*Some creature display id update. By VladimirMangos and GriffonHeart

--HG--
branch : trunk
This commit is contained in:
megamage
2009-06-15 18:02:12 -05:00
parent b7d218febc
commit 572a9191d9
14 changed files with 197 additions and 128 deletions
@@ -65,7 +65,7 @@ struct TRINITY_DLL_DECL boss_flame_leviathan_seatAI : public ScriptedAI
void Reset()
{
if(const CreatureInfo *cInfo = me->GetCreatureInfo())
me->SetDisplayId(cInfo->DisplayID_H2); // A for gm, H1 invisible
me->SetDisplayId(cInfo->DisplayID_H[1]); // A for gm, H1 invisible
}
void UpdateAI(const uint32 diff)