Scripts/Gundrak: Fix Gal'darah door.
This commit is contained in:
@@ -72,6 +72,7 @@ public:
|
||||
uint64 uiEckTheFerociousDoorBehind;
|
||||
uint64 uiGalDarahDoor1;
|
||||
uint64 uiGalDarahDoor2;
|
||||
uint64 uiGaldarahDoor;
|
||||
uint64 uiBridge;
|
||||
uint64 uiCollision;
|
||||
|
||||
@@ -115,6 +116,7 @@ public:
|
||||
uiEckTheFerociousDoorBehind = 0;
|
||||
uiGalDarahDoor1 = 0;
|
||||
uiGalDarahDoor2 = 0;
|
||||
uiGaldarahDoor = 0;
|
||||
|
||||
uiBridge = 0;
|
||||
uiCollision = 0;
|
||||
@@ -252,6 +254,11 @@ public:
|
||||
if (uiCollisionState == GO_STATE_ACTIVE_ALTERNATIVE)
|
||||
spawnSupport = true;
|
||||
break;
|
||||
case 192568:
|
||||
uiGaldarahDoor = go->GetGUID();
|
||||
if (m_auiEncounter[3] != IN_PROGRESS)
|
||||
HandleGameObject(uiGaldarahDoor, true, go);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -295,6 +302,7 @@ public:
|
||||
HandleGameObject(uiGalDarahDoor1, true);
|
||||
HandleGameObject(uiGalDarahDoor2, true);
|
||||
}
|
||||
HandleGameObject(uiGaldarahDoor, data == IN_PROGRESS ? false : true);
|
||||
break;
|
||||
case DATA_ECK_THE_FEROCIOUS_EVENT:
|
||||
m_auiEncounter[4] = data;
|
||||
|
||||
Reference in New Issue
Block a user