Core/Loot: Don't report missing item loot for items dropping only money
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@@ -8742,8 +8742,8 @@ void Player::SendLoot(uint64 guid, LootType loot_type)
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loot->FillLoot(item->GetEntry(), LootTemplates_Milling, this,true);
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loot->FillLoot(item->GetEntry(), LootTemplates_Milling, this,true);
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break;
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break;
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default:
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default:
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loot->FillLoot(item->GetEntry(), LootTemplates_Item, this,true);
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loot->generateMoneyLoot(item->GetProto()->MinMoneyLoot,item->GetProto()->MaxMoneyLoot);
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loot->generateMoneyLoot(item->GetProto()->MinMoneyLoot,item->GetProto()->MaxMoneyLoot);
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loot->FillLoot(item->GetEntry(), LootTemplates_Item, this, true, loot->gold != 0);
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break;
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break;
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}
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}
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}
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}
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