Fix: append a .c_str() on a variable in Spell.cpp (no more grumpy compilers) - Thanks to StormByte for the heads up

Fixes issue 3343

--HG--
branch : trunk
This commit is contained in:
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2010-08-09 20:20:55 +02:00
parent 8c49f2bc0d
commit 3d48c480ce
+1 -1
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@@ -292,7 +292,7 @@ void SpellCastTargets::OutDebug()
}
if (m_targetMask & TARGET_FLAG_STRING)
{
sLog.outString("TARGET_FLAG_STRING: %s", m_strTarget);
sLog.outString("TARGET_FLAG_STRING: %s", m_strTarget.c_str());
}
sLog.outString("speed: %f", m_speed);
sLog.outString("elevation: %f", m_elevation);