Fix Crusader Strike.
It will correctly refresh all judgements on target. --HG-- branch : trunk
This commit is contained in:
+1
-1
@@ -1304,7 +1304,7 @@ void Unit::DealSpellDamage(SpellNonMeleeDamage *damageInfo, bool durabilityLoss)
|
||||
for(AuraMap::iterator itr = vAuras.begin(); itr != vAuras.end(); ++itr)
|
||||
{
|
||||
SpellEntry const *spellInfo = (*itr).second->GetSpellProto();
|
||||
if( spellInfo->AttributesEx3 & 0x40000 && spellInfo->SpellFamilyName == SPELLFAMILY_PALADIN && ((*itr).second->GetCasterGUID() == GetGUID()))
|
||||
if(spellInfo->SpellFamilyName == SPELLFAMILY_PALADIN && spellInfo->AttributesEx3 & 0x40000)
|
||||
{
|
||||
(*itr).second->SetAuraDuration((*itr).second->GetAuraMaxDuration());
|
||||
(*itr).second->UpdateAuraDuration();
|
||||
|
||||
Reference in New Issue
Block a user