Fix exploit that Titan's Grip allow to use with it staff/polearm
--HG-- branch : trunk
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@@ -8781,7 +8781,7 @@ uint8 Player::FindEquipSlot( ItemPrototype const* proto, uint32 slot, bool swap
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break;
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case INVTYPE_2HWEAPON:
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slots[0] = EQUIPMENT_SLOT_MAINHAND;
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if (CanDualWield() && CanTitanGrip())
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if (CanDualWield() && CanTitanGrip() && proto && proto->SubClass != ITEM_SUBCLASS_WEAPON_POLEARM && proto->SubClass != ITEM_SUBCLASS_WEAPON_STAFF)
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slots[1] = EQUIPMENT_SLOT_OFFHAND;
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break;
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case INVTYPE_TABARD:
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+9
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@@ -1854,7 +1854,15 @@ class MANGOS_DLL_SPEC Player : public Unit
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void SetCanParry(bool value);
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bool CanBlock() const { return m_canBlock; }
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void SetCanBlock(bool value);
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bool CanTitanGrip() const { return m_canTitanGrip ; }
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bool CanTitanGrip() const
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{
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Item *mainItem = GetItemByPos( INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND );
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if (mainItem && ( mainItem->GetProto()->SubClass == ITEM_SUBCLASS_WEAPON_POLEARM || mainItem->GetProto()->SubClass == ITEM_SUBCLASS_WEAPON_STAFF ))
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return false;
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return m_canTitanGrip ;
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}
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void SetCanTitanGrip(bool value) { m_canTitanGrip = value; }
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bool CanTameExoticPets() const { return isGameMaster() || HasAuraType(SPELL_AURA_ALLOW_TAME_PET_TYPE); }
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