*Merge.
--HG-- branch : trunk
This commit is contained in:
@@ -1,41 +0,0 @@
|
||||
## Modified for Trinity <http://www.trinitycore.org/>
|
||||
##
|
||||
## Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
## of this software and associated documentation files (the "Software"), to deal
|
||||
## in the Software without restriction, including without limitation the rights
|
||||
## to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
## copies of the Software, and to permit persons to whom the Software is furnished
|
||||
## to do so, subject to the following conditions:
|
||||
##
|
||||
## The above copyright notice and this permission notice shall be included in all
|
||||
## copies or substantial portions of the Software.
|
||||
##
|
||||
## THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
## IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
## FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
## AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
## WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
## CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
## Process this file with automake to produce Makefile.in
|
||||
|
||||
## CPP flags for includes, defines, etc.
|
||||
AM_CPPFLAGS = -I$(srcdir) -I$(srcdir)/../../include -I$(srcdir)/../../include/g3dlite
|
||||
|
||||
noinst_LIBRARIES = libg3dlite.a
|
||||
libg3dlite_a_SOURCES = \
|
||||
AABox.cpp \
|
||||
Box.cpp \
|
||||
Crypto.cpp \
|
||||
format.cpp \
|
||||
Matrix3.cpp \
|
||||
Plane.cpp \
|
||||
System.cpp \
|
||||
Triangle.cpp \
|
||||
Vector3.cpp \
|
||||
Vector4.cpp
|
||||
|
||||
EXTRA_DIST = \
|
||||
license.html
|
||||
|
||||
|
||||
@@ -1,56 +0,0 @@
|
||||
## Modified for Trinity <http://www.trinitycore.org/>
|
||||
##
|
||||
## Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
## of this software and associated documentation files (the "Software"), to deal
|
||||
## in the Software without restriction, including without limitation the rights
|
||||
## to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
## copies of the Software, and to permit persons to whom the Software is furnished
|
||||
## to do so, subject to the following conditions:
|
||||
##
|
||||
## The above copyright notice and this permission notice shall be included in all
|
||||
## copies or substantial portions of the Software.
|
||||
##
|
||||
## THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
## IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
## FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
## AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
## WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
## CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
## Process this file with automake to produce Makefile.in
|
||||
|
||||
## CPP flags for includes, defines, etc.
|
||||
AM_CPPFLAGS = -I$(srcdir) -I$(srcdir)/../../include -I$(srcdir)/../../include/zlib
|
||||
|
||||
## Build zlib as convenience library.
|
||||
# libzlib conveniece library will later be reused by ...
|
||||
noinst_LIBRARIES = libzlib.a
|
||||
libzlib_a_SOURCES = \
|
||||
adler32.c \
|
||||
compress.c \
|
||||
crc32.c \
|
||||
deflate.c \
|
||||
example.c \
|
||||
gzio.c \
|
||||
infback.c \
|
||||
inffast.c \
|
||||
inflate.c \
|
||||
inftrees.c \
|
||||
trees.c \
|
||||
uncompr.c \
|
||||
zutil.c
|
||||
|
||||
## Additional files to include when running 'make dist'
|
||||
# Nothing yet.
|
||||
EXTRA_DIST = \
|
||||
crc32.h \
|
||||
deflate.h \
|
||||
inffast.h \
|
||||
inffixed.h \
|
||||
inflate.h \
|
||||
inftrees.h \
|
||||
trees.h \
|
||||
zconf.h \
|
||||
zlib.h \
|
||||
zutil.h
|
||||
|
||||
@@ -1,132 +0,0 @@
|
||||
## Copyright (c) 2005, Eric Crahen
|
||||
## Modified for Trinity <http://www.trinitycore.org/>
|
||||
##
|
||||
## Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
## of this software and associated documentation files (the "Software"), to deal
|
||||
## in the Software without restriction, including without limitation the rights
|
||||
## to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
## copies of the Software, and to permit persons to whom the Software is furnished
|
||||
## to do so, subject to the following conditions:
|
||||
##
|
||||
## The above copyright notice and this permission notice shall be included in all
|
||||
## copies or substantial portions of the Software.
|
||||
##
|
||||
## THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
## IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
## FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
## AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
## WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
## CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
## Process this file with automake to produce Makefile.in
|
||||
|
||||
## CPP flags for includes, defines, etc.
|
||||
AM_CPPFLAGS = -I$(srcdir)/../../include -I$(srcdir)/../../include/zthread
|
||||
|
||||
## Build ZThread as shared library.
|
||||
# libZThread shared library will later be reused by realm list daemon
|
||||
# and world server daemon.
|
||||
lib_LTLIBRARIES = libZThread.la
|
||||
libZThread_la_SOURCES = \
|
||||
AtomicCount.cxx \
|
||||
Condition.cxx \
|
||||
ConcurrentExecutor.cxx \
|
||||
CountingSemaphore.cxx \
|
||||
FastMutex.cxx \
|
||||
FastRecursiveMutex.cxx \
|
||||
Mutex.cxx \
|
||||
RecursiveMutexImpl.cxx \
|
||||
RecursiveMutex.cxx \
|
||||
Monitor.cxx \
|
||||
PoolExecutor.cxx \
|
||||
PriorityCondition.cxx \
|
||||
PriorityInheritanceMutex.cxx \
|
||||
PriorityMutex.cxx \
|
||||
PrioritySemaphore.cxx \
|
||||
Semaphore.cxx \
|
||||
SynchronousExecutor.cxx \
|
||||
Thread.cxx \
|
||||
ThreadedExecutor.cxx \
|
||||
ThreadImpl.cxx \
|
||||
ThreadLocalImpl.cxx \
|
||||
ThreadQueue.cxx \
|
||||
Time.cxx \
|
||||
ThreadOps.cxx
|
||||
|
||||
## libtool settings
|
||||
# API versioning
|
||||
# Link against dependencies
|
||||
# How to increase version info:
|
||||
# - only bug fixes implemented:
|
||||
# bump the version to LTZTHREAD_CURRENT:LTZTHREAD_REVISION+1:LTZTHREAD_AGE
|
||||
# - augmented the interface:
|
||||
# bump the version to LTZTHREAD_CURRENT+1:0:LTZTHREAD_AGE+1
|
||||
# - broken old interface:
|
||||
# bump the version to LTZTHREAD_CURRENT+1:0:0
|
||||
LTZTHREAD_CURRENT = 2
|
||||
LTZTHREAD_REVISION = 3
|
||||
LTZTHREAD_AGE = 2
|
||||
libZThread_la_LDFLAGS = -version-info $(LTZTHREAD_CURRENT):$(LTZTHREAD_REVISION):$(LTZTHREAD_AGE)
|
||||
|
||||
## Additional files to include when running 'make dist'
|
||||
# Header files.
|
||||
EXTRA_DIST = \
|
||||
ConditionImpl.h \
|
||||
Debug.h \
|
||||
DeferredInterruptionScope.h \
|
||||
FastLock.h \
|
||||
FastRecursiveLock.h \
|
||||
IntrusivePtr.h \
|
||||
Monitor.h \
|
||||
MutexImpl.h \
|
||||
RecursiveMutexImpl.h \
|
||||
Scheduling.h \
|
||||
SemaphoreImpl.h \
|
||||
State.h \
|
||||
Status.h \
|
||||
TSS.h \
|
||||
ThreadImpl.h \
|
||||
ThreadOps.h \
|
||||
ThreadQueue.h \
|
||||
TimeStrategy.h \
|
||||
config.h
|
||||
|
||||
# Implementation specific files.
|
||||
EXTRA_DIST += \
|
||||
linux/AtomicCount.cxx \
|
||||
linux/AtomicFastLock.h \
|
||||
linux/FastRecursiveLock.h \
|
||||
macos/FastLock.h \
|
||||
macos/Monitor.cxx \
|
||||
macos/Monitor.h \
|
||||
macos/TSS.h \
|
||||
macos/ThreadOps.cxx \
|
||||
macos/ThreadOps.h \
|
||||
macos/UpTimeStrategy.h \
|
||||
posix/ConditionRecursiveLock.h \
|
||||
posix/FastLock.h \
|
||||
posix/FtimeStrategy.h \
|
||||
posix/GetTimeOfDayStrategy.h \
|
||||
posix/Monitor.cxx \
|
||||
posix/Monitor.h \
|
||||
posix/PriorityOps.h \
|
||||
posix/TSS.h \
|
||||
posix/ThreadOps.cxx \
|
||||
posix/ThreadOps.h \
|
||||
solaris/FastRecursiveLock.h \
|
||||
vanilla/DualMutexRecursiveLock.h \
|
||||
vanilla/SimpleAtomicCount.cxx \
|
||||
vanilla/SimpleRecursiveLock.h \
|
||||
win32/AtomicCount.cxx \
|
||||
win32/AtomicFastLock.h \
|
||||
win32/AtomicFastRecursiveLock.h \
|
||||
win32/FastLock.h \
|
||||
win32/FastRecursiveLock.h \
|
||||
win32/Monitor.cxx \
|
||||
win32/Monitor.h \
|
||||
win32/PerformanceCounterStrategy.h \
|
||||
win32/TSS.h \
|
||||
win32/ThreadOps.cxx \
|
||||
win32/ThreadOps.h \
|
||||
win9x/AtomicCount.cxx \
|
||||
win9x/AtomicFastLock.h
|
||||
@@ -0,0 +1 @@
|
||||
UPDATE `gameobject_template` SET `scriptname` = 'go_sacred_fire_of_life' WHERE `entry` = 175944;
|
||||
@@ -0,0 +1 @@
|
||||
UPDATE `gameobject_template` SET `scriptname`='go_skull_pile' WHERE `entry`=185913;
|
||||
@@ -2302,6 +2302,30 @@ bool GossipSelectWithCode( Player *player, Creature *_Creature, uint32 sender, u
|
||||
return tmpscript->pGossipSelectWithCode(player,_Creature,sender,action,sCode);
|
||||
}
|
||||
|
||||
TRINITY_DLL_EXPORT
|
||||
bool GOSelect( Player *player, GameObject *_GO, uint32 sender, uint32 action )
|
||||
{
|
||||
debug_log("TSCR: Gossip selection, sender: %d, action: %d",sender, action);
|
||||
|
||||
Script *tmpscript = m_scripts[_GO->GetGOInfo()->ScriptId];
|
||||
if(!tmpscript || !tmpscript->pGOSelect) return false;
|
||||
|
||||
player->PlayerTalkClass->ClearMenus();
|
||||
return tmpscript->pGOSelect(player,_GO,sender,action);
|
||||
}
|
||||
|
||||
TRINITY_DLL_EXPORT
|
||||
bool GOSelectWithCode( Player *player, GameObject *_GO, uint32 sender, uint32 action, const char* sCode )
|
||||
{
|
||||
debug_log("TSCR: Gossip selection, sender: %d, action: %d",sender, action);
|
||||
|
||||
Script *tmpscript = m_scripts[_GO->GetGOInfo()->ScriptId];
|
||||
if(!tmpscript || !tmpscript->pGOSelectWithCode) return false;
|
||||
|
||||
player->PlayerTalkClass->ClearMenus();
|
||||
return tmpscript->pGOSelectWithCode(player,_GO,sender,action,sCode);
|
||||
}
|
||||
|
||||
TRINITY_DLL_EXPORT
|
||||
bool QuestAccept( Player *player, Creature *_Creature, Quest const *_Quest )
|
||||
{
|
||||
|
||||
@@ -45,6 +45,8 @@ struct Script
|
||||
bool (*pQuestAccept )(Player*, Creature*, Quest const* );
|
||||
bool (*pGossipSelect )(Player*, Creature*, uint32 , uint32 );
|
||||
bool (*pGossipSelectWithCode)(Player*, Creature*, uint32 , uint32 , const char* );
|
||||
bool (*pGOSelect )(Player*, GameObject*, uint32 , uint32 );
|
||||
bool (*pGOSelectWithCode )(Player*, GameObject*, uint32 , uint32 , const char* );
|
||||
bool (*pQuestSelect )(Player*, Creature*, Quest const* );
|
||||
bool (*pQuestComplete )(Player*, Creature*, Quest const* );
|
||||
uint32 (*pNPCDialogStatus )(Player*, Creature* );
|
||||
|
||||
@@ -219,6 +219,20 @@ bool GOHello_go_ethereum_prison(Player *player, GameObject* _GO)
|
||||
return true;
|
||||
}
|
||||
|
||||
/*######
|
||||
## go_sacred_fire_of_life
|
||||
######*/
|
||||
|
||||
#define NPC_ARIKARA 10882
|
||||
|
||||
bool GOHello_go_sacred_fire_of_life(Player* pPlayer, GameObject* pGO)
|
||||
{
|
||||
if (pGO->GetGoType() == GAMEOBJECT_TYPE_GOOBER)
|
||||
pPlayer->SummonCreature(NPC_ARIKARA, -5008.338, -2118.894, 83.657, 0.874, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void AddSC_go_scripts()
|
||||
{
|
||||
Script *newscript;
|
||||
@@ -283,5 +297,10 @@ void AddSC_go_scripts()
|
||||
newscript->pGOHello = &GOHello_go_ethereum_prison;
|
||||
newscript->RegisterSelf();
|
||||
|
||||
newscript = new Script;
|
||||
newscript->Name = "go_sacred_fire_of_life";
|
||||
newscript->pGOHello = &GOHello_go_sacred_fire_of_life;
|
||||
newscript->RegisterSelf();
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -491,6 +491,56 @@ CreatureAI* GetAI_npc_isla_starmaneAI(Creature *_Creature)
|
||||
return (CreatureAI*)thisAI;
|
||||
}
|
||||
|
||||
/*######
|
||||
## go_skull_pile
|
||||
######*/
|
||||
#define GOSSIP_S_DARKSCREECHER_AKKARAI "Summon Darkscreecher Akkarai"
|
||||
#define GOSSIP_S_KARROG "Summon Karrog"
|
||||
#define GOSSIP_S_GEZZARAK_THE_HUNTRESS "Summon Gezzarak the Huntress"
|
||||
#define GOSSIP_S_VAKKIZ_THE_WINDRAGER "Summon Vakkiz the Windrager"
|
||||
|
||||
bool GossipHello_go_skull_pile(Player *player, GameObject* _GO)
|
||||
{
|
||||
if (player->GetQuestStatus(11885) == QUEST_STATUS_INCOMPLETE)
|
||||
{
|
||||
player->ADD_GOSSIP_ITEM(1, GOSSIP_S_DARKSCREECHER_AKKARAI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
|
||||
player->ADD_GOSSIP_ITEM(2, GOSSIP_S_KARROG, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
|
||||
player->ADD_GOSSIP_ITEM(3, GOSSIP_S_GEZZARAK_THE_HUNTRESS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
|
||||
player->ADD_GOSSIP_ITEM(4, GOSSIP_S_VAKKIZ_THE_WINDRAGER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
|
||||
}
|
||||
|
||||
player->SEND_GOSSIP_MENU(_GO->GetGOInfo()->questgiver.gossipID, _GO->GetGUID());
|
||||
return true;
|
||||
}
|
||||
|
||||
void SendActionMenu_go_skull_pile(Player *player, GameObject* _GO, uint32 action)
|
||||
{
|
||||
switch(action)
|
||||
{
|
||||
case GOSSIP_ACTION_INFO_DEF + 1:
|
||||
player->CastSpell(player,40642,false);
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF + 2:
|
||||
player->CastSpell(player,40640,false);
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF + 3:
|
||||
player->CastSpell(player,40632,false);
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF + 4:
|
||||
player->CastSpell(player,40644,false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool GossipSelect_go_skull_pile(Player *player, GameObject* _GO, uint32 sender, uint32 action )
|
||||
{
|
||||
switch(sender)
|
||||
{
|
||||
case GOSSIP_SENDER_MAIN: SendActionMenu_go_skull_pile(player, _GO, action); break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void AddSC_terokkar_forest()
|
||||
{
|
||||
Script *newscript;
|
||||
@@ -532,5 +582,12 @@ void AddSC_terokkar_forest()
|
||||
newscript->GetAI = &GetAI_npc_isla_starmaneAI;
|
||||
newscript->pQuestAccept = &QuestAccept_npc_isla_starmane;
|
||||
newscript->RegisterSelf();
|
||||
|
||||
newscript = new Script;
|
||||
newscript->Name="go_skull_pile";
|
||||
newscript->pGOHello = &GossipHello_go_skull_pile;
|
||||
newscript->pGOSelect = &GossipSelect_go_skull_pile;
|
||||
newscript->RegisterSelf();
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
#include "Opcodes.h"
|
||||
#include "Log.h"
|
||||
#include "Player.h"
|
||||
#include "GossipDef.h"
|
||||
#include "World.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "WorldSession.h"
|
||||
@@ -68,6 +69,79 @@ void WorldSession::HandleRepopRequestOpcode( WorldPacket & /*recv_data*/ )
|
||||
GetPlayer()->RepopAtGraveyard();
|
||||
}
|
||||
|
||||
void WorldSession::HandleGossipSelectOptionOpcode( WorldPacket & recv_data )
|
||||
{
|
||||
CHECK_PACKET_SIZE(recv_data,8+4+4);
|
||||
|
||||
sLog.outDebug("WORLD: CMSG_GOSSIP_SELECT_OPTION");
|
||||
|
||||
uint32 option;
|
||||
uint32 unk;
|
||||
uint64 guid;
|
||||
std::string code = "";
|
||||
|
||||
recv_data >> guid >> unk >> option;
|
||||
|
||||
if(_player->PlayerTalkClass->GossipOptionCoded( option ))
|
||||
{
|
||||
// recheck
|
||||
CHECK_PACKET_SIZE(recv_data,8+4+1);
|
||||
sLog.outBasic("reading string");
|
||||
recv_data >> code;
|
||||
sLog.outBasic("string read: %s", code.c_str());
|
||||
}
|
||||
|
||||
Creature *unit = NULL;
|
||||
GameObject *go = NULL;
|
||||
if(IS_CREATURE_GUID(guid))
|
||||
{
|
||||
unit = ObjectAccessor::GetNPCIfCanInteractWith(*_player, guid, UNIT_NPC_FLAG_NONE);
|
||||
if (!unit)
|
||||
{
|
||||
sLog.outDebug( "WORLD: HandleGossipSelectOptionOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)) );
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if(IS_GAMEOBJECT_GUID(guid))
|
||||
{
|
||||
go = ObjectAccessor::GetGameObject(*_player, guid);
|
||||
if (!go)
|
||||
{
|
||||
sLog.outDebug( "WORLD: HandleGossipSelectOptionOpcode - GameObject (GUID: %u) not found.", uint32(GUID_LOPART(guid)) );
|
||||
return;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
sLog.outDebug( "WORLD: HandleGossipSelectOptionOpcode - unsupported GUID type for highguid %u. lowpart %u.", uint32(GUID_HIPART(guid)), uint32(GUID_LOPART(guid)) );
|
||||
}
|
||||
|
||||
// remove fake death
|
||||
if(GetPlayer()->hasUnitState(UNIT_STAT_DIED))
|
||||
GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH);
|
||||
|
||||
if(!code.empty())
|
||||
{
|
||||
if(unit)
|
||||
{
|
||||
if(!Script->GossipSelectWithCode( _player, unit, _player->PlayerTalkClass->GossipOptionSender( option ), _player->PlayerTalkClass->GossipOptionAction( option ), code.c_str()) )
|
||||
unit->OnGossipSelect( _player, option );
|
||||
}
|
||||
else
|
||||
Script->GOSelectWithCode( _player, go, _player->PlayerTalkClass->GossipOptionSender( option ), _player->PlayerTalkClass->GossipOptionAction( option ), code.c_str());
|
||||
}
|
||||
else
|
||||
{
|
||||
if(unit)
|
||||
{
|
||||
if(!Script->GossipSelect( _player, unit, _player->PlayerTalkClass->GossipOptionSender( option ), _player->PlayerTalkClass->GossipOptionAction( option )) )
|
||||
unit->OnGossipSelect( _player, option );
|
||||
}
|
||||
else
|
||||
Script->GOSelect( _player, go, _player->PlayerTalkClass->GossipOptionSender( option ), _player->PlayerTalkClass->GossipOptionAction( option ));
|
||||
}
|
||||
}
|
||||
|
||||
void WorldSession::HandleWhoOpcode( WorldPacket & recv_data )
|
||||
{
|
||||
CHECK_PACKET_SIZE(recv_data,4+4+1+1+4+4+4+4);
|
||||
|
||||
@@ -306,7 +306,7 @@ void WorldSession::HandleGossipHelloOpcode( WorldPacket & recv_data )
|
||||
}
|
||||
}
|
||||
|
||||
void WorldSession::HandleGossipSelectOptionOpcode( WorldPacket & recv_data )
|
||||
/*void WorldSession::HandleGossipSelectOptionOpcode( WorldPacket & recv_data )
|
||||
{
|
||||
CHECK_PACKET_SIZE(recv_data,8+4+4);
|
||||
|
||||
@@ -349,7 +349,7 @@ void WorldSession::HandleGossipSelectOptionOpcode( WorldPacket & recv_data )
|
||||
if (!Script->GossipSelect (_player, unit, _player->PlayerTalkClass->GossipOptionSender (option), _player->PlayerTalkClass->GossipOptionAction (option)))
|
||||
unit->OnGossipSelect (_player, option);
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
void WorldSession::HandleSpiritHealerActivateOpcode( WorldPacket & recv_data )
|
||||
{
|
||||
|
||||
@@ -64,6 +64,8 @@ bool LoadScriptingModule(char const* libName)
|
||||
||!(testScript->QuestAccept =(scriptCallQuestAccept )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"QuestAccept" ))
|
||||
||!(testScript->GossipSelect =(scriptCallGossipSelect )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"GossipSelect" ))
|
||||
||!(testScript->GossipSelectWithCode=(scriptCallGossipSelectWithCode)TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"GossipSelectWithCode"))
|
||||
||!(testScript->GOSelect =(scriptCallGOSelect )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"GOSelect" ))
|
||||
||!(testScript->GOSelectWithCode =(scriptCallGOSelectWithCode )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"GOSelectWithCode" ))
|
||||
||!(testScript->QuestSelect =(scriptCallQuestSelect )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"QuestSelect" ))
|
||||
||!(testScript->QuestComplete =(scriptCallQuestComplete )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"QuestComplete" ))
|
||||
||!(testScript->NPCDialogStatus =(scriptCallNPCDialogStatus )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"NPCDialogStatus" ))
|
||||
|
||||
@@ -45,6 +45,8 @@ typedef bool(TRINITY_IMPORT * scriptCallGossipHello) (Player *player, Creature *
|
||||
typedef bool(TRINITY_IMPORT * scriptCallQuestAccept) (Player *player, Creature *_Creature, Quest const *);
|
||||
typedef bool(TRINITY_IMPORT * scriptCallGossipSelect)(Player *player, Creature *_Creature, uint32 sender, uint32 action);
|
||||
typedef bool(TRINITY_IMPORT * scriptCallGossipSelectWithCode)( Player *player, Creature *_Creature, uint32 sender, uint32 action, const char* sCode );
|
||||
typedef bool(TRINITY_IMPORT * scriptCallGOSelect)(Player *player, GameObject *_GO, uint32 sender, uint32 action);
|
||||
typedef bool(TRINITY_IMPORT * scriptCallGOSelectWithCode)( Player *player, GameObject *_GO, uint32 sender, uint32 action, const char* sCode );
|
||||
typedef bool(TRINITY_IMPORT * scriptCallQuestSelect)( Player *player, Creature *_Creature, Quest const* );
|
||||
typedef bool(TRINITY_IMPORT * scriptCallQuestComplete)(Player *player, Creature *_Creature, Quest const*);
|
||||
typedef uint32(TRINITY_IMPORT * scriptCallNPCDialogStatus)( Player *player, Creature *_Creature);
|
||||
@@ -75,6 +77,8 @@ typedef struct
|
||||
scriptCallQuestAccept QuestAccept;
|
||||
scriptCallGossipSelect GossipSelect;
|
||||
scriptCallGossipSelectWithCode GossipSelectWithCode;
|
||||
scriptCallGOSelect GOSelect;
|
||||
scriptCallGOSelectWithCode GOSelectWithCode;
|
||||
scriptCallQuestSelect QuestSelect;
|
||||
scriptCallQuestComplete QuestComplete;
|
||||
scriptCallNPCDialogStatus NPCDialogStatus;
|
||||
|
||||
Reference in New Issue
Block a user