*Remove obsolete code of Glyph of Aspect of the Monkey - by freeganja.
--HG-- branch : trunk
This commit is contained in:
@@ -2899,30 +2899,6 @@ void AuraEffect::HandleAuraDummy(bool apply, bool Real, bool changeAmount)
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SPELLFAMILY_HUNTER:
|
||||
{
|
||||
if (!Real)
|
||||
break;
|
||||
// Glyph of Aspect of the Monkey
|
||||
if(m_spellProto->Id==56833)
|
||||
{
|
||||
if(apply)
|
||||
{
|
||||
SpellModifier *mod = new SpellModifier;
|
||||
mod->op = SPELLMOD_CHANCE_OF_SUCCESS;
|
||||
mod->value = 100;
|
||||
mod->type = SPELLMOD_FLAT;
|
||||
mod->spellId = GetId();
|
||||
mod->mask[2] = 8192;
|
||||
mod->mask[1] = 0x00000000;
|
||||
mod->mask[0] = 524288;
|
||||
m_spellmod = mod;
|
||||
}
|
||||
((Player*)m_target)->AddSpellMod(m_spellmod, apply);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SPELLFAMILY_SHAMAN:
|
||||
{
|
||||
if (!Real)
|
||||
|
||||
Reference in New Issue
Block a user