Halls of Lighting: Make sure doors are closed at start
--HG-- branch : trunk
This commit is contained in:
@@ -91,21 +91,29 @@ struct instance_halls_of_lightning : public ScriptedInstance
|
||||
m_uiBjarngrimDoorGUID = pGo->GetGUID();
|
||||
if (m_auiEncounter[0] == DONE)
|
||||
pGo->SetGoState(GO_STATE_ACTIVE);
|
||||
else
|
||||
pGo->SetGoState(GO_STATE_READY);
|
||||
break;
|
||||
case GO_VOLKHAN_DOOR:
|
||||
m_uiVolkhanDoorGUID = pGo->GetGUID();
|
||||
if (m_auiEncounter[1] == DONE)
|
||||
pGo->SetGoState(GO_STATE_ACTIVE);
|
||||
else
|
||||
pGo->SetGoState(GO_STATE_READY);
|
||||
break;
|
||||
case GO_IONAR_DOOR:
|
||||
m_uiIonarDoorGUID = pGo->GetGUID();
|
||||
if (m_auiEncounter[2] == DONE)
|
||||
pGo->SetGoState(GO_STATE_ACTIVE);
|
||||
else
|
||||
pGo->SetGoState(GO_STATE_READY);
|
||||
break;
|
||||
case GO_LOKEN_DOOR:
|
||||
m_uiLokenDoorGUID = pGo->GetGUID();
|
||||
if (m_auiEncounter[3] == DONE)
|
||||
pGo->SetGoState(GO_STATE_ACTIVE);
|
||||
else
|
||||
pGo->SetGoState(GO_STATE_READY);
|
||||
break;
|
||||
case GO_LOKEN_THRONE:
|
||||
m_uiLokenGlobeGUID = pGo->GetGUID();
|
||||
|
||||
Reference in New Issue
Block a user