From 3800b1c5c2354b1d072522c313d2ea8c3c453e5c Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 29 Mar 2011 17:35:18 +0200 Subject: [PATCH] Core/Loot: Don't report missing item loot for items dropping only money --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 0015b26dcc..cf076f5c82 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -8742,8 +8742,8 @@ void Player::SendLoot(uint64 guid, LootType loot_type) loot->FillLoot(item->GetEntry(), LootTemplates_Milling, this,true); break; default: - loot->FillLoot(item->GetEntry(), LootTemplates_Item, this,true); loot->generateMoneyLoot(item->GetProto()->MinMoneyLoot,item->GetProto()->MaxMoneyLoot); + loot->FillLoot(item->GetEntry(), LootTemplates_Item, this, true, loot->gold != 0); break; } }