Fix death issue in npc_teleportation_portal, from Violet Hold. Violet Hold event should works now.

--HG--
branch : trunk
This commit is contained in:
maanuel
2009-12-07 15:39:33 -03:00
parent 1ef6d7b464
commit 47a9b77022
@@ -45,7 +45,7 @@ struct TRINITY_DLL_DECL npc_teleportation_portalAI : public ScriptedAI
ScriptedInstance *pInstance;
void reset()
void Reset()
{
uiDespawnTimer = NEXT_WAVE_TIME;
uiSpawnTimer = 3000;
@@ -68,7 +68,7 @@ struct TRINITY_DLL_DECL npc_teleportation_portalAI : public ScriptedAI
} else uiSpawnTimer -= diff;
if (uiDespawnTimer <= diff)
m_creature->DisappearAndDie();
m_creature->Kill(m_creature, false);
else
uiDespawnTimer -= diff;
}