Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_DATA_TYPE_GAME_EVENT

This commit is contained in:
Vincent-Michael
2014-04-26 03:07:49 +02:00
parent 0042e6f815
commit 3ec1d0c8d6
2 changed files with 31 additions and 12 deletions
@@ -243,6 +243,17 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
return false;
}
return true;
case ACHIEVEMENT_CRITERIA_DATA_TYPE_GAME_EVENT:
uint32 eventId = game_event.id;
GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
if (eventId < 1 || eventId >= events.size())
{
TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_GAME_EVENT (%u) has unknown game_event in value1 (%u), ignored.",
criteria->ID, criteria->type, dataType, eventId);
return false;
}
return true;
case ACHIEVEMENT_CRITERIA_DATA_TYPE_BG_LOSS_TEAM_SCORE:
return true; // not check correctness node indexes
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_EQUIPED_ITEM:
@@ -343,6 +354,8 @@ bool AchievementCriteriaData::Meets(uint32 criteria_id, Player const* source, Un
return Player::GetDrunkenstateByValue(source->GetDrunkValue()) >= DrunkenState(drunk.state);
case ACHIEVEMENT_CRITERIA_DATA_TYPE_HOLIDAY:
return IsHolidayActive(HolidayIds(holiday.id));
case ACHIEVEMENT_CRITERIA_DATA_TYPE_GAME_EVENT:
return IsEventActive(game_event.id);
case ACHIEVEMENT_CRITERIA_DATA_TYPE_BG_LOSS_TEAM_SCORE:
{
Battleground* bg = source->GetBattleground();
+18 -12
View File
@@ -47,15 +47,15 @@ struct CriteriaProgress
};
enum AchievementCriteriaDataType
{ // value1 value2 comment
ACHIEVEMENT_CRITERIA_DATA_TYPE_NONE = 0, // 0 0
ACHIEVEMENT_CRITERIA_DATA_TYPE_T_CREATURE = 1, // creature_id 0
ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE = 2, // class_id race_id
ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_LESS_HEALTH= 3, // health_percent 0
ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA = 5, // spell_id effect_idx
ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA = 7, // spell_id effect_idx
ACHIEVEMENT_CRITERIA_DATA_TYPE_VALUE = 8, // minvalue value provided with achievement update must be not less that limit
ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL = 9, // minlevel minlevel of target
{ // value1 value2 comment
ACHIEVEMENT_CRITERIA_DATA_TYPE_NONE = 0, // 0 0
ACHIEVEMENT_CRITERIA_DATA_TYPE_T_CREATURE = 1, // creature_id 0
ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE = 2, // class_id race_id
ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_LESS_HEALTH= 3, // health_percent 0
ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA = 5, // spell_id effect_idx
ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA = 7, // spell_id effect_idx
ACHIEVEMENT_CRITERIA_DATA_TYPE_VALUE = 8, // minvalue value provided with achievement update must be not less that limit
ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL = 9, // minlevel minlevel of target
ACHIEVEMENT_CRITERIA_DATA_TYPE_T_GENDER = 10, // gender 0=male; 1=female
ACHIEVEMENT_CRITERIA_DATA_TYPE_SCRIPT = 11, // scripted requirement
// REUSE
@@ -69,10 +69,11 @@ enum AchievementCriteriaDataType
ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_ID = 20, // map_id 0 player must be on map with id in map_id
ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE = 21, // class_id race_id
ACHIEVEMENT_CRITERIA_DATA_TYPE_NTH_BIRTHDAY = 22, // N login on day of N-th Birthday
ACHIEVEMENT_CRITERIA_DATA_TYPE_S_KNOWN_TITLE = 23 // title_id known (pvp) title, values from dbc
};
ACHIEVEMENT_CRITERIA_DATA_TYPE_S_KNOWN_TITLE = 23, // title_id known (pvp) title, values from dbc
ACHIEVEMENT_CRITERIA_DATA_TYPE_GAME_EVENT = 24, // game_event_id 0
#define MAX_ACHIEVEMENT_CRITERIA_DATA_TYPE 24 // maximum value in AchievementCriteriaDataType enum
MAX_ACHIEVEMENT_CRITERIA_DATA_TYPE
};
struct AchievementCriteriaData
{
@@ -169,6 +170,11 @@ struct AchievementCriteriaData
{
uint32 title_id;
} known_title;
// ACHIEVEMENT_CRITERIA_DATA_TYPE_GAME_EVENT = 24
struct
{
uint32 id;
} game_event;
// raw
struct
{