Core/PacketIO: Fix SMSG_UPDATE_OBJECT structure

This commit is contained in:
Shauren
2026-08-23 19:40:25 +02:00
parent fdcd7d00d8
commit 45bf658869
@@ -5710,6 +5710,7 @@ void ActivePlayerData::WriteUpdate(Mask const& changesMask, ByteBuffer& data, Pl
}
}
}
data.FlushBits();
if (changesMask[0])
{
if (changesMask[11])