Warning fixes

This commit is contained in:
Shauren
2015-04-10 17:54:45 +02:00
parent a85e1cf8bc
commit 38def5969a
4 changed files with 7 additions and 11 deletions
@@ -163,13 +163,9 @@ namespace MMAP
return true;
}
else
{
TC_LOG_ERROR("maps", "MMAP:loadMap: Could not load %03u%02i%02i.mmtile into navmesh", mapId, x, y);
dtFree(data);
return false;
}
TC_LOG_ERROR("maps", "MMAP:loadMap: Could not load %03u%02i%02i.mmtile into navmesh", mapId, x, y);
dtFree(data);
return false;
}
@@ -233,9 +229,9 @@ namespace MMAP
for (uint32 i = 0; i < sMapStore.GetNumRows(); ++i)
{
if (const MapEntry* const map = sMapStore.LookupEntry(i))
if (MapEntry const* map = sMapStore.LookupEntry(i))
{
if (map->ParentMapID == mapId)
if (map->ParentMapID == int32(mapId))
{
PhasedTile* data = LoadTile(map->ID, x, y);
// only a few tiles have terrain swaps, do not write error for them
+1 -1
View File
@@ -3316,7 +3316,7 @@ void WorldObject::RebuildTerrainSwaps()
{
// only add terrain swaps for current map
MapEntry const* mapEntry = sMapStore.LookupEntry(swap);
if (!mapEntry || mapEntry->ParentMapID != GetMapId())
if (!mapEntry || mapEntry->ParentMapID != int32(GetMapId()))
continue;
conditions = sConditionMgr->GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_TERRAIN_SWAP, swap);
+1 -1
View File
@@ -350,7 +350,7 @@ void WorldSession::HandleQuestPOIQuery(WorldPackets::Query::QuestPOIQuery& packe
uint16 questSlot = _player->FindQuestSlot(uint32(QuestID));
if (questSlot != MAX_QUEST_LOG_SIZE)
questOk = _player->GetQuestSlotQuestId(questSlot) == QuestID;
questOk = _player->GetQuestSlotQuestId(questSlot) == uint32(QuestID);
if (questOk)
{
@@ -6635,7 +6635,7 @@ void AuraEffect::HandleEnableAltPower(AuraApplication const* aurApp, uint8 mode,
aurApp->GetTarget()->SetMaxPower(POWER_ALTERNATE_POWER, 0);
}
void AuraEffect::HandleModSpellCategoryCooldown(AuraApplication const* aurApp, uint8 mode, bool apply) const
void AuraEffect::HandleModSpellCategoryCooldown(AuraApplication const* aurApp, uint8 mode, bool /*apply*/) const
{
if (!(mode & AURA_EFFECT_HANDLE_REAL))
return;