[7612] Move SMSG_TRIGGER_CINEMATIC and SMSG_TRIGGER_MOVIE to functions and use its instead explicit packet creating. Author: NoFantasy

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-05 16:25:00 -05:00
parent 81ef5e632f
commit 5acc0c057b
4 changed files with 26 additions and 20 deletions
+6 -14
View File
@@ -711,23 +711,15 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder)
if(ChrClassesEntry const* cEntry = sChrClassesStore.LookupEntry(pCurrChar->getClass()))
{
if(cEntry->CinematicSequence)
{
data.Initialize(SMSG_TRIGGER_CINEMATIC, 4);
data << uint32(cEntry->CinematicSequence);
SendPacket( &data );
}
else if(ChrRacesEntry const* rEntry = sChrRacesStore.LookupEntry(pCurrChar->getRace()))
{
data.Initialize(SMSG_TRIGGER_CINEMATIC, 4);
data << uint32(rEntry->CinematicSequence);
SendPacket( &data );
}
if (cEntry->CinematicSequence)
pCurrChar->SendCinematicStart(cEntry->CinematicSequence);
else if (ChrRacesEntry const* rEntry = sChrRacesStore.LookupEntry(pCurrChar->getRace()))
pCurrChar->SendCinematicStart(rEntry->CinematicSequence);
// send new char string if not empty
if (!sWorld.GetNewCharString().empty())
chH.PSendSysMessage(sWorld.GetNewCharString().c_str());
}
}
}
if (!pCurrChar->GetMap()->Add(pCurrChar))
+3 -6
View File
@@ -1050,12 +1050,9 @@ void GameObject::Use(Unit* user)
Player* player = (Player*)user;
if(info->camera.cinematicId)
{
WorldPacket data(SMSG_TRIGGER_CINEMATIC, 4);
data << info->camera.cinematicId;
player->GetSession()->SendPacket(&data);
}
if (info->camera.cinematicId)
player->SendCinematicStart(info->camera.cinematicId);
return;
}
//fishing bobber
+14
View File
@@ -5568,6 +5568,20 @@ void Player::SendDirectMessage(WorldPacket *data)
GetSession()->SendPacket(data);
}
void Player::SendCinematicStart(uint32 CinematicSequenceId)
{
WorldPacket data(SMSG_TRIGGER_CINEMATIC, 4);
data << uint32(CinematicSequenceId);
SendDirectMessage(&data);
}
void Player::SendMovieStart(uint32 MovieId)
{
WorldPacket data(SMSG_TRIGGER_MOVIE, 4);
data << uint32(MovieId);
SendDirectMessage(&data);
}
void Player::CheckExploreSystem()
{
if (!isAlive())
+3
View File
@@ -2001,6 +2001,9 @@ class TRINITY_DLL_SPEC Player : public Unit
uint32 GetOldPetSpell() const { return m_oldpetspell; }
void SetOldPetSpell(uint32 petspell) { m_oldpetspell = petspell; }
void SendCinematicStart(uint32 CinematicSequenceId);
void SendMovieStart(uint32 MovieId);
/*********************************************************/
/*** INSTANCE SYSTEM ***/
/*********************************************************/