Core/DBLayer: more type fixes

This commit is contained in:
Kandera
2012-03-29 12:21:38 -04:00
parent 5e58905aa0
commit 4a0085ad2c
3 changed files with 4 additions and 4 deletions
+2 -2
View File
@@ -17875,7 +17875,7 @@ void Player::_LoadMailInit(PreparedQueryResult resultUnread, PreparedQueryResult
// store nearest delivery time (it > 0 and if it < current then at next player update SendNewMaill will be called)
//resultMails = CharacterDatabase.PQuery("SELECT MIN(deliver_time) FROM mail WHERE receiver = '%u' AND (checked & 1)=0", GUID_LOPART(playerGuid));
if (resultDelivery)
m_nextMailDelivereTime = (time_t)(*resultDelivery)[0].GetUInt64();
m_nextMailDelivereTime = time_t((*resultDelivery)[0].GetUInt32());
}
void Player::_LoadMail()
@@ -18098,7 +18098,7 @@ void Player::_LoadDailyQuestStatus(PreparedQueryResult result)
uint32 quest_id = fields[0].GetUInt32();
// save _any_ from daily quest times (it must be after last reset anyway)
m_lastDailyQuestTime = (time_t)fields[1].GetUInt64();
m_lastDailyQuestTime = time_t(fields[1].GetUInt32());
Quest const* quest = sObjectMgr->GetQuestTemplate(quest_id);
if (!quest)
+1 -1
View File
@@ -205,7 +205,7 @@ void GameEventMgr::LoadFromDB()
{
{
uint32 oldMSTime = getMSTime();
// 1 2 3 4 5 6 7 8
QueryResult result = WorldDatabase.Query("SELECT eventEntry, UNIX_TIMESTAMP(start_time), UNIX_TIMESTAMP(end_time), occurence, length, holiday, description, world_event FROM game_event");
if (!result)
{
+1 -1
View File
@@ -229,7 +229,7 @@ void GroupMgr::LoadGroups()
diff = 0; // default for both difficaly types
}
InstanceSave* save = sInstanceSaveMgr->AddInstanceSave(mapEntry->MapID, fields[2].GetUInt32(), Difficulty(diff), time_t(fields[5].GetUInt64()), (bool)fields[6].GetUInt64(), true);
InstanceSave* save = sInstanceSaveMgr->AddInstanceSave(mapEntry->MapID, fields[2].GetUInt32(), Difficulty(diff), time_t(fields[5].GetUInt32()), (bool)fields[6].GetUInt64(), true);
group->BindToInstance(save, fields[3].GetBool(), true);
++count;
}