From 4fb7bf3664cfd036b7847bafeeaab5f939a50959 Mon Sep 17 00:00:00 2001 From: Rat Date: Wed, 17 Mar 2010 08:07:14 +0100 Subject: [PATCH] *fix Feral Spirit's healing (Spirit Hunt) --HG-- branch : trunk --- src/game/Pet.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp index 05b9f177d3..bd8089870a 100644 --- a/src/game/Pet.cpp +++ b/src/game/Pet.cpp @@ -992,6 +992,8 @@ bool Guardian::InitStatsForLevel(uint8 petlevel) SetModifierValue(UNIT_MOD_ARMOR, BASE_VALUE, float(m_owner->GetArmor()) * 0.35f); // Bonus Armor (35% of player armor) SetModifierValue(UNIT_MOD_STAT_STAMINA, BASE_VALUE,float(m_owner->GetStat(STAT_STAMINA)) * 0.3f); // Bonus Stamina (30% of player stamina) + if(!HasAura(58877))//prevent apply twice for the 2 wolves + AddAura(58877, this);//Spirit Hunt, passive, Spirit Wolves' attacks heal them and their master for 150% of damage done. break; } case 31216: // Mirror Image