Core/Spells: Convert hunter "Improved Mend Pet" in spell script
Closes #5597 Closes #9006 Closes #10346
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@@ -0,0 +1,5 @@
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DELETE FROM `spell_script_names` WHERE `spell_id`=-19572;
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INSERT INTO `spell_script_names`(`spell_id`, `ScriptName`) VALUES
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(-19572,'spell_hun_improved_mend_pet');
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UPDATE `spell_proc_event` SET `procFlags`=0x40000 WHERE `entry` = -19572;
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@@ -6235,15 +6235,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
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{
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switch (dummySpell->SpellIconID)
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{
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case 267: // Improved Mend Pet
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{
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int32 chance = triggeredByAura->GetSpellInfo()->Effects[triggeredByAura->GetEffIndex()].CalcValue();
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if (!roll_chance_i(chance))
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return false;
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triggered_spell_id = 24406;
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break;
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}
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case 2236: // Thrill of the Hunt
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{
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if (!procSpell)
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@@ -39,6 +39,7 @@ enum HunterSpells
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SPELL_HUNTER_CHIMERA_SHOT_VIPER = 53358,
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SPELL_HUNTER_CHIMERA_SHOT_SCORPID = 53359,
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SPELL_HUNTER_GLYPH_OF_ASPECT_OF_THE_VIPER = 56851,
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SPELL_HUNTER_IMPROVED_MEND_PET = 24406,
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SPELL_HUNTER_INVIGORATION_TRIGGERED = 53398,
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SPELL_HUNTER_MASTERS_CALL_TRIGGERED = 62305,
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SPELL_HUNTER_MISDIRECTION_PROC = 35079,
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@@ -50,7 +51,7 @@ enum HunterSpells
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SPELL_HUNTER_READINESS = 23989,
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SPELL_HUNTER_SNIPER_TRAINING_R1 = 53302,
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SPELL_HUNTER_SNIPER_TRAINING_BUFF_R1 = 64418,
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SPELL_DRAENEI_GIFT_OF_THE_NAARU = 59543,
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SPELL_DRAENEI_GIFT_OF_THE_NAARU = 59543
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};
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// 13161 - Aspect of the Beast
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@@ -270,6 +271,46 @@ class spell_hun_disengage : public SpellScriptLoader
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}
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};
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// -19572 - Improved Mend Pet
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class spell_hun_improved_mend_pet : public SpellScriptLoader
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{
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public:
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spell_hun_improved_mend_pet() : SpellScriptLoader("spell_hun_improved_mend_pet") { }
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class spell_hun_improved_mend_pet_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_hun_improved_mend_pet_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_IMPROVED_MEND_PET))
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return false;
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return true;
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}
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bool CheckProc(ProcEventInfo& /*eventInfo*/)
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{
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return roll_chance_i(GetEffect(EFFECT_0)->GetAmount());
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
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{
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PreventDefaultAction();
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GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_IMPROVED_MEND_PET, true, NULL, aurEff);
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}
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void Register() OVERRIDE
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{
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DoCheckProc += AuraCheckProcFn(spell_hun_improved_mend_pet_AuraScript::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_hun_improved_mend_pet_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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AuraScript* GetAuraScript() const OVERRIDE
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{
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return new spell_hun_improved_mend_pet_AuraScript();
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}
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};
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// 53412 - Invigoration
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class spell_hun_invigoration : public SpellScriptLoader
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{
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@@ -808,6 +849,7 @@ void AddSC_hunter_spell_scripts()
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new spell_hun_ascpect_of_the_viper();
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new spell_hun_chimera_shot();
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new spell_hun_disengage();
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new spell_hun_improved_mend_pet();
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new spell_hun_invigoration();
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new spell_hun_last_stand_pet();
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new spell_hun_masters_call();
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