Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for better management.
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@@ -1179,7 +1179,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id)
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if (!creature->LoadFromDB(*itr, map))
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delete creature;
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else
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map->Add(creature);
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map->AddToMap(creature);
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}
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}
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}
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@@ -1210,7 +1210,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id)
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else
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{
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if (pGameobject->isSpawnedByDefault())
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map->Add(pGameobject);
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map->AddToMap(pGameobject);
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}
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}
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}
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