomSpell(unitTarget, DK_SPELL_CORPSE_EXPLOSION_TRIGGERED, &bp, NULL, NULL, true);
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// Set corpse look
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unitTarget->SetDisplayId(DISPLAY_GHOUL_CORPSE + urand(0, 3));
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if (!sSpellStore.LookupEntry(DK_SPELL_CORPSE_EXPLOSION_TRIGGERED))
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return false;
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return true;
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}
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}
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void Register()
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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if (Unit* unitTarget = GetHitUnit())
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{
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int32 bp = 0;
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// Living ghoul as a target
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if (unitTarget->isAlive())
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bp = int32(unitTarget->CountPctFromMaxHealth(25));
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// Some corpse
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else
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bp = GetEffectValue();
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GetCaster()->CastCustomSpell(unitTarget, SpellMgr::CalculateSpellEffectAmount(GetSpellInfo(), 1), &bp, NULL, NULL, true);
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// Corpse Explosion (Suicide)
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unitTarget->CastCustomSpell(unitTarget, DK_SPELL_CORPSE_EXPLOSION_TRIGGERED, &bp, NULL, NULL, true);
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// Set corpse look
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unitTarget->SetDisplayId(DISPLAY_GHOUL_CORPSE + urand(0, 3));
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}
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}
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void Register()
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{
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OnEffect += SpellEffectFn(spell_dk_corpse_explosion_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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{
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OnEffect += SpellEffectFn(spell_dk_corpse_explosion_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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return new spell_dk_corpse_explosion_SpellScript();
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}
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};
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_dk_corpse_explosion_SpellScript();
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}
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class spell_dk_death_pact : public SpellScriptLoader
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{
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public:
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spell_dk_death_pact() : SpellScriptLoader("spell_dk_death_pact") { }
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class spell_dk_death_pact_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_dk_death_pact_SpellScript);
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void FilterTargets(std::list<Unit*>& unitList)
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{
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Unit* unit_to_add = NULL;
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for (std::list<Unit*>::iterator itr = unitList.begin() ; itr != unitList.end(); ++itr)
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{
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if ((*itr)->GetTypeId() == TYPEID_UNIT
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&& (*itr)->GetOwnerGUID() == GetCaster()->GetGUID()
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&& (*itr)->ToCreature()->GetCreatureInfo()->type == CREATURE_TYPE_UNDEAD)
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{
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unit_to_add = (*itr);
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break;
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}
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}
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unitList.clear();
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if (unit_to_add)
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unitList.push_back(unit_to_add);
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else
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{
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// Pet not found - remove cooldown
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if (Player* modOwner = GetCaster()->GetSpellModOwner())
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modOwner->RemoveSpellCooldown(GetSpellInfo()->Id, true);
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FinishCast(SPELL_FAILED_NO_PET);
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}
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}
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void Register()
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{
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OnUnitTargetSelect += SpellUnitTargetFn(spell_dk_death_pact_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_AREA_ALLY_DST);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_dk_death_pact_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 50524 Runic Power Feed (keeping Gargoyle alive)
|
||||
class spell_dk_runic_power_feed : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dk_runic_power_feed() : SpellScriptLoader("spell_dk_runic_power_feed") { }
|
||||
public:
|
||||
spell_dk_runic_power_feed() : SpellScriptLoader("spell_dk_runic_power_feed") { }
|
||||
|
||||
class spell_dk_runic_power_feed_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_dk_runic_power_feed_SpellScript)
|
||||
bool Validate(SpellEntry const * /*spellEntry*/)
|
||||
class spell_dk_runic_power_feed_SpellScript : public SpellScript
|
||||
{
|
||||
if (!sSpellStore.LookupEntry(DK_SPELL_SUMMON_GARGOYLE))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
PrepareSpellScript(spell_dk_runic_power_feed_SpellScript);
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
bool Validate(SpellEntry const * /*spellEntry*/)
|
||||
{
|
||||
// No power, dismiss Gargoyle
|
||||
if (caster->GetPower(POWER_RUNIC_POWER) < 30)
|
||||
caster->RemoveAurasDueToSpell(DK_SPELL_SUMMON_GARGOYLE, caster->GetGUID());
|
||||
else
|
||||
caster->ModifyPower(POWER_RUNIC_POWER, -30);
|
||||
if (!sSpellStore.LookupEntry(DK_SPELL_SUMMON_GARGOYLE))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
{
|
||||
// No power, dismiss Gargoyle
|
||||
if (caster->GetPower(POWER_RUNIC_POWER) < 30)
|
||||
caster->RemoveAurasDueToSpell(DK_SPELL_SUMMON_GARGOYLE, caster->GetGUID());
|
||||
else
|
||||
caster->ModifyPower(POWER_RUNIC_POWER, -30);
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffect += SpellEffectFn(spell_dk_runic_power_feed_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
OnEffect += SpellEffectFn(spell_dk_runic_power_feed_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
return new spell_dk_runic_power_feed_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_dk_runic_power_feed_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 55090 Scourge Strike (55265, 55270, 55271)
|
||||
class spell_dk_scourge_strike : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dk_scourge_strike() : SpellScriptLoader("spell_dk_scourge_strike") { }
|
||||
public:
|
||||
spell_dk_scourge_strike() : SpellScriptLoader("spell_dk_scourge_strike") { }
|
||||
|
||||
class spell_dk_scourge_strike_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_dk_scourge_strike_SpellScript)
|
||||
bool Validate(SpellEntry const * /*spellEntry*/)
|
||||
class spell_dk_scourge_strike_SpellScript : public SpellScript
|
||||
{
|
||||
if (!sSpellStore.LookupEntry(DK_SPELL_SCOURGE_STRIKE_TRIGGERED))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
PrepareSpellScript(spell_dk_scourge_strike_SpellScript);
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (Unit* unitTarget = GetHitUnit())
|
||||
bool Validate(SpellEntry const * /*spellEntry*/)
|
||||
{
|
||||
int32 bp = CalculatePctN(GetHitDamage(), GetEffectValue() * unitTarget->GetDiseasesByCaster(caster->GetGUID()));
|
||||
caster->CastCustomSpell(unitTarget, DK_SPELL_SCOURGE_STRIKE_TRIGGERED, &bp, NULL, NULL, true);
|
||||
if (!sSpellStore.LookupEntry(DK_SPELL_SCOURGE_STRIKE_TRIGGERED))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (Unit* unitTarget = GetHitUnit())
|
||||
{
|
||||
int32 bp = CalculatePctN(GetHitDamage(), GetEffectValue() * unitTarget->GetDiseasesByCaster(caster->GetGUID()));
|
||||
caster->CastCustomSpell(unitTarget, DK_SPELL_SCOURGE_STRIKE_TRIGGERED, &bp, NULL, NULL, true);
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffect += SpellEffectFn(spell_dk_scourge_strike_SpellScript::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
OnEffect += SpellEffectFn(spell_dk_scourge_strike_SpellScript::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY);
|
||||
return new spell_dk_scourge_strike_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_dk_scourge_strike_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 49145 - Spell Deflection
|
||||
class spell_dk_spell_deflection : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dk_spell_deflection() : SpellScriptLoader("spell_dk_spell_deflection") { }
|
||||
public:
|
||||
spell_dk_spell_deflection() : SpellScriptLoader("spell_dk_spell_deflection") { }
|
||||
|
||||
class spell_dk_spell_deflection_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dk_spell_deflection_AuraScript);
|
||||
|
||||
uint32 absorbPct;
|
||||
|
||||
bool Load()
|
||||
class spell_dk_spell_deflection_AuraScript : public AuraScript
|
||||
{
|
||||
absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
|
||||
return true;
|
||||
}
|
||||
PrepareAuraScript(spell_dk_spell_deflection_AuraScript);
|
||||
|
||||
void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
|
||||
uint32 absorbPct;
|
||||
|
||||
bool Load()
|
||||
{
|
||||
absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
|
||||
return true;
|
||||
}
|
||||
|
||||
void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
|
||||
{
|
||||
// Set absorbtion amount to unlimited
|
||||
amount = -1;
|
||||
}
|
||||
|
||||
void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
|
||||
{
|
||||
// You have a chance equal to your Parry chance
|
||||
if ((dmgInfo.GetDamageType() == DIRECT_DAMAGE) && roll_chance_f(GetTarget()->GetUnitParryChance()))
|
||||
absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_spell_deflection_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
||||
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_spell_deflection_AuraScript::Absorb, EFFECT_0);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript *GetAuraScript() const
|
||||
{
|
||||
// Set absorbtion amount to unlimited
|
||||
amount = -1;
|
||||
return new spell_dk_spell_deflection_AuraScript();
|
||||
}
|
||||
|
||||
void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
|
||||
{
|
||||
// You have a chance equal to your Parry chance
|
||||
if ((dmgInfo.GetDamageType() == DIRECT_DAMAGE) && roll_chance_f(GetTarget()->GetUnitParryChance()))
|
||||
absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_spell_deflection_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
||||
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_spell_deflection_AuraScript::Absorb, EFFECT_0);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript *GetAuraScript() const
|
||||
{
|
||||
return new spell_dk_spell_deflection_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 52284 - Will of the Necropolis
|
||||
class spell_dk_will_of_the_necropolis : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dk_will_of_the_necropolis() : SpellScriptLoader("spell_dk_will_of_the_necropolis") { }
|
||||
public:
|
||||
spell_dk_will_of_the_necropolis() : SpellScriptLoader("spell_dk_will_of_the_necropolis") { }
|
||||
|
||||
class spell_dk_will_of_the_necropolis_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dk_will_of_the_necropolis_AuraScript);
|
||||
|
||||
enum Spells
|
||||
class spell_dk_will_of_the_necropolis_AuraScript : public AuraScript
|
||||
{
|
||||
DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1 = 49189,
|
||||
DK_SPELL_WILL_OF_THE_NECROPOLIS_AURA_R1 = 52284,
|
||||
};
|
||||
bool Validate(SpellEntry const *spellEntry)
|
||||
{
|
||||
// can't use other spell than will of the necropolis due to spell_ranks dependency
|
||||
if (sSpellMgr->GetFirstSpellInChain(DK_SPELL_WILL_OF_THE_NECROPOLIS_AURA_R1) != sSpellMgr->GetFirstSpellInChain(spellEntry->Id))
|
||||
return false;
|
||||
PrepareAuraScript(spell_dk_will_of_the_necropolis_AuraScript);
|
||||
|
||||
uint8 rank = sSpellMgr->GetSpellRank(spellEntry->Id);
|
||||
if (!sSpellMgr->GetSpellWithRank(DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank, true))
|
||||
return false;
|
||||
bool Validate(SpellEntry const *spellEntry)
|
||||
{
|
||||
// can't use other spell than will of the necropolis due to spell_ranks dependency
|
||||
if (sSpellMgr->GetFirstSpellInChain(DK_SPELL_WILL_OF_THE_NECROPOLIS_AURA_R1) != sSpellMgr->GetFirstSpellInChain(spellEntry->Id))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
uint8 rank = sSpellMgr->GetSpellRank(spellEntry->Id);
|
||||
if (!sSpellMgr->GetSpellWithRank(DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank, true))
|
||||
return false;
|
||||
|
||||
uint32 absorbPct;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Load()
|
||||
{
|
||||
absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
|
||||
return true;
|
||||
}
|
||||
uint32 absorbPct;
|
||||
|
||||
void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
|
||||
{
|
||||
// Set absorbtion amount to unlimited
|
||||
amount = -1;
|
||||
}
|
||||
bool Load()
|
||||
{
|
||||
absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
|
||||
return true;
|
||||
}
|
||||
|
||||
void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
|
||||
{
|
||||
// min pct of hp is stored in effect 0 of talent spell
|
||||
uint32 rank = sSpellMgr->GetSpellRank(GetSpellProto()->Id);
|
||||
SpellEntry const * talentProto = sSpellStore.LookupEntry(sSpellMgr->GetSpellWithRank(DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank));
|
||||
void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
|
||||
{
|
||||
// Set absorbtion amount to unlimited
|
||||
amount = -1;
|
||||
}
|
||||
|
||||
int32 remainingHp = int32(GetTarget()->GetHealth() - dmgInfo.GetDamage());
|
||||
int32 minHp = int32(GetTarget()->CountPctFromMaxHealth(SpellMgr::CalculateSpellEffectAmount(talentProto, EFFECT_0, GetCaster())));
|
||||
void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
|
||||
{
|
||||
// min pct of hp is stored in effect 0 of talent spell
|
||||
uint32 rank = sSpellMgr->GetSpellRank(GetSpellProto()->Id);
|
||||
SpellEntry const * talentProto = sSpellStore.LookupEntry(sSpellMgr->GetSpellWithRank(DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank));
|
||||
|
||||
int32 remainingHp = int32(GetTarget()->GetHealth() - dmgInfo.GetDamage());
|
||||
int32 minHp = int32(GetTarget()->CountPctFromMaxHealth(SpellMgr::CalculateSpellEffectAmount(talentProto, EFFECT_0, GetCaster())));
|
||||
|
||||
// Damage that would take you below [effect0] health or taken while you are at [effect0]
|
||||
if (remainingHp < minHp)
|
||||
absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
|
||||
}
|
||||
// Damage that would take you below [effect0] health or taken while you are at [effect0]
|
||||
if (remainingHp < minHp)
|
||||
absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
|
||||
}
|
||||
|
||||
void Register()
|
||||
void Register()
|
||||
{
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_will_of_the_necropolis_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
||||
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_will_of_the_necropolis_AuraScript::Absorb, EFFECT_0);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript *GetAuraScript() const
|
||||
{
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_will_of_the_necropolis_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
||||
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_will_of_the_necropolis_AuraScript::Absorb, EFFECT_0);
|
||||
return new spell_dk_will_of_the_necropolis_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript *GetAuraScript() const
|
||||
{
|
||||
return new spell_dk_will_of_the_necropolis_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_deathknight_spell_scripts()
|
||||
@@ -435,6 +474,7 @@ void AddSC_deathknight_spell_scripts()
|
||||
new spell_dk_anti_magic_shell_self();
|
||||
new spell_dk_anti_magic_zone();
|
||||
new spell_dk_corpse_explosion();
|
||||
new spell_dk_death_pact();
|
||||
new spell_dk_runic_power_feed();
|
||||
new spell_dk_scourge_strike();
|
||||
new spell_dk_spell_deflection();
|
||||
|
||||
@@ -26,69 +26,67 @@
|
||||
|
||||
enum PriestSpells
|
||||
{
|
||||
PRIEST_SPELL_PENANCE_R1 = 47540,
|
||||
PRIEST_SPELL_PENANCE_R1_DAMAGE = 47758,
|
||||
PRIEST_SPELL_PENANCE_R1_HEAL = 47757,
|
||||
PRIEST_SPELL_GUARDIAN_SPIRIT_HEAL = 48153,
|
||||
PRIEST_SPELL_PENANCE_R1 = 47540,
|
||||
PRIEST_SPELL_PENANCE_R1_DAMAGE = 47758,
|
||||
PRIEST_SPELL_PENANCE_R1_HEAL = 47757,
|
||||
PRIEST_SPELL_REFLECTIVE_SHIELD_TRIGGERED = 33619,
|
||||
PRIEST_SPELL_REFLECTIVE_SHIELD_R1 = 33201,
|
||||
};
|
||||
|
||||
// Guardian Spirit
|
||||
class spell_pri_guardian_spirit : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_pri_guardian_spirit() : SpellScriptLoader("spell_pri_guardian_spirit") { }
|
||||
public:
|
||||
spell_pri_guardian_spirit() : SpellScriptLoader("spell_pri_guardian_spirit") { }
|
||||
|
||||
class spell_pri_guardian_spirit_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_pri_guardian_spirit_AuraScript);
|
||||
|
||||
uint32 healPct;
|
||||
|
||||
enum Spell
|
||||
class spell_pri_guardian_spirit_AuraScript : public AuraScript
|
||||
{
|
||||
PRI_SPELL_GUARDIAN_SPIRIT_HEAL = 48153,
|
||||
PrepareAuraScript(spell_pri_guardian_spirit_AuraScript);
|
||||
|
||||
uint32 healPct;
|
||||
|
||||
bool Validate(SpellEntry const * /*spellEntry*/)
|
||||
{
|
||||
return sSpellStore.LookupEntry(PRIEST_SPELL_GUARDIAN_SPIRIT_HEAL) != NULL;
|
||||
}
|
||||
|
||||
bool Load()
|
||||
{
|
||||
healPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_1);
|
||||
return true;
|
||||
}
|
||||
|
||||
void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
|
||||
{
|
||||
// Set absorbtion amount to unlimited
|
||||
amount = -1;
|
||||
}
|
||||
|
||||
void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
|
||||
{
|
||||
Unit * target = GetTarget();
|
||||
if (dmgInfo.GetDamage() < target->GetHealth())
|
||||
return;
|
||||
|
||||
int32 healAmount = int32(target->CountPctFromMaxHealth(healPct));
|
||||
// remove the aura now, we don't want 40% healing bonus
|
||||
Remove(AURA_REMOVE_BY_ENEMY_SPELL);
|
||||
target->CastCustomSpell(target, PRIEST_SPELL_GUARDIAN_SPIRIT_HEAL, &healAmount, NULL, NULL, true);
|
||||
absorbAmount = dmgInfo.GetDamage();
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_guardian_spirit_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_SCHOOL_ABSORB);
|
||||
OnEffectAbsorb += AuraEffectAbsorbFn(spell_pri_guardian_spirit_AuraScript::Absorb, EFFECT_1);
|
||||
}
|
||||
};
|
||||
|
||||
bool Validate(SpellEntry const * /*spellEntry*/)
|
||||
AuraScript *GetAuraScript() const
|
||||
{
|
||||
return sSpellStore.LookupEntry(PRI_SPELL_GUARDIAN_SPIRIT_HEAL);
|
||||
return new spell_pri_guardian_spirit_AuraScript();
|
||||
}
|
||||
|
||||
bool Load()
|
||||
{
|
||||
healPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_1);
|
||||
return true;
|
||||
}
|
||||
|
||||
void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
|
||||
{
|
||||
// Set absorbtion amount to unlimited
|
||||
amount = -1;
|
||||
}
|
||||
|
||||
void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
|
||||
{
|
||||
Unit * target = GetTarget();
|
||||
if (dmgInfo.GetDamage() < target->GetHealth())
|
||||
return;
|
||||
|
||||
int32 healAmount = int32(target->CountPctFromMaxHealth(healPct));
|
||||
// remove the aura now, we don't want 40% healing bonus
|
||||
Remove(AURA_REMOVE_BY_ENEMY_SPELL);
|
||||
target->CastCustomSpell(target, PRI_SPELL_GUARDIAN_SPIRIT_HEAL, &healAmount, NULL, NULL, true);
|
||||
absorbAmount = dmgInfo.GetDamage();
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_guardian_spirit_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_SCHOOL_ABSORB);
|
||||
OnEffectAbsorb += AuraEffectAbsorbFn(spell_pri_guardian_spirit_AuraScript::Absorb, EFFECT_1);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript *GetAuraScript() const
|
||||
{
|
||||
return new spell_pri_guardian_spirit_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_pri_mana_burn : public SpellScriptLoader
|
||||
@@ -98,15 +96,11 @@ class spell_pri_mana_burn : public SpellScriptLoader
|
||||
|
||||
class spell_pri_mana_burn_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_pri_mana_burn_SpellScript)
|
||||
bool Validate(SpellEntry const * /*spellEntry*/)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
PrepareSpellScript(spell_pri_mana_burn_SpellScript);
|
||||
|
||||
void HandleAfterHit()
|
||||
{
|
||||
Unit * unitTarget = GetHitUnit();
|
||||
Unit* unitTarget = GetHitUnit();
|
||||
if (!unitTarget)
|
||||
return;
|
||||
|
||||
@@ -125,6 +119,32 @@ class spell_pri_mana_burn : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
class spell_pri_mind_sear : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_pri_mind_sear() : SpellScriptLoader("spell_pri_mind_sear") { }
|
||||
|
||||
class spell_pri_mind_sear_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_pri_mind_sear_SpellScript);
|
||||
|
||||
void FilterTargets(std::list<Unit*>& unitList)
|
||||
{
|
||||
unitList.remove(GetTargetUnit());
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnUnitTargetSelect += SpellUnitTargetFn(spell_pri_mind_sear_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENEMY_DST);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript *GetSpellScript() const
|
||||
{
|
||||
return new spell_pri_mind_sear_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_pri_pain_and_suffering_proc : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -133,7 +153,8 @@ class spell_pri_pain_and_suffering_proc : public SpellScriptLoader
|
||||
// 47948 Pain and Suffering (proc)
|
||||
class spell_pri_pain_and_suffering_proc_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_pri_pain_and_suffering_proc_SpellScript)
|
||||
PrepareSpellScript(spell_pri_pain_and_suffering_proc_SpellScript);
|
||||
|
||||
void HandleEffectScriptEffect(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
// Refresh Shadow Word: Pain on target
|
||||
@@ -161,7 +182,8 @@ class spell_pri_penance : public SpellScriptLoader
|
||||
|
||||
class spell_pri_penance_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_pri_penance_SpellScript)
|
||||
PrepareSpellScript(spell_pri_penance_SpellScript);
|
||||
|
||||
bool Validate(SpellEntry const * spellEntry)
|
||||
{
|
||||
if (!sSpellStore.LookupEntry(PRIEST_SPELL_PENANCE_R1))
|
||||
@@ -211,49 +233,43 @@ class spell_pri_penance : public SpellScriptLoader
|
||||
// Reflective Shield
|
||||
class spell_pri_reflective_shield_trigger : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_pri_reflective_shield_trigger() : SpellScriptLoader("spell_pri_reflective_shield_trigger") { }
|
||||
public:
|
||||
spell_pri_reflective_shield_trigger() : SpellScriptLoader("spell_pri_reflective_shield_trigger") { }
|
||||
|
||||
class spell_pri_reflective_shield_trigger_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_pri_reflective_shield_trigger_AuraScript);
|
||||
|
||||
enum Spells
|
||||
class spell_pri_reflective_shield_trigger_AuraScript : public AuraScript
|
||||
{
|
||||
SPELL_PRI_REFLECTIVE_SHIELD_TRIGGERED = 33619,
|
||||
SPELL_PRI_REFLECTIVE_SHIELD_R1 = 33201,
|
||||
PrepareAuraScript(spell_pri_reflective_shield_trigger_AuraScript);
|
||||
|
||||
bool Validate(SpellEntry const * /*spellEntry*/)
|
||||
{
|
||||
return sSpellStore.LookupEntry(PRIEST_SPELL_REFLECTIVE_SHIELD_TRIGGERED) && sSpellStore.LookupEntry(PRIEST_SPELL_REFLECTIVE_SHIELD_R1);
|
||||
}
|
||||
|
||||
void Trigger(AuraEffect * aurEff, DamageInfo & dmgInfo, uint32 & absorbAmount)
|
||||
{
|
||||
Unit * target = GetTarget();
|
||||
if (dmgInfo.GetAttacker() == target)
|
||||
return;
|
||||
Unit * caster = GetCaster();
|
||||
if (!caster)
|
||||
return;
|
||||
if (AuraEffect * talentAurEff = target->GetAuraEffectOfRankedSpell(PRIEST_SPELL_REFLECTIVE_SHIELD_R1, EFFECT_0))
|
||||
{
|
||||
int32 bp = CalculatePctN(absorbAmount, talentAurEff->GetAmount());
|
||||
target->CastCustomSpell(dmgInfo.GetAttacker(), PRIEST_SPELL_REFLECTIVE_SHIELD_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff);
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectAbsorb += AuraEffectAbsorbFn(spell_pri_reflective_shield_trigger_AuraScript::Trigger, EFFECT_0);
|
||||
}
|
||||
};
|
||||
|
||||
bool Validate(SpellEntry const * /*spellEntry*/)
|
||||
AuraScript *GetAuraScript() const
|
||||
{
|
||||
return sSpellStore.LookupEntry(SPELL_PRI_REFLECTIVE_SHIELD_TRIGGERED) && sSpellStore.LookupEntry(SPELL_PRI_REFLECTIVE_SHIELD_R1);
|
||||
return new spell_pri_reflective_shield_trigger_AuraScript();
|
||||
}
|
||||
|
||||
void Trigger(AuraEffect * aurEff, DamageInfo & dmgInfo, uint32 & absorbAmount)
|
||||
{
|
||||
Unit * target = GetTarget();
|
||||
if (dmgInfo.GetAttacker() == target)
|
||||
return;
|
||||
Unit * caster = GetCaster();
|
||||
if (!caster)
|
||||
return;
|
||||
if (AuraEffect * talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_PRI_REFLECTIVE_SHIELD_R1, EFFECT_0))
|
||||
{
|
||||
int32 bp = CalculatePctN(absorbAmount, talentAurEff->GetAmount());
|
||||
target->CastCustomSpell(dmgInfo.GetAttacker(), SPELL_PRI_REFLECTIVE_SHIELD_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff);
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectAbsorb += AuraEffectAbsorbFn(spell_pri_reflective_shield_trigger_AuraScript::Trigger, EFFECT_0);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript *GetAuraScript() const
|
||||
{
|
||||
return new spell_pri_reflective_shield_trigger_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_priest_spell_scripts()
|
||||
@@ -263,4 +279,5 @@ void AddSC_priest_spell_scripts()
|
||||
new spell_pri_pain_and_suffering_proc;
|
||||
new spell_pri_penance;
|
||||
new spell_pri_reflective_shield_trigger();
|
||||
new spell_pri_mind_sear();
|
||||
}
|
||||
|
||||
@@ -39,155 +39,128 @@ enum WarlockSpells
|
||||
// 47193 Demonic Empowerment
|
||||
class spell_warl_demonic_empowerment : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_warl_demonic_empowerment() : SpellScriptLoader("spell_warl_demonic_empowerment") { }
|
||||
public:
|
||||
spell_warl_demonic_empowerment() : SpellScriptLoader("spell_warl_demonic_empowerment") { }
|
||||
|
||||
class spell_warl_demonic_empowerment_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_warl_demonic_empowerment_SpellScript)
|
||||
bool Validate(SpellEntry const * /*spellEntry*/)
|
||||
class spell_warl_demonic_empowerment_SpellScript : public SpellScript
|
||||
{
|
||||
if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS))
|
||||
return false;
|
||||
if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER))
|
||||
return false;
|
||||
if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD))
|
||||
return false;
|
||||
if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER))
|
||||
return false;
|
||||
if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_IMP))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
PrepareSpellScript(spell_warl_demonic_empowerment_SpellScript);
|
||||
|
||||
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
if (Creature* targetCreature = GetHitCreature())
|
||||
bool Validate(SpellEntry const * /*spellEntry*/)
|
||||
{
|
||||
if (targetCreature->isPet())
|
||||
if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS))
|
||||
return false;
|
||||
if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER))
|
||||
return false;
|
||||
if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD))
|
||||
return false;
|
||||
if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER))
|
||||
return false;
|
||||
if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_IMP))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
if (Creature* targetCreature = GetHitCreature())
|
||||
{
|
||||
CreatureInfo const * ci = ObjectMgr::GetCreatureTemplate(targetCreature->GetEntry());
|
||||
switch (ci->family)
|
||||
if (targetCreature->isPet())
|
||||
{
|
||||
case CREATURE_FAMILY_SUCCUBUS:
|
||||
targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS, true);
|
||||
break;
|
||||
case CREATURE_FAMILY_VOIDWALKER:
|
||||
{
|
||||
SpellEntry const* spellInfo = sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER);
|
||||
int32 hp = int32(targetCreature->CountPctFromMaxHealth(GetCaster()->CalculateSpellDamage(targetCreature, spellInfo, 0)));
|
||||
targetCreature->CastCustomSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER, &hp, NULL, NULL, true);
|
||||
//unitTarget->CastSpell(unitTarget, 54441, true);
|
||||
break;
|
||||
}
|
||||
case CREATURE_FAMILY_FELGUARD:
|
||||
targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD, true);
|
||||
break;
|
||||
case CREATURE_FAMILY_FELHUNTER:
|
||||
targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER, true);
|
||||
break;
|
||||
case CREATURE_FAMILY_IMP:
|
||||
targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_IMP, true);
|
||||
break;
|
||||
CreatureInfo const * ci = ObjectMgr::GetCreatureTemplate(targetCreature->GetEntry());
|
||||
switch (ci->family)
|
||||
{
|
||||
case CREATURE_FAMILY_SUCCUBUS:
|
||||
targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS, true);
|
||||
break;
|
||||
case CREATURE_FAMILY_VOIDWALKER:
|
||||
{
|
||||
SpellEntry const* spellInfo = sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER);
|
||||
int32 hp = int32(targetCreature->CountPctFromMaxHealth(GetCaster()->CalculateSpellDamage(targetCreature, spellInfo, 0)));
|
||||
targetCreature->CastCustomSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER, &hp, NULL, NULL, true);
|
||||
//unitTarget->CastSpell(unitTarget, 54441, true);
|
||||
break;
|
||||
}
|
||||
case CREATURE_FAMILY_FELGUARD:
|
||||
targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD, true);
|
||||
break;
|
||||
case CREATURE_FAMILY_FELHUNTER:
|
||||
targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER, true);
|
||||
break;
|
||||
case CREATURE_FAMILY_IMP:
|
||||
targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_IMP, true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
void Register()
|
||||
{
|
||||
OnEffect += SpellEffectFn(spell_warl_demonic_empowerment_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
OnEffect += SpellEffectFn(spell_warl_demonic_empowerment_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
return new spell_warl_demonic_empowerment_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_warl_demonic_empowerment_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 47422 Everlasting Affliction
|
||||
class spell_warl_everlasting_affliction : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_warl_everlasting_affliction() : SpellScriptLoader("spell_warl_everlasting_affliction") { }
|
||||
|
||||
class spell_warl_everlasting_affliction_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_warl_everlasting_affliction_SpellScript)
|
||||
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
if (Unit* unitTarget = GetHitUnit())
|
||||
// Refresh corruption on target
|
||||
if (AuraEffect* aur = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_WARLOCK, 0x2, 0, 0, GetCaster()->GetGUID()))
|
||||
aur->GetBase()->RefreshDuration();
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffect += SpellEffectFn(spell_warl_everlasting_affliction_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_warl_everlasting_affliction_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 6201 Create Healthstone (and ranks)
|
||||
class spell_warl_create_healthstone : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_warl_create_healthstone() : SpellScriptLoader("spell_warl_create_healthstone") { }
|
||||
public:
|
||||
spell_warl_create_healthstone() : SpellScriptLoader("spell_warl_create_healthstone") { }
|
||||
|
||||
class spell_warl_create_healthstone_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_warl_create_healthstone_SpellScript)
|
||||
static uint32 const iTypes[8][3];
|
||||
|
||||
bool Validate(SpellEntry const * /*spellEntry*/)
|
||||
class spell_warl_create_healthstone_SpellScript : public SpellScript
|
||||
{
|
||||
if (!sSpellStore.LookupEntry(WARLOCK_IMPROVED_HEALTHSTONE_R1))
|
||||
return false;
|
||||
if (!sSpellStore.LookupEntry(WARLOCK_IMPROVED_HEALTHSTONE_R2))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
PrepareSpellScript(spell_warl_create_healthstone_SpellScript);
|
||||
|
||||
void HandleScriptEffect(SpellEffIndex effIndex)
|
||||
{
|
||||
if (Unit* unitTarget = GetHitUnit())
|
||||
static uint32 const iTypes[8][3];
|
||||
|
||||
bool Validate(SpellEntry const * /*spellEntry*/)
|
||||
{
|
||||
uint32 rank = 0;
|
||||
// Improved Healthstone
|
||||
if (AuraEffect const * aurEff = unitTarget->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, 284, 0))
|
||||
{
|
||||
switch (aurEff->GetId())
|
||||
{
|
||||
case WARLOCK_IMPROVED_HEALTHSTONE_R1: rank = 1; break;
|
||||
case WARLOCK_IMPROVED_HEALTHSTONE_R2: rank = 2; break;
|
||||
default:
|
||||
sLog->outError("Unknown rank of Improved Healthstone id: %d", aurEff->GetId());
|
||||
break;
|
||||
}
|
||||
}
|
||||
uint8 spellRank = sSpellMgr->GetSpellRank(GetSpellInfo()->Id);
|
||||
if (spellRank > 0 && spellRank <= 8)
|
||||
CreateItem(effIndex, iTypes[spellRank - 1][rank]);
|
||||
if (!sSpellStore.LookupEntry(WARLOCK_IMPROVED_HEALTHSTONE_R1))
|
||||
return false;
|
||||
if (!sSpellStore.LookupEntry(WARLOCK_IMPROVED_HEALTHSTONE_R2))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
void HandleScriptEffect(SpellEffIndex effIndex)
|
||||
{
|
||||
if (Unit* unitTarget = GetHitUnit())
|
||||
{
|
||||
uint32 rank = 0;
|
||||
// Improved Healthstone
|
||||
if (AuraEffect const * aurEff = unitTarget->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, 284, 0))
|
||||
{
|
||||
switch (aurEff->GetId())
|
||||
{
|
||||
case WARLOCK_IMPROVED_HEALTHSTONE_R1: rank = 1; break;
|
||||
case WARLOCK_IMPROVED_HEALTHSTONE_R2: rank = 2; break;
|
||||
default:
|
||||
sLog->outError("Unknown rank of Improved Healthstone id: %d", aurEff->GetId());
|
||||
break;
|
||||
}
|
||||
}
|
||||
uint8 spellRank = sSpellMgr->GetSpellRank(GetSpellInfo()->Id);
|
||||
if (spellRank > 0 && spellRank <= 8)
|
||||
CreateItem(effIndex, iTypes[spellRank - 1][rank]);
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffect += SpellEffectFn(spell_warl_create_healthstone_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
OnEffect += SpellEffectFn(spell_warl_create_healthstone_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
return new spell_warl_create_healthstone_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_warl_create_healthstone_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
uint32 const spell_warl_create_healthstone::spell_warl_create_healthstone_SpellScript::iTypes[8][3] = {
|
||||
@@ -201,10 +174,66 @@ uint32 const spell_warl_create_healthstone::spell_warl_create_healthstone_SpellS
|
||||
{36892, 36893, 36894} // Fel Healthstone
|
||||
};
|
||||
|
||||
// 47422 Everlasting Affliction
|
||||
class spell_warl_everlasting_affliction : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_warl_everlasting_affliction() : SpellScriptLoader("spell_warl_everlasting_affliction") { }
|
||||
|
||||
class spell_warl_everlasting_affliction_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_warl_everlasting_affliction_SpellScript);
|
||||
|
||||
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
if (Unit* unitTarget = GetHitUnit())
|
||||
// Refresh corruption on target
|
||||
if (AuraEffect* aur = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_WARLOCK, 0x2, 0, 0, GetCaster()->GetGUID()))
|
||||
aur->GetBase()->RefreshDuration();
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffect += SpellEffectFn(spell_warl_everlasting_affliction_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_warl_everlasting_affliction_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_warl_seed_of_corruption : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_warl_seed_of_corruption() : SpellScriptLoader("spell_warl_seed_of_corruption") { }
|
||||
|
||||
class spell_warl_seed_of_corruption_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_warl_seed_of_corruption_SpellScript);
|
||||
|
||||
void FilterTargets(std::list<Unit*>& unitList)
|
||||
{
|
||||
unitList.remove(GetTargetUnit());
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnUnitTargetSelect += SpellUnitTargetFn(spell_warl_seed_of_corruption_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENEMY_DST);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript *GetSpellScript() const
|
||||
{
|
||||
return new spell_warl_seed_of_corruption_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_warlock_spell_scripts()
|
||||
{
|
||||
new spell_warl_demonic_empowerment();
|
||||
new spell_warl_everlasting_affliction();
|
||||
new spell_warl_create_healthstone();
|
||||
new spell_warl_everlasting_affliction();
|
||||
new spell_warl_seed_of_corruption();
|
||||
}
|
||||
|
||||
@@ -35,7 +35,7 @@ class spell_warr_last_stand : public SpellScriptLoader
|
||||
|
||||
class spell_warr_last_stand_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_warr_last_stand_SpellScript)
|
||||
PrepareSpellScript(spell_warr_last_stand_SpellScript);
|
||||
|
||||
bool Validate(SpellEntry const * /*spellEntry*/)
|
||||
{
|
||||
@@ -63,7 +63,34 @@ class spell_warr_last_stand : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
class spell_warr_improved_spell_reflection : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_warr_improved_spell_reflection() : SpellScriptLoader("spell_warr_improved_spell_reflection") { }
|
||||
|
||||
class spell_warr_improved_spell_reflection_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_warr_improved_spell_reflection_SpellScript);
|
||||
|
||||
void FilterTargets(std::list<Unit*>& unitList)
|
||||
{
|
||||
unitList.remove(GetCaster());
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnUnitTargetSelect += SpellUnitTargetFn(spell_warr_improved_spell_reflection_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_PARTY_CASTER);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript *GetSpellScript() const
|
||||
{
|
||||
return new spell_warr_improved_spell_reflection_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_warrior_spell_scripts()
|
||||
{
|
||||
new spell_warr_last_stand;
|
||||
new spell_warr_last_stand();
|
||||
new spell_warr_improved_spell_reflection();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user