Fix: append a .c_str() on a variable in Spell.cpp (no more grumpy compilers) - Thanks to StormByte for the heads up
Fixes issue 3343 --HG-- branch : trunk
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@@ -292,7 +292,7 @@ void SpellCastTargets::OutDebug()
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}
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if (m_targetMask & TARGET_FLAG_STRING)
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{
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sLog.outString("TARGET_FLAG_STRING: %s", m_strTarget);
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sLog.outString("TARGET_FLAG_STRING: %s", m_strTarget.c_str());
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}
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sLog.outString("speed: %f", m_speed);
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sLog.outString("elevation: %f", m_elevation);
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