Fix primal tenacity reduce damage while stunned only on cat form, by laise
Closes issue #1143 --HG-- branch : trunk
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@@ -1791,7 +1791,7 @@ void Unit::CalcAbsorbResist(Unit *pVictim, SpellSchoolMask schoolMask, DamageEff
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if (spellProto->SpellIconID == 2253)
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{
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//reduces all damage taken while Stunned
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if (unitflag & UNIT_FLAG_STUNNED)
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if (pVictim->m_form == FORM_CAT && (unitflag & UNIT_FLAG_STUNNED))
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RemainingDamage -= RemainingDamage * currentAbsorb / 100;
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continue;
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}
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