*fix Feral Spirit's healing (Spirit Hunt)
--HG-- branch : trunk
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@@ -992,6 +992,8 @@ bool Guardian::InitStatsForLevel(uint8 petlevel)
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SetModifierValue(UNIT_MOD_ARMOR, BASE_VALUE, float(m_owner->GetArmor()) * 0.35f); // Bonus Armor (35% of player armor)
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SetModifierValue(UNIT_MOD_STAT_STAMINA, BASE_VALUE,float(m_owner->GetStat(STAT_STAMINA)) * 0.3f); // Bonus Stamina (30% of player stamina)
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if(!HasAura(58877))//prevent apply twice for the 2 wolves
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AddAura(58877, this);//Spirit Hunt, passive, Spirit Wolves' attacks heal them and their master for 150% of damage done.
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break;
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}
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case 31216: // Mirror Image
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