From 38fa3c212b9d6eac2c9747be1b0015f978de7b8b Mon Sep 17 00:00:00 2001 From: Tartalo Date: Thu, 24 Jun 2010 15:32:11 +0200 Subject: [PATCH] Fix primal tenacity reduce damage while stunned only on cat form, by laise Closes issue #1143 --HG-- branch : trunk --- src/server/game/Entities/Unit/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 76b87985de..0ee1601039 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1791,7 +1791,7 @@ void Unit::CalcAbsorbResist(Unit *pVictim, SpellSchoolMask schoolMask, DamageEff if (spellProto->SpellIconID == 2253) { //reduces all damage taken while Stunned - if (unitflag & UNIT_FLAG_STUNNED) + if (pVictim->m_form == FORM_CAT && (unitflag & UNIT_FLAG_STUNNED)) RemainingDamage -= RemainingDamage * currentAbsorb / 100; continue; }