Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4

Conflicts:
	src/server/game/Battlegrounds/BattlegroundScore.h
This commit is contained in:
Vincent-Michael
2014-08-28 21:00:53 +02:00
26 changed files with 382 additions and 14 deletions
+1 -1
View File
@@ -41,7 +41,7 @@ else()
OUTPUT_STRIP_TRAILING_WHITESPACE
ERROR_QUIET
)
# Also retrieve branch name
execute_process(
COMMAND "${GIT_EXEC}" rev-parse --abbrev-ref HEAD
+1 -1
View File
@@ -20,7 +20,7 @@ if(WIN32)
set(Boost_USE_STATIC_LIBS ON)
set(Boost_USE_MULTITHREADED ON)
set(Boost_USE_STATIC_RUNTIME OFF)
get_WIN32_WINNT(ver)
add_definitions(-D_WIN32_WINNT=${ver})
endif()
+3 -3
View File
@@ -1,6 +1,6 @@
#
# Find the MySQL client includes and library
#
#
# This module defines
# MYSQL_INCLUDE_DIR, where to find mysql.h
@@ -95,7 +95,7 @@ find_path(MYSQL_INCLUDE_DIR
if( UNIX )
foreach(LIB ${MYSQL_ADD_LIBRARIES})
find_library( MYSQL_LIBRARY
find_library( MYSQL_LIBRARY
NAMES
mysql libmysql ${LIB}
PATHS
@@ -111,7 +111,7 @@ if( UNIX )
endif( UNIX )
if( WIN32 )
find_library( MYSQL_LIBRARY
find_library( MYSQL_LIBRARY
NAMES
libmysql
PATHS
+1 -1
View File
@@ -5,7 +5,7 @@
# READLINE_FOUND - TRUE if READLINE was found
FIND_PATH(READLINE_INCLUDE_DIR readline/readline.h)
FIND_LIBRARY(READLINE_LIBRARY NAMES readline)
FIND_LIBRARY(READLINE_LIBRARY NAMES readline)
IF (READLINE_INCLUDE_DIR AND READLINE_LIBRARY)
SET(READLINE_FOUND TRUE)
+5 -5
View File
@@ -1,5 +1,5 @@
/* Copyright (C) 2009 Sun Microsystems, Inc
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
@@ -14,17 +14,17 @@
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */
/* Check stack direction (0-down, 1-up) */
int f(int *a)
int f(int *a)
{
int b;
return(&b > a)?1:0;
return(&b > a)?1:0;
}
/*
Prevent compiler optimizations by calling function
Prevent compiler optimizations by calling function
through pointer.
*/
volatile int (*ptr_f)(int *) = f;
int main()
int main()
{
int a;
return ptr_f(&a);
+61 -1
View File
@@ -2605,6 +2605,66 @@ LOCK TABLES `pool_quest_save` WRITE;
/*!40000 ALTER TABLE `pool_quest_save` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `pvpstats_battlegrounds`
--
DROP TABLE IF EXISTS `pvpstats_battlegrounds`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pvpstats_battlegrounds` (
`id` bigint(20) unsigned NOT NULL AUTO_INCREMENT,
`winner_faction` tinyint(4) NOT NULL,
`bracket_id` tinyint(3) unsigned NOT NULL,
`type` tinyint(3) unsigned NOT NULL,
`date` datetime NOT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `pvpstats_battlegrounds`
--
LOCK TABLES `pvpstats_battlegrounds` WRITE;
/*!40000 ALTER TABLE `pvpstats_battlegrounds` DISABLE KEYS */;
/*!40000 ALTER TABLE `pvpstats_battlegrounds` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `pvpstats_players`
--
DROP TABLE IF EXISTS `pvpstats_players`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pvpstats_players` (
`battleground_id` bigint(20) unsigned NOT NULL,
`character_guid` int(10) unsigned NOT NULL,
`score_killing_blows` mediumint(8) unsigned NOT NULL,
`score_deaths` mediumint(8) unsigned NOT NULL,
`score_honorable_kills` mediumint(8) unsigned NOT NULL,
`score_bonus_honor` mediumint(8) unsigned NOT NULL,
`score_damage_done` mediumint(8) unsigned NOT NULL,
`score_healing_done` mediumint(8) unsigned NOT NULL,
`attr_1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`attr_2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`attr_3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`attr_4` mediumint(8) unsigned NOT NULL DEFAULT '0',
`attr_5` mediumint(8) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`battleground_id`,`character_guid`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `pvpstats_players`
--
LOCK TABLES `pvpstats_players` WRITE;
/*!40000 ALTER TABLE `pvpstats_players` DISABLE KEYS */;
/*!40000 ALTER TABLE `pvpstats_players` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `reserved_name`
--
@@ -2684,4 +2744,4 @@ UNLOCK TABLES;
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
-- Dump completed on 2014-01-26 14:39:20
-- Dump completed on 2014-08-28 15:30:47
@@ -0,0 +1,28 @@
DROP TABLE IF EXISTS `pvpstats_battlegrounds`;
CREATE TABLE `pvpstats_battlegrounds` (
`id` BIGINT UNSIGNED NOT NULL AUTO_INCREMENT,
`winner_faction` TINYINT NOT NULL,
`bracket_id` TINYINT UNSIGNED NOT NULL,
`type` TINYINT UNSIGNED NOT NULL,
`date` DATETIME NOT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB;
DROP TABLE IF EXISTS `pvpstats_players`;
CREATE TABLE `pvpstats_players` (
`battleground_id` BIGINT UNSIGNED NOT NULL,
`character_guid` INT UNSIGNED NOT NULL,
`score_killing_blows` MEDIUMINT UNSIGNED NOT NULL,
`score_deaths` MEDIUMINT UNSIGNED NOT NULL,
`score_honorable_kills` MEDIUMINT UNSIGNED NOT NULL,
`score_bonus_honor` MEDIUMINT UNSIGNED NOT NULL,
`score_damage_done` MEDIUMINT UNSIGNED NOT NULL,
`score_healing_done` MEDIUMINT UNSIGNED NOT NULL,
`attr_1` MEDIUMINT UNSIGNED NOT NULL DEFAULT 0,
`attr_2` MEDIUMINT UNSIGNED NOT NULL DEFAULT 0,
`attr_3` MEDIUMINT UNSIGNED NOT NULL DEFAULT 0,
`attr_4` MEDIUMINT UNSIGNED NOT NULL DEFAULT 0,
`attr_5` MEDIUMINT UNSIGNED NOT NULL DEFAULT 0,
PRIMARY KEY (`battleground_id`, `character_guid`)
) ENGINE=InnoDB;
@@ -0,0 +1,2 @@
--
UPDATE `creature_template` SET `ScriptName`='' WHERE `ScriptName`='npc_valiant';
@@ -0,0 +1,22 @@
SET @ENTRY := 28511;
UPDATE `creature_template` SET `spell1`=51859,`spell2`=51904,`spell3`=52006,`spell4`=0,`spell5`=52694,`unit_flags`=16777224,`InhabitType`=5,`ScriptName`='npc_eye_of_acherus' WHERE `entry` = @ENTRY;
DELETE FROM `creature_template_addon` WHERE`entry`=@ENTRY;
INSERT INTO `creature_template_addon` (`entry`, `path_id`, `mount`, `bytes1`, `bytes2`, `emote`, `auras`) VALUES
(@ENTRY, 0, 0, 0x0, 0x1, 0, '51892');
DELETE FROM `waypoint_data` WHERE`id`=@ENTRY * 100;
INSERT INTO `waypoint_data` (`id`, `point`, `position_x`, `position_y`, `position_z`, `orientation`, `delay`, `move_type`, `action`, `action_chance`, `wpguid`) VALUES
(@ENTRY * 100, 0, 2341.571, -5672.797, 538.3942, 0, 0, 1, 0, 100, 0),
(@ENTRY * 100, 1, 1957.396, -5844.105, 273.8667, 0, 0, 1, 0, 100, 0),
(@ENTRY * 100, 2, 1758.007, -5876.785, 166.8667, 0, 0, 1, 0, 100, 0);
DELETE FROM `creature_text` WHERE`entry`=@ENTRY;
INSERT INTO `creature_text` (`entry`, `groupid`, `id`, `text`, `type`, `language`, `probability`, `emote`, `duration`, `sound`, `comment`) VALUES
(@ENTRY, 0, 0, 'The Eye of Acherus launches towards its destination.', 42, 0, 100, 0, 0, 0, 'Eye of Acherus'),
(@ENTRY, 1, 0, 'The Eye of Acherus is in your control.', 42, 0, 100, 0, 0, 0, 'Eye of Acherus');
DELETE FROM `spell_script_names` WHERE spell_id=52694;
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
(52694,'spell_q12641_recall_eye_of_acherus');
@@ -748,6 +748,24 @@ void Battleground::EndBattleground(uint32 winner)
int32 winmsg_id = 0;
bool guildAwarded = false;
PreparedStatement* stmt;
PreparedQueryResult result;
uint64 battleground_id = 1;
if (isBattleground() && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE))
{
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PVPSTATS_MAXID);
result = CharacterDatabase.Query(stmt);
if (result)
{
Field* fields = result->Fetch();
battleground_id = fields[0].GetInt64() + 1;
}
stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PVPSTATS_BATTLEGROUND);
}
if (winner == ALLIANCE)
{
winmsg_id = isBattleground() ? LANG_BG_A_WINS : LANG_ARENA_GOLD_WINS;
@@ -755,6 +773,9 @@ void Battleground::EndBattleground(uint32 winner)
PlaySoundToAll(SOUND_ALLIANCE_WINS); // alliance wins sound
SetWinner(BG_TEAM_ALLIANCE);
if (isBattleground() && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE))
stmt->setUInt8(1, BG_TEAM_ALLIANCE);
}
else if (winner == HORDE)
{
@@ -763,10 +784,24 @@ void Battleground::EndBattleground(uint32 winner)
PlaySoundToAll(SOUND_HORDE_WINS); // horde wins sound
SetWinner(BG_TEAM_HORDE);
if (isBattleground() && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE))
stmt->setUInt8(1, BG_TEAM_HORDE);
}
else
{
SetWinner(BG_TEAM_NEUTRAL);
if (isBattleground() && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE))
stmt->setUInt8(1, BG_TEAM_NEUTRAL);
}
if (isBattleground() && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE))
{
stmt->setUInt64(0, battleground_id);
stmt->setUInt8(2, m_BracketId + 1);
stmt->setUInt8(3, GetTypeID());
CharacterDatabase.Execute(stmt);
}
SetStatus(STATUS_WAIT_LEAVE);
@@ -809,6 +844,30 @@ void Battleground::EndBattleground(uint32 winner)
uint32 winnerKills = player->GetRandomWinner() ? sWorld->getIntConfig(CONFIG_BG_REWARD_WINNER_HONOR_LAST) : sWorld->getIntConfig(CONFIG_BG_REWARD_WINNER_HONOR_FIRST);
uint32 loserKills = player->GetRandomWinner() ? sWorld->getIntConfig(CONFIG_BG_REWARD_LOSER_HONOR_LAST) : sWorld->getIntConfig(CONFIG_BG_REWARD_LOSER_HONOR_FIRST);
if (isBattleground() && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE))
{
stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PVPSTATS_PLAYER);
BattlegroundScoreMap::const_iterator score = PlayerScores.find(player->GetGUIDLow());
// battleground_id, character_guid, score_killing_blows, score_deaths, score_honorable_kills, score_bonus_honor, score_damage_done, score_healing_done
stmt->setUInt32(0, battleground_id);
stmt->setUInt32(1, player->GetGUIDLow());
stmt->setUInt32(2, score->second->GetKillingBlows());
stmt->setUInt32(3, score->second->GetDeaths());
stmt->setUInt32(4, score->second->GetHonorableKills());
stmt->setUInt32(5, score->second->GetBonusHonor());
stmt->setUInt32(6, score->second->GetDamageDone());
stmt->setUInt32(7, score->second->GetHealingDone());
stmt->setUInt32(8, score->second->GetAttr1());
stmt->setUInt32(9, score->second->GetAttr2());
stmt->setUInt32(10, score->second->GetAttr3());
stmt->setUInt32(11, score->second->GetAttr4());
stmt->setUInt32(12, score->second->GetAttr5());
CharacterDatabase.Execute(stmt);
}
// Reward winner team
if (team == winner)
{
@@ -159,6 +159,19 @@ struct BattlegroundScore
// For Logging purpose
virtual std::string ToString() const { return ""; }
uint32 GetKillingBlows() const { return KillingBlows; }
uint32 GetDeaths() const { return Deaths; }
uint32 GetHonorableKills() const { return HonorableKills; }
uint32 GetBonusHonor() const { return BonusHonor; }
uint32 GetDamageDone() const { return DamageDone; }
uint32 GetHealingDone() const { return HealingDone; }
virtual uint32 GetAttr1() const { return 0; }
virtual uint32 GetAttr2() const { return 0; }
virtual uint32 GetAttr3() const { return 0; }
virtual uint32 GetAttr4() const { return 0; }
virtual uint32 GetAttr5() const { return 0; }
ObjectGuid PlayerGuid;
uint8 TeamId;
@@ -267,6 +267,9 @@ struct BattlegroundABScore final : public BattlegroundScore
content << uint32(BasesDefended);
}
uint32 GetAttr1() const final override { return BasesAssaulted; }
uint32 GetAttr2() const final override { return BasesDefended; }
uint32 BasesAssaulted;
uint32 BasesDefended;
};
@@ -1568,6 +1568,12 @@ struct BattlegroundAVScore final : public BattlegroundScore
content << uint32(MinesCaptured);
}
uint32 GetAttr1() const final override { return GraveyardsAssaulted; }
uint32 GetAttr2() const final override { return GraveyardsDefended; }
uint32 GetAttr3() const final override { return TowersAssaulted; }
uint32 GetAttr4() const final override { return TowersDefended; }
uint32 GetAttr5() const final override { return MinesCaptured; }
uint32 GraveyardsAssaulted;
uint32 GraveyardsDefended;
uint32 TowersAssaulted;
@@ -349,6 +349,8 @@ struct BattlegroundEYScore final : public BattlegroundScore
content << uint32(FlagCaptures);
}
uint32 GetAttr1() const final override { return FlagCaptures; }
uint32 FlagCaptures;
};
@@ -878,6 +878,9 @@ struct BattlegroundICScore final : public BattlegroundScore
content << uint32(BasesDefended);
}
uint32 GetAttr1() const final override { return BasesAssaulted; }
uint32 GetAttr2() const final override { return BasesDefended; }
uint32 BasesAssaulted;
uint32 BasesDefended;
};
@@ -538,6 +538,9 @@ struct BattlegroundSAScore final : public BattlegroundScore
content << uint32(GatesDestroyed);
}
uint32 GetAttr1() const final override { return DemolishersDestroyed; }
uint32 GetAttr2() const final override { return GatesDestroyed; }
uint32 DemolishersDestroyed;
uint32 GatesDestroyed;
};
@@ -177,6 +177,9 @@ struct BattlegroundWGScore final : public BattlegroundScore
content << uint32(FlagReturns);
}
uint32 GetAttr1() const final override { return FlagCaptures; }
uint32 GetAttr2() const final override { return FlagReturns; }
uint32 FlagCaptures;
uint32 FlagReturns;
};
+1
View File
@@ -1055,6 +1055,7 @@ void World::LoadConfigSettings(bool reload)
m_bool_configs[CONFIG_BATTLEGROUND_CAST_DESERTER] = sConfigMgr->GetBoolDefault("Battleground.CastDeserter", true);
m_bool_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE] = sConfigMgr->GetBoolDefault("Battleground.QueueAnnouncer.Enable", false);
m_bool_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY] = sConfigMgr->GetBoolDefault("Battleground.QueueAnnouncer.PlayerOnly", false);
m_bool_configs[CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE] = sConfigMgr->GetBoolDefault("Battleground.StoreStatistics.Enable", false);
m_int_configs[CONFIG_BATTLEGROUND_INVITATION_TYPE] = sConfigMgr->GetIntDefault ("Battleground.InvitationType", 0);
m_int_configs[CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER] = sConfigMgr->GetIntDefault ("Battleground.PrematureFinishTimer", 5 * MINUTE * IN_MILLISECONDS);
m_int_configs[CONFIG_BATTLEGROUND_PREMADE_GROUP_WAIT_FOR_MATCH] = sConfigMgr->GetIntDefault ("Battleground.PremadeGroupWaitForMatch", 30 * MINUTE * IN_MILLISECONDS);
+1
View File
@@ -129,6 +129,7 @@ enum WorldBoolConfigs
CONFIG_BATTLEGROUND_CAST_DESERTER,
CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE,
CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY,
CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE,
CONFIG_BG_XP_FOR_KILL,
CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE,
CONFIG_ARENA_QUEUE_ANNOUNCER_PLAYERONLY,
@@ -26,6 +26,7 @@
#include "Player.h"
#include "SpellInfo.h"
#include "CreatureTextMgr.h"
#include "MoveSplineInit.h"
/*######
##Quest 12848
@@ -322,6 +323,117 @@ public:
};
/*######
## npc_eye_of_acherus
######*/
enum EyeOfAcherus
{
SPELL_EYE_VISUAL = 51892,
SPELL_EYE_FLIGHT_BOOST = 51923,
SPELL_EYE_FLIGHT = 51890,
EVENT_MOVE_START = 1,
TALK_MOVE_START = 0,
TALK_CONTROL = 1,
POINT_EYE_FALL = 1,
POINT_EYE_MOVE_END = 3
};
Position const EyeOFAcherusFallPoint = { 2361.21f, -5660.45f, 496.7444f, 0.0f };
class npc_eye_of_acherus : public CreatureScript
{
public:
npc_eye_of_acherus() : CreatureScript("npc_eye_of_acherus") { }
struct npc_eye_of_acherusAI : public ScriptedAI
{
npc_eye_of_acherusAI(Creature* creature) : ScriptedAI(creature)
{
me->SetDisplayId(me->GetCreatureTemplate()->Modelid1);
if (Player* owner = me->GetCharmerOrOwner()->ToPlayer())
owner->SendAutoRepeatCancel(me);
me->SetReactState(REACT_PASSIVE);
me->GetMotionMaster()->MovePoint(POINT_EYE_FALL, EyeOFAcherusFallPoint, false);
Movement::MoveSplineInit init(me);
init.MoveTo(EyeOFAcherusFallPoint.GetPositionX(), EyeOFAcherusFallPoint.GetPositionY(), EyeOFAcherusFallPoint.GetPositionZ(), false);
init.SetFall();
init.Launch();
}
void OnCharmed(bool /*apply*/) override { }
void UpdateAI(uint32 diff) override
{
_events.Update(diff);
while (uint32 eventId = _events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_MOVE_START:
{
DoCast(me, SPELL_EYE_FLIGHT_BOOST);
me->SetControlled(false, UNIT_STATE_ROOT);
if (Player* owner = me->GetCharmerOrOwner()->ToPlayer())
{
for (uint8 i = 0; i < MAX_MOVE_TYPE; ++i)
me->SetSpeed(UnitMoveType(i), owner->GetSpeedRate(UnitMoveType(i)), true);
Talk(TALK_MOVE_START, owner);
}
me->GetMotionMaster()->MovePath(me->GetEntry() * 100, false);
break;
}
default:
break;
}
}
}
void MovementInform(uint32 movementType, uint32 pointId) override
{
if (movementType == WAYPOINT_MOTION_TYPE && pointId == POINT_EYE_MOVE_END - 1)
{
me->SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE);
me->RemoveAllAuras();
if (Player* owner = me->GetCharmerOrOwner()->ToPlayer())
{
owner->RemoveAura(SPELL_EYE_FLIGHT_BOOST);
for (uint8 i = 0; i < MAX_MOVE_TYPE; ++i)
me->SetSpeed(UnitMoveType(i), owner->GetSpeedRate(UnitMoveType(i)), true);
TalkToMap(TALK_CONTROL, owner);
}
me->SetDisableGravity(false);
DoCast(me, SPELL_EYE_FLIGHT);
}
if (movementType == POINT_MOTION_TYPE && pointId == POINT_EYE_FALL)
{
me->SetDisableGravity(true);
me->SetControlled(true, UNIT_STATE_ROOT);
_events.ScheduleEvent(EVENT_MOVE_START, 5000);
}
}
private:
EventMap _events;
};
CreatureAI* GetAI(Creature* creature) const override
{
return new npc_eye_of_acherusAI(creature);
}
};
/*######
## npc_death_knight_initiate
######*/
@@ -1081,6 +1193,7 @@ void AddSC_the_scarlet_enclave_c1()
new npc_unworthy_initiate();
new npc_unworthy_initiate_anchor();
new go_acherus_soul_prison();
new npc_eye_of_acherus();
new npc_death_knight_initiate();
new npc_salanar_the_horseman();
new npc_dark_rider_of_acherus();
+32 -1
View File
@@ -2026,7 +2026,6 @@ class spell_q12308_escape_from_silverbrook_summon_worgen : public SpellScriptLoa
}
};
enum DeathComesFromOnHigh
{
SPELL_FORGE_CREDIT = 51974,
@@ -2097,6 +2096,37 @@ class spell_q12641_death_comes_from_on_high : public SpellScriptLoader
}
};
// 52694 - Recall Eye of Acherus
class spell_q12641_recall_eye_of_acherus : public SpellScriptLoader
{
public:
spell_q12641_recall_eye_of_acherus() : SpellScriptLoader("spell_q12641_recall_eye_of_acherus") { }
class spell_q12641_recall_eye_of_acherus_SpellScript : public SpellScript
{
PrepareSpellScript(spell_q12641_recall_eye_of_acherus_SpellScript);
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Player* player = GetCaster()->GetCharmerOrOwner()->ToPlayer())
{
player->StopCastingCharm();
player->StopCastingBindSight();
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_q12641_recall_eye_of_acherus_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_q12641_recall_eye_of_acherus_SpellScript();
}
};
// 51769 - Emblazon Runeblade
class spell_q12619_emblazon_runeblade : public SpellScriptLoader
{
@@ -2364,6 +2394,7 @@ void AddSC_quest_spell_scripts()
new spell_q12308_escape_from_silverbrook_summon_worgen();
new spell_q12308_escape_from_silverbrook();
new spell_q12641_death_comes_from_on_high();
new spell_q12641_recall_eye_of_acherus();
new spell_q12619_emblazon_runeblade();
new spell_q12619_emblazon_runeblade_effect();
new spell_q12919_gymers_grab();
+1 -1
View File
@@ -291,7 +291,7 @@ class spell_sha_earth_shield : public SpellScriptLoader
amount = GetUnitOwner()->SpellHealingBonusTaken(caster, GetSpellInfo(), amount, HEAL);
//! WORKAROUND
// If target is affected by healing reduction, modifier is guaranteed to be negative
// If target is affected by healing reduction, modifier is guaranteed to be negative
// value (e.g. -50). To revert the effect, multiply amount with reciprocal of relative value:
// (100 / ((-1) * modifier)) * 100 = (-1) * 100 * 100 / modifier = -10000 / modifier
if (int32 modifier = GetUnitOwner()->GetMaxNegativeAuraModifier(SPELL_AURA_MOD_HEALING_PCT))
@@ -632,4 +632,10 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_UPD_CHAR_PET_SLOT_BY_ID, "UPDATE character_pet SET slot = ? WHERE owner = ? AND id = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_CHAR_PET_BY_ID, "DELETE FROM character_pet WHERE id = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_CHAR_PET_BY_SLOT, "DELETE FROM character_pet WHERE owner = ? AND (slot = ? OR slot > ?)", CONNECTION_ASYNC);
// PvPstats
PrepareStatement(CHAR_SEL_PVPSTATS_MAXID, "SELECT MAX(id) FROM pvpstats_battlegrounds", CONNECTION_SYNCH);
PrepareStatement(CHAR_INS_PVPSTATS_BATTLEGROUND, "INSERT INTO pvpstats_battlegrounds (id, winner_faction, bracket_id, type, date) VALUES (?, ?, ?, ?, NOW())", CONNECTION_ASYNC);
PrepareStatement(CHAR_INS_PVPSTATS_PLAYER, "INSERT INTO pvpstats_players (battleground_id, character_guid, score_killing_blows, score_deaths, score_honorable_kills, score_bonus_honor, score_damage_done, score_healing_done, attr_1, attr_2, attr_3, attr_4, attr_5) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
}
@@ -561,6 +561,10 @@ enum CharacterDatabaseStatements
CHAR_DEL_ITEMCONTAINER_MONEY,
CHAR_INS_ITEMCONTAINER_MONEY,
CHAR_SEL_PVPSTATS_MAXID,
CHAR_INS_PVPSTATS_BATTLEGROUND,
CHAR_INS_PVPSTATS_PLAYER,
MAX_CHARACTERDATABASE_STATEMENTS
};
@@ -2027,6 +2027,14 @@ Battleground.QueueAnnouncer.Enable = 0
Battleground.QueueAnnouncer.PlayerOnly = 0
#
# Battleground.StoreStatistics.Enable
# Description: Store Battleground scores in the database.
# Default: 0 - (Disabled)
# 1 - (Enabled)
Battleground.StoreStatistics.Enable = 0
#
# Battleground.InvitationType
# Description: Set Battleground invitation type.