* Fix quest "Death's Challenge". When dueling an initiate, you can now attack them.
* Thanks to Visagalis on pointing this out. --HG-- branch : trunk
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@@ -473,6 +473,7 @@ bool GossipSelect_npc_death_knight_initiate(Player* pPlayer, Creature* pCreature
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return true;
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}
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pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
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pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15);
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int32 uiSayId = rand()% (sizeof(m_auiRandomSay)/sizeof(int32));
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