Core/World: Small cleanup on headers in World.cpp

This commit is contained in:
Vincent-Michael
2014-08-04 19:40:57 +02:00
parent e4d6d34f6e
commit 551fdb61c9
+38 -57
View File
@@ -20,67 +20,48 @@
\ingroup world
*/
#include <atomic>
#include "Common.h"
#include "Memory.h"
#include "DatabaseEnv.h"
#include "Config.h"
#include "SystemConfig.h"
#include "Log.h"
#include "Opcodes.h"
#include "WorldSession.h"
#include "WorldPacket.h"
#include "Player.h"
#include "Vehicle.h"
#include "SkillExtraItems.h"
#include "SkillDiscovery.h"
#include "World.h"
#include "AccountMgr.h"
#include "AchievementMgr.h"
#include "AuctionHouseMgr.h"
#include "ObjectMgr.h"
#include "ArenaTeamMgr.h"
#include "GuildMgr.h"
#include "TicketMgr.h"
#include "SpellMgr.h"
#include "GroupMgr.h"
#include "Chat.h"
#include "DBCStores.h"
#include "LootMgr.h"
#include "ItemEnchantmentMgr.h"
#include "MapManager.h"
#include "CreatureAIRegistry.h"
#include "BattlegroundMgr.h"
#include "OutdoorPvPMgr.h"
#include "TemporarySummon.h"
#include "WaypointMovementGenerator.h"
#include "VMapFactory.h"
#include "MMapFactory.h"
#include "GameEventMgr.h"
#include "PoolMgr.h"
#include "GridNotifiersImpl.h"
#include "CellImpl.h"
#include "InstanceSaveMgr.h"
#include "Util.h"
#include "Language.h"
#include "CreatureGroups.h"
#include "Transport.h"
#include "ScriptMgr.h"
#include "AddonMgr.h"
#include "LFGMgr.h"
#include "ConditionMgr.h"
#include "DisableMgr.h"
#include "CharacterDatabaseCleaner.h"
#include "ScriptMgr.h"
#include "WeatherMgr.h"
#include "CreatureTextMgr.h"
#include "SmartAI.h"
#include "Channel.h"
#include "WardenCheckMgr.h"
#include "Warden.h"
#include "CalendarMgr.h"
#include "AuctionHouseMgr.h"
#include "BattlefieldMgr.h"
#include "BattlegroundMgr.h"
#include "CalendarMgr.h"
#include "Channel.h"
#include "CharacterDatabaseCleaner.h"
#include "Chat.h"
#include "Config.h"
#include "CreatureAIRegistry.h"
#include "CreatureGroups.h"
#include "CreatureTextMgr.h"
#include "DatabaseEnv.h"
#include "DisableMgr.h"
#include "GameEventMgr.h"
#include "GridNotifiersImpl.h"
#include "GroupMgr.h"
#include "GuildMgr.h"
#include "InstanceSaveMgr.h"
#include "Language.h"
#include "LFGMgr.h"
#include "MapManager.h"
#include "Memory.h"
#include "MMapFactory.h"
#include "ObjectMgr.h"
#include "OutdoorPvPMgr.h"
#include "Player.h"
#include "PoolMgr.h"
#include "ScriptMgr.h"
#include "SkillDiscovery.h"
#include "SkillExtraItems.h"
#include "SmartAI.h"
#include "SystemConfig.h"
#include "TicketMgr.h"
#include "TransportMgr.h"
#include "Unit.h"
#include "VMapFactory.h"
#include "WardenCheckMgr.h"
#include "WaypointMovementGenerator.h"
#include "WeatherMgr.h"
#include "WorldSession.h"
std::atomic<bool> World::m_stopEvent(false);