Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/Battlegrounds/BattlegroundScore.h
This commit is contained in:
+1
-1
@@ -41,7 +41,7 @@ else()
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
ERROR_QUIET
|
||||
)
|
||||
|
||||
|
||||
# Also retrieve branch name
|
||||
execute_process(
|
||||
COMMAND "${GIT_EXEC}" rev-parse --abbrev-ref HEAD
|
||||
|
||||
@@ -20,7 +20,7 @@ if(WIN32)
|
||||
set(Boost_USE_STATIC_LIBS ON)
|
||||
set(Boost_USE_MULTITHREADED ON)
|
||||
set(Boost_USE_STATIC_RUNTIME OFF)
|
||||
|
||||
|
||||
get_WIN32_WINNT(ver)
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||||
add_definitions(-D_WIN32_WINNT=${ver})
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||||
endif()
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#
|
||||
# Find the MySQL client includes and library
|
||||
#
|
||||
#
|
||||
|
||||
# This module defines
|
||||
# MYSQL_INCLUDE_DIR, where to find mysql.h
|
||||
@@ -95,7 +95,7 @@ find_path(MYSQL_INCLUDE_DIR
|
||||
|
||||
if( UNIX )
|
||||
foreach(LIB ${MYSQL_ADD_LIBRARIES})
|
||||
find_library( MYSQL_LIBRARY
|
||||
find_library( MYSQL_LIBRARY
|
||||
NAMES
|
||||
mysql libmysql ${LIB}
|
||||
PATHS
|
||||
@@ -111,7 +111,7 @@ if( UNIX )
|
||||
endif( UNIX )
|
||||
|
||||
if( WIN32 )
|
||||
find_library( MYSQL_LIBRARY
|
||||
find_library( MYSQL_LIBRARY
|
||||
NAMES
|
||||
libmysql
|
||||
PATHS
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
# READLINE_FOUND - TRUE if READLINE was found
|
||||
|
||||
FIND_PATH(READLINE_INCLUDE_DIR readline/readline.h)
|
||||
FIND_LIBRARY(READLINE_LIBRARY NAMES readline)
|
||||
FIND_LIBRARY(READLINE_LIBRARY NAMES readline)
|
||||
|
||||
IF (READLINE_INCLUDE_DIR AND READLINE_LIBRARY)
|
||||
SET(READLINE_FOUND TRUE)
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/* Copyright (C) 2009 Sun Microsystems, Inc
|
||||
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
@@ -14,17 +14,17 @@
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */
|
||||
|
||||
/* Check stack direction (0-down, 1-up) */
|
||||
int f(int *a)
|
||||
int f(int *a)
|
||||
{
|
||||
int b;
|
||||
return(&b > a)?1:0;
|
||||
return(&b > a)?1:0;
|
||||
}
|
||||
/*
|
||||
Prevent compiler optimizations by calling function
|
||||
Prevent compiler optimizations by calling function
|
||||
through pointer.
|
||||
*/
|
||||
volatile int (*ptr_f)(int *) = f;
|
||||
int main()
|
||||
int main()
|
||||
{
|
||||
int a;
|
||||
return ptr_f(&a);
|
||||
|
||||
@@ -2605,6 +2605,66 @@ LOCK TABLES `pool_quest_save` WRITE;
|
||||
/*!40000 ALTER TABLE `pool_quest_save` ENABLE KEYS */;
|
||||
UNLOCK TABLES;
|
||||
|
||||
--
|
||||
-- Table structure for table `pvpstats_battlegrounds`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `pvpstats_battlegrounds`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `pvpstats_battlegrounds` (
|
||||
`id` bigint(20) unsigned NOT NULL AUTO_INCREMENT,
|
||||
`winner_faction` tinyint(4) NOT NULL,
|
||||
`bracket_id` tinyint(3) unsigned NOT NULL,
|
||||
`type` tinyint(3) unsigned NOT NULL,
|
||||
`date` datetime NOT NULL,
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Dumping data for table `pvpstats_battlegrounds`
|
||||
--
|
||||
|
||||
LOCK TABLES `pvpstats_battlegrounds` WRITE;
|
||||
/*!40000 ALTER TABLE `pvpstats_battlegrounds` DISABLE KEYS */;
|
||||
/*!40000 ALTER TABLE `pvpstats_battlegrounds` ENABLE KEYS */;
|
||||
UNLOCK TABLES;
|
||||
|
||||
--
|
||||
-- Table structure for table `pvpstats_players`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `pvpstats_players`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `pvpstats_players` (
|
||||
`battleground_id` bigint(20) unsigned NOT NULL,
|
||||
`character_guid` int(10) unsigned NOT NULL,
|
||||
`score_killing_blows` mediumint(8) unsigned NOT NULL,
|
||||
`score_deaths` mediumint(8) unsigned NOT NULL,
|
||||
`score_honorable_kills` mediumint(8) unsigned NOT NULL,
|
||||
`score_bonus_honor` mediumint(8) unsigned NOT NULL,
|
||||
`score_damage_done` mediumint(8) unsigned NOT NULL,
|
||||
`score_healing_done` mediumint(8) unsigned NOT NULL,
|
||||
`attr_1` mediumint(8) unsigned NOT NULL DEFAULT '0',
|
||||
`attr_2` mediumint(8) unsigned NOT NULL DEFAULT '0',
|
||||
`attr_3` mediumint(8) unsigned NOT NULL DEFAULT '0',
|
||||
`attr_4` mediumint(8) unsigned NOT NULL DEFAULT '0',
|
||||
`attr_5` mediumint(8) unsigned NOT NULL DEFAULT '0',
|
||||
PRIMARY KEY (`battleground_id`,`character_guid`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Dumping data for table `pvpstats_players`
|
||||
--
|
||||
|
||||
LOCK TABLES `pvpstats_players` WRITE;
|
||||
/*!40000 ALTER TABLE `pvpstats_players` DISABLE KEYS */;
|
||||
/*!40000 ALTER TABLE `pvpstats_players` ENABLE KEYS */;
|
||||
UNLOCK TABLES;
|
||||
|
||||
--
|
||||
-- Table structure for table `reserved_name`
|
||||
--
|
||||
@@ -2684,4 +2744,4 @@ UNLOCK TABLES;
|
||||
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
|
||||
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
|
||||
|
||||
-- Dump completed on 2014-01-26 14:39:20
|
||||
-- Dump completed on 2014-08-28 15:30:47
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
DROP TABLE IF EXISTS `pvpstats_battlegrounds`;
|
||||
CREATE TABLE `pvpstats_battlegrounds` (
|
||||
`id` BIGINT UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`winner_faction` TINYINT NOT NULL,
|
||||
`bracket_id` TINYINT UNSIGNED NOT NULL,
|
||||
`type` TINYINT UNSIGNED NOT NULL,
|
||||
`date` DATETIME NOT NULL,
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE=InnoDB;
|
||||
|
||||
DROP TABLE IF EXISTS `pvpstats_players`;
|
||||
CREATE TABLE `pvpstats_players` (
|
||||
`battleground_id` BIGINT UNSIGNED NOT NULL,
|
||||
`character_guid` INT UNSIGNED NOT NULL,
|
||||
`score_killing_blows` MEDIUMINT UNSIGNED NOT NULL,
|
||||
`score_deaths` MEDIUMINT UNSIGNED NOT NULL,
|
||||
`score_honorable_kills` MEDIUMINT UNSIGNED NOT NULL,
|
||||
`score_bonus_honor` MEDIUMINT UNSIGNED NOT NULL,
|
||||
`score_damage_done` MEDIUMINT UNSIGNED NOT NULL,
|
||||
`score_healing_done` MEDIUMINT UNSIGNED NOT NULL,
|
||||
`attr_1` MEDIUMINT UNSIGNED NOT NULL DEFAULT 0,
|
||||
`attr_2` MEDIUMINT UNSIGNED NOT NULL DEFAULT 0,
|
||||
`attr_3` MEDIUMINT UNSIGNED NOT NULL DEFAULT 0,
|
||||
`attr_4` MEDIUMINT UNSIGNED NOT NULL DEFAULT 0,
|
||||
`attr_5` MEDIUMINT UNSIGNED NOT NULL DEFAULT 0,
|
||||
PRIMARY KEY (`battleground_id`, `character_guid`)
|
||||
) ENGINE=InnoDB;
|
||||
|
||||
@@ -0,0 +1,2 @@
|
||||
--
|
||||
UPDATE `creature_template` SET `ScriptName`='' WHERE `ScriptName`='npc_valiant';
|
||||
@@ -0,0 +1,22 @@
|
||||
SET @ENTRY := 28511;
|
||||
|
||||
UPDATE `creature_template` SET `spell1`=51859,`spell2`=51904,`spell3`=52006,`spell4`=0,`spell5`=52694,`unit_flags`=16777224,`InhabitType`=5,`ScriptName`='npc_eye_of_acherus' WHERE `entry` = @ENTRY;
|
||||
|
||||
DELETE FROM `creature_template_addon` WHERE`entry`=@ENTRY;
|
||||
INSERT INTO `creature_template_addon` (`entry`, `path_id`, `mount`, `bytes1`, `bytes2`, `emote`, `auras`) VALUES
|
||||
(@ENTRY, 0, 0, 0x0, 0x1, 0, '51892');
|
||||
|
||||
DELETE FROM `waypoint_data` WHERE`id`=@ENTRY * 100;
|
||||
INSERT INTO `waypoint_data` (`id`, `point`, `position_x`, `position_y`, `position_z`, `orientation`, `delay`, `move_type`, `action`, `action_chance`, `wpguid`) VALUES
|
||||
(@ENTRY * 100, 0, 2341.571, -5672.797, 538.3942, 0, 0, 1, 0, 100, 0),
|
||||
(@ENTRY * 100, 1, 1957.396, -5844.105, 273.8667, 0, 0, 1, 0, 100, 0),
|
||||
(@ENTRY * 100, 2, 1758.007, -5876.785, 166.8667, 0, 0, 1, 0, 100, 0);
|
||||
|
||||
DELETE FROM `creature_text` WHERE`entry`=@ENTRY;
|
||||
INSERT INTO `creature_text` (`entry`, `groupid`, `id`, `text`, `type`, `language`, `probability`, `emote`, `duration`, `sound`, `comment`) VALUES
|
||||
(@ENTRY, 0, 0, 'The Eye of Acherus launches towards its destination.', 42, 0, 100, 0, 0, 0, 'Eye of Acherus'),
|
||||
(@ENTRY, 1, 0, 'The Eye of Acherus is in your control.', 42, 0, 100, 0, 0, 0, 'Eye of Acherus');
|
||||
|
||||
DELETE FROM `spell_script_names` WHERE spell_id=52694;
|
||||
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
|
||||
(52694,'spell_q12641_recall_eye_of_acherus');
|
||||
@@ -748,6 +748,24 @@ void Battleground::EndBattleground(uint32 winner)
|
||||
int32 winmsg_id = 0;
|
||||
bool guildAwarded = false;
|
||||
|
||||
PreparedStatement* stmt;
|
||||
PreparedQueryResult result;
|
||||
uint64 battleground_id = 1;
|
||||
|
||||
if (isBattleground() && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE))
|
||||
{
|
||||
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PVPSTATS_MAXID);
|
||||
result = CharacterDatabase.Query(stmt);
|
||||
|
||||
if (result)
|
||||
{
|
||||
Field* fields = result->Fetch();
|
||||
battleground_id = fields[0].GetInt64() + 1;
|
||||
}
|
||||
|
||||
stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PVPSTATS_BATTLEGROUND);
|
||||
}
|
||||
|
||||
if (winner == ALLIANCE)
|
||||
{
|
||||
winmsg_id = isBattleground() ? LANG_BG_A_WINS : LANG_ARENA_GOLD_WINS;
|
||||
@@ -755,6 +773,9 @@ void Battleground::EndBattleground(uint32 winner)
|
||||
PlaySoundToAll(SOUND_ALLIANCE_WINS); // alliance wins sound
|
||||
|
||||
SetWinner(BG_TEAM_ALLIANCE);
|
||||
|
||||
if (isBattleground() && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE))
|
||||
stmt->setUInt8(1, BG_TEAM_ALLIANCE);
|
||||
}
|
||||
else if (winner == HORDE)
|
||||
{
|
||||
@@ -763,10 +784,24 @@ void Battleground::EndBattleground(uint32 winner)
|
||||
PlaySoundToAll(SOUND_HORDE_WINS); // horde wins sound
|
||||
|
||||
SetWinner(BG_TEAM_HORDE);
|
||||
|
||||
if (isBattleground() && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE))
|
||||
stmt->setUInt8(1, BG_TEAM_HORDE);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetWinner(BG_TEAM_NEUTRAL);
|
||||
|
||||
if (isBattleground() && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE))
|
||||
stmt->setUInt8(1, BG_TEAM_NEUTRAL);
|
||||
}
|
||||
|
||||
if (isBattleground() && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE))
|
||||
{
|
||||
stmt->setUInt64(0, battleground_id);
|
||||
stmt->setUInt8(2, m_BracketId + 1);
|
||||
stmt->setUInt8(3, GetTypeID());
|
||||
CharacterDatabase.Execute(stmt);
|
||||
}
|
||||
|
||||
SetStatus(STATUS_WAIT_LEAVE);
|
||||
@@ -809,6 +844,30 @@ void Battleground::EndBattleground(uint32 winner)
|
||||
uint32 winnerKills = player->GetRandomWinner() ? sWorld->getIntConfig(CONFIG_BG_REWARD_WINNER_HONOR_LAST) : sWorld->getIntConfig(CONFIG_BG_REWARD_WINNER_HONOR_FIRST);
|
||||
uint32 loserKills = player->GetRandomWinner() ? sWorld->getIntConfig(CONFIG_BG_REWARD_LOSER_HONOR_LAST) : sWorld->getIntConfig(CONFIG_BG_REWARD_LOSER_HONOR_FIRST);
|
||||
|
||||
if (isBattleground() && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE))
|
||||
{
|
||||
stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PVPSTATS_PLAYER);
|
||||
BattlegroundScoreMap::const_iterator score = PlayerScores.find(player->GetGUIDLow());
|
||||
|
||||
// battleground_id, character_guid, score_killing_blows, score_deaths, score_honorable_kills, score_bonus_honor, score_damage_done, score_healing_done
|
||||
|
||||
stmt->setUInt32(0, battleground_id);
|
||||
stmt->setUInt32(1, player->GetGUIDLow());
|
||||
stmt->setUInt32(2, score->second->GetKillingBlows());
|
||||
stmt->setUInt32(3, score->second->GetDeaths());
|
||||
stmt->setUInt32(4, score->second->GetHonorableKills());
|
||||
stmt->setUInt32(5, score->second->GetBonusHonor());
|
||||
stmt->setUInt32(6, score->second->GetDamageDone());
|
||||
stmt->setUInt32(7, score->second->GetHealingDone());
|
||||
stmt->setUInt32(8, score->second->GetAttr1());
|
||||
stmt->setUInt32(9, score->second->GetAttr2());
|
||||
stmt->setUInt32(10, score->second->GetAttr3());
|
||||
stmt->setUInt32(11, score->second->GetAttr4());
|
||||
stmt->setUInt32(12, score->second->GetAttr5());
|
||||
|
||||
CharacterDatabase.Execute(stmt);
|
||||
}
|
||||
|
||||
// Reward winner team
|
||||
if (team == winner)
|
||||
{
|
||||
|
||||
@@ -159,6 +159,19 @@ struct BattlegroundScore
|
||||
// For Logging purpose
|
||||
virtual std::string ToString() const { return ""; }
|
||||
|
||||
uint32 GetKillingBlows() const { return KillingBlows; }
|
||||
uint32 GetDeaths() const { return Deaths; }
|
||||
uint32 GetHonorableKills() const { return HonorableKills; }
|
||||
uint32 GetBonusHonor() const { return BonusHonor; }
|
||||
uint32 GetDamageDone() const { return DamageDone; }
|
||||
uint32 GetHealingDone() const { return HealingDone; }
|
||||
|
||||
virtual uint32 GetAttr1() const { return 0; }
|
||||
virtual uint32 GetAttr2() const { return 0; }
|
||||
virtual uint32 GetAttr3() const { return 0; }
|
||||
virtual uint32 GetAttr4() const { return 0; }
|
||||
virtual uint32 GetAttr5() const { return 0; }
|
||||
|
||||
ObjectGuid PlayerGuid;
|
||||
uint8 TeamId;
|
||||
|
||||
|
||||
@@ -267,6 +267,9 @@ struct BattlegroundABScore final : public BattlegroundScore
|
||||
content << uint32(BasesDefended);
|
||||
}
|
||||
|
||||
uint32 GetAttr1() const final override { return BasesAssaulted; }
|
||||
uint32 GetAttr2() const final override { return BasesDefended; }
|
||||
|
||||
uint32 BasesAssaulted;
|
||||
uint32 BasesDefended;
|
||||
};
|
||||
|
||||
@@ -1568,6 +1568,12 @@ struct BattlegroundAVScore final : public BattlegroundScore
|
||||
content << uint32(MinesCaptured);
|
||||
}
|
||||
|
||||
uint32 GetAttr1() const final override { return GraveyardsAssaulted; }
|
||||
uint32 GetAttr2() const final override { return GraveyardsDefended; }
|
||||
uint32 GetAttr3() const final override { return TowersAssaulted; }
|
||||
uint32 GetAttr4() const final override { return TowersDefended; }
|
||||
uint32 GetAttr5() const final override { return MinesCaptured; }
|
||||
|
||||
uint32 GraveyardsAssaulted;
|
||||
uint32 GraveyardsDefended;
|
||||
uint32 TowersAssaulted;
|
||||
|
||||
@@ -349,6 +349,8 @@ struct BattlegroundEYScore final : public BattlegroundScore
|
||||
content << uint32(FlagCaptures);
|
||||
}
|
||||
|
||||
uint32 GetAttr1() const final override { return FlagCaptures; }
|
||||
|
||||
uint32 FlagCaptures;
|
||||
};
|
||||
|
||||
|
||||
@@ -878,6 +878,9 @@ struct BattlegroundICScore final : public BattlegroundScore
|
||||
content << uint32(BasesDefended);
|
||||
}
|
||||
|
||||
uint32 GetAttr1() const final override { return BasesAssaulted; }
|
||||
uint32 GetAttr2() const final override { return BasesDefended; }
|
||||
|
||||
uint32 BasesAssaulted;
|
||||
uint32 BasesDefended;
|
||||
};
|
||||
|
||||
@@ -538,6 +538,9 @@ struct BattlegroundSAScore final : public BattlegroundScore
|
||||
content << uint32(GatesDestroyed);
|
||||
}
|
||||
|
||||
uint32 GetAttr1() const final override { return DemolishersDestroyed; }
|
||||
uint32 GetAttr2() const final override { return GatesDestroyed; }
|
||||
|
||||
uint32 DemolishersDestroyed;
|
||||
uint32 GatesDestroyed;
|
||||
};
|
||||
|
||||
@@ -177,6 +177,9 @@ struct BattlegroundWGScore final : public BattlegroundScore
|
||||
content << uint32(FlagReturns);
|
||||
}
|
||||
|
||||
uint32 GetAttr1() const final override { return FlagCaptures; }
|
||||
uint32 GetAttr2() const final override { return FlagReturns; }
|
||||
|
||||
uint32 FlagCaptures;
|
||||
uint32 FlagReturns;
|
||||
};
|
||||
|
||||
@@ -1055,6 +1055,7 @@ void World::LoadConfigSettings(bool reload)
|
||||
m_bool_configs[CONFIG_BATTLEGROUND_CAST_DESERTER] = sConfigMgr->GetBoolDefault("Battleground.CastDeserter", true);
|
||||
m_bool_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE] = sConfigMgr->GetBoolDefault("Battleground.QueueAnnouncer.Enable", false);
|
||||
m_bool_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY] = sConfigMgr->GetBoolDefault("Battleground.QueueAnnouncer.PlayerOnly", false);
|
||||
m_bool_configs[CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE] = sConfigMgr->GetBoolDefault("Battleground.StoreStatistics.Enable", false);
|
||||
m_int_configs[CONFIG_BATTLEGROUND_INVITATION_TYPE] = sConfigMgr->GetIntDefault ("Battleground.InvitationType", 0);
|
||||
m_int_configs[CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER] = sConfigMgr->GetIntDefault ("Battleground.PrematureFinishTimer", 5 * MINUTE * IN_MILLISECONDS);
|
||||
m_int_configs[CONFIG_BATTLEGROUND_PREMADE_GROUP_WAIT_FOR_MATCH] = sConfigMgr->GetIntDefault ("Battleground.PremadeGroupWaitForMatch", 30 * MINUTE * IN_MILLISECONDS);
|
||||
|
||||
@@ -129,6 +129,7 @@ enum WorldBoolConfigs
|
||||
CONFIG_BATTLEGROUND_CAST_DESERTER,
|
||||
CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE,
|
||||
CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY,
|
||||
CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE,
|
||||
CONFIG_BG_XP_FOR_KILL,
|
||||
CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE,
|
||||
CONFIG_ARENA_QUEUE_ANNOUNCER_PLAYERONLY,
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
#include "Player.h"
|
||||
#include "SpellInfo.h"
|
||||
#include "CreatureTextMgr.h"
|
||||
#include "MoveSplineInit.h"
|
||||
|
||||
/*######
|
||||
##Quest 12848
|
||||
@@ -322,6 +323,117 @@ public:
|
||||
|
||||
};
|
||||
|
||||
/*######
|
||||
## npc_eye_of_acherus
|
||||
######*/
|
||||
|
||||
enum EyeOfAcherus
|
||||
{
|
||||
SPELL_EYE_VISUAL = 51892,
|
||||
SPELL_EYE_FLIGHT_BOOST = 51923,
|
||||
SPELL_EYE_FLIGHT = 51890,
|
||||
|
||||
EVENT_MOVE_START = 1,
|
||||
|
||||
TALK_MOVE_START = 0,
|
||||
TALK_CONTROL = 1,
|
||||
|
||||
POINT_EYE_FALL = 1,
|
||||
POINT_EYE_MOVE_END = 3
|
||||
};
|
||||
|
||||
Position const EyeOFAcherusFallPoint = { 2361.21f, -5660.45f, 496.7444f, 0.0f };
|
||||
|
||||
class npc_eye_of_acherus : public CreatureScript
|
||||
{
|
||||
public:
|
||||
npc_eye_of_acherus() : CreatureScript("npc_eye_of_acherus") { }
|
||||
|
||||
struct npc_eye_of_acherusAI : public ScriptedAI
|
||||
{
|
||||
npc_eye_of_acherusAI(Creature* creature) : ScriptedAI(creature)
|
||||
{
|
||||
me->SetDisplayId(me->GetCreatureTemplate()->Modelid1);
|
||||
if (Player* owner = me->GetCharmerOrOwner()->ToPlayer())
|
||||
owner->SendAutoRepeatCancel(me);
|
||||
|
||||
me->SetReactState(REACT_PASSIVE);
|
||||
|
||||
me->GetMotionMaster()->MovePoint(POINT_EYE_FALL, EyeOFAcherusFallPoint, false);
|
||||
|
||||
Movement::MoveSplineInit init(me);
|
||||
init.MoveTo(EyeOFAcherusFallPoint.GetPositionX(), EyeOFAcherusFallPoint.GetPositionY(), EyeOFAcherusFallPoint.GetPositionZ(), false);
|
||||
init.SetFall();
|
||||
init.Launch();
|
||||
}
|
||||
|
||||
void OnCharmed(bool /*apply*/) override { }
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
_events.Update(diff);
|
||||
|
||||
while (uint32 eventId = _events.ExecuteEvent())
|
||||
{
|
||||
switch (eventId)
|
||||
{
|
||||
case EVENT_MOVE_START:
|
||||
{
|
||||
DoCast(me, SPELL_EYE_FLIGHT_BOOST);
|
||||
|
||||
me->SetControlled(false, UNIT_STATE_ROOT);
|
||||
if (Player* owner = me->GetCharmerOrOwner()->ToPlayer())
|
||||
{
|
||||
for (uint8 i = 0; i < MAX_MOVE_TYPE; ++i)
|
||||
me->SetSpeed(UnitMoveType(i), owner->GetSpeedRate(UnitMoveType(i)), true);
|
||||
Talk(TALK_MOVE_START, owner);
|
||||
}
|
||||
me->GetMotionMaster()->MovePath(me->GetEntry() * 100, false);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MovementInform(uint32 movementType, uint32 pointId) override
|
||||
{
|
||||
if (movementType == WAYPOINT_MOTION_TYPE && pointId == POINT_EYE_MOVE_END - 1)
|
||||
{
|
||||
me->SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE);
|
||||
me->RemoveAllAuras();
|
||||
|
||||
if (Player* owner = me->GetCharmerOrOwner()->ToPlayer())
|
||||
{
|
||||
owner->RemoveAura(SPELL_EYE_FLIGHT_BOOST);
|
||||
for (uint8 i = 0; i < MAX_MOVE_TYPE; ++i)
|
||||
me->SetSpeed(UnitMoveType(i), owner->GetSpeedRate(UnitMoveType(i)), true);
|
||||
|
||||
TalkToMap(TALK_CONTROL, owner);
|
||||
}
|
||||
me->SetDisableGravity(false);
|
||||
DoCast(me, SPELL_EYE_FLIGHT);
|
||||
}
|
||||
|
||||
if (movementType == POINT_MOTION_TYPE && pointId == POINT_EYE_FALL)
|
||||
{
|
||||
me->SetDisableGravity(true);
|
||||
me->SetControlled(true, UNIT_STATE_ROOT);
|
||||
_events.ScheduleEvent(EVENT_MOVE_START, 5000);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
EventMap _events;
|
||||
};
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new npc_eye_of_acherusAI(creature);
|
||||
}
|
||||
};
|
||||
|
||||
/*######
|
||||
## npc_death_knight_initiate
|
||||
######*/
|
||||
@@ -1081,6 +1193,7 @@ void AddSC_the_scarlet_enclave_c1()
|
||||
new npc_unworthy_initiate();
|
||||
new npc_unworthy_initiate_anchor();
|
||||
new go_acherus_soul_prison();
|
||||
new npc_eye_of_acherus();
|
||||
new npc_death_knight_initiate();
|
||||
new npc_salanar_the_horseman();
|
||||
new npc_dark_rider_of_acherus();
|
||||
|
||||
@@ -2026,7 +2026,6 @@ class spell_q12308_escape_from_silverbrook_summon_worgen : public SpellScriptLoa
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
enum DeathComesFromOnHigh
|
||||
{
|
||||
SPELL_FORGE_CREDIT = 51974,
|
||||
@@ -2097,6 +2096,37 @@ class spell_q12641_death_comes_from_on_high : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// 52694 - Recall Eye of Acherus
|
||||
class spell_q12641_recall_eye_of_acherus : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_q12641_recall_eye_of_acherus() : SpellScriptLoader("spell_q12641_recall_eye_of_acherus") { }
|
||||
|
||||
class spell_q12641_recall_eye_of_acherus_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_q12641_recall_eye_of_acherus_SpellScript);
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
if (Player* player = GetCaster()->GetCharmerOrOwner()->ToPlayer())
|
||||
{
|
||||
player->StopCastingCharm();
|
||||
player->StopCastingBindSight();
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_q12641_recall_eye_of_acherus_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
{
|
||||
return new spell_q12641_recall_eye_of_acherus_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 51769 - Emblazon Runeblade
|
||||
class spell_q12619_emblazon_runeblade : public SpellScriptLoader
|
||||
{
|
||||
@@ -2364,6 +2394,7 @@ void AddSC_quest_spell_scripts()
|
||||
new spell_q12308_escape_from_silverbrook_summon_worgen();
|
||||
new spell_q12308_escape_from_silverbrook();
|
||||
new spell_q12641_death_comes_from_on_high();
|
||||
new spell_q12641_recall_eye_of_acherus();
|
||||
new spell_q12619_emblazon_runeblade();
|
||||
new spell_q12619_emblazon_runeblade_effect();
|
||||
new spell_q12919_gymers_grab();
|
||||
|
||||
@@ -291,7 +291,7 @@ class spell_sha_earth_shield : public SpellScriptLoader
|
||||
amount = GetUnitOwner()->SpellHealingBonusTaken(caster, GetSpellInfo(), amount, HEAL);
|
||||
|
||||
//! WORKAROUND
|
||||
// If target is affected by healing reduction, modifier is guaranteed to be negative
|
||||
// If target is affected by healing reduction, modifier is guaranteed to be negative
|
||||
// value (e.g. -50). To revert the effect, multiply amount with reciprocal of relative value:
|
||||
// (100 / ((-1) * modifier)) * 100 = (-1) * 100 * 100 / modifier = -10000 / modifier
|
||||
if (int32 modifier = GetUnitOwner()->GetMaxNegativeAuraModifier(SPELL_AURA_MOD_HEALING_PCT))
|
||||
|
||||
@@ -632,4 +632,10 @@ void CharacterDatabaseConnection::DoPrepareStatements()
|
||||
PrepareStatement(CHAR_UPD_CHAR_PET_SLOT_BY_ID, "UPDATE character_pet SET slot = ? WHERE owner = ? AND id = ?", CONNECTION_ASYNC);
|
||||
PrepareStatement(CHAR_DEL_CHAR_PET_BY_ID, "DELETE FROM character_pet WHERE id = ?", CONNECTION_ASYNC);
|
||||
PrepareStatement(CHAR_DEL_CHAR_PET_BY_SLOT, "DELETE FROM character_pet WHERE owner = ? AND (slot = ? OR slot > ?)", CONNECTION_ASYNC);
|
||||
|
||||
// PvPstats
|
||||
PrepareStatement(CHAR_SEL_PVPSTATS_MAXID, "SELECT MAX(id) FROM pvpstats_battlegrounds", CONNECTION_SYNCH);
|
||||
PrepareStatement(CHAR_INS_PVPSTATS_BATTLEGROUND, "INSERT INTO pvpstats_battlegrounds (id, winner_faction, bracket_id, type, date) VALUES (?, ?, ?, ?, NOW())", CONNECTION_ASYNC);
|
||||
PrepareStatement(CHAR_INS_PVPSTATS_PLAYER, "INSERT INTO pvpstats_players (battleground_id, character_guid, score_killing_blows, score_deaths, score_honorable_kills, score_bonus_honor, score_damage_done, score_healing_done, attr_1, attr_2, attr_3, attr_4, attr_5) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
|
||||
|
||||
}
|
||||
|
||||
@@ -561,6 +561,10 @@ enum CharacterDatabaseStatements
|
||||
CHAR_DEL_ITEMCONTAINER_MONEY,
|
||||
CHAR_INS_ITEMCONTAINER_MONEY,
|
||||
|
||||
CHAR_SEL_PVPSTATS_MAXID,
|
||||
CHAR_INS_PVPSTATS_BATTLEGROUND,
|
||||
CHAR_INS_PVPSTATS_PLAYER,
|
||||
|
||||
MAX_CHARACTERDATABASE_STATEMENTS
|
||||
};
|
||||
|
||||
|
||||
@@ -2027,6 +2027,14 @@ Battleground.QueueAnnouncer.Enable = 0
|
||||
|
||||
Battleground.QueueAnnouncer.PlayerOnly = 0
|
||||
|
||||
#
|
||||
# Battleground.StoreStatistics.Enable
|
||||
# Description: Store Battleground scores in the database.
|
||||
# Default: 0 - (Disabled)
|
||||
# 1 - (Enabled)
|
||||
|
||||
Battleground.StoreStatistics.Enable = 0
|
||||
|
||||
#
|
||||
# Battleground.InvitationType
|
||||
# Description: Set Battleground invitation type.
|
||||
|
||||
Reference in New Issue
Block a user