From 5914d5d1ead10e2e34364967479cfd552c897cf7 Mon Sep 17 00:00:00 2001 From: QAston Date: Fri, 17 Jul 2009 18:37:44 +0200 Subject: [PATCH] *Remove obsolete code of Glyph of Aspect of the Monkey - by freeganja. --HG-- branch : trunk --- src/game/SpellAuras.cpp | 24 ------------------------ 1 file changed, 24 deletions(-) diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index cc2378dca5..2985862afa 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -2899,30 +2899,6 @@ void AuraEffect::HandleAuraDummy(bool apply, bool Real, bool changeAmount) } break; } - case SPELLFAMILY_HUNTER: - { - if (!Real) - break; - // Glyph of Aspect of the Monkey - if(m_spellProto->Id==56833) - { - if(apply) - { - SpellModifier *mod = new SpellModifier; - mod->op = SPELLMOD_CHANCE_OF_SUCCESS; - mod->value = 100; - mod->type = SPELLMOD_FLAT; - mod->spellId = GetId(); - mod->mask[2] = 8192; - mod->mask[1] = 0x00000000; - mod->mask[0] = 524288; - m_spellmod = mod; - } - ((Player*)m_target)->AddSpellMod(m_spellmod, apply); - return; - } - break; - } case SPELLFAMILY_SHAMAN: { if (!Real)