*fix Lady Vashj event

--HG--
branch : trunk
This commit is contained in:
Rat
2009-08-09 14:32:45 +02:00
parent 1ad11c4460
commit 3a46926823
@@ -260,11 +260,10 @@ struct TRINITY_DLL_DECL boss_lady_vashjAI : public ScriptedAI
} }
} }
} }
if(Phase != 2) StartEvent();//this is EnterCombat(), so were are 100% in combat, start the event
AttackStart(who);
if(!m_creature->isInCombat()) if(Phase != 2)
StartEvent(); AttackStart(who);
} }
void MoveInLineOfSight(Unit *who) void MoveInLineOfSight(Unit *who)