Replaced Threading and SFMT access related code with std::thread and boost TSS
Note: The remote access thread is currently broken due to unknown ACE fail (will be replaced at some point anyways..)
This commit is contained in:
+46
-41
@@ -150,9 +150,13 @@ __m128i const &c, __m128i const &d, __m128i const &mask) {
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return z2;
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}
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namespace boost {
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template <typename T> class thread_specific_ptr;
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}
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// Class for SFMT generator
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class SFMTRand { // Encapsulate random number generator
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friend class ACE_TSS<SFMTRand>;
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friend class boost::thread_specific_ptr<SFMTRand>;
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public:
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SFMTRand()
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@@ -243,6 +247,47 @@ public:
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y = ((uint32_t*)state)[ix++];
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return y;
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}
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void* operator new(size_t size, std::nothrow_t const&)
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{
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return _mm_malloc(size, 16);
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}
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void operator delete(void* ptr, std::nothrow_t const&)
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{
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_mm_free(ptr);
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}
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void* operator new(size_t size)
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{
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return _mm_malloc(size, 16);
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}
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void operator delete(void* ptr)
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{
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_mm_free(ptr);
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}
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void* operator new[](size_t size, std::nothrow_t const&)
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{
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return _mm_malloc(size, 16);
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}
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void operator delete[](void* ptr, std::nothrow_t const&)
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{
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_mm_free(ptr);
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}
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void* operator new[](size_t size)
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{
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return _mm_malloc(size, 16);
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}
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void operator delete[](void* ptr)
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{
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_mm_free(ptr);
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}
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private:
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void Init2() // Various initializations and period certification
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{
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@@ -307,46 +352,6 @@ private:
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ix = 0;
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}
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void* operator new(size_t size, std::nothrow_t const&)
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{
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return _mm_malloc(size, 16);
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}
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void operator delete(void* ptr, std::nothrow_t const&)
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{
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_mm_free(ptr);
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}
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void* operator new(size_t size)
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{
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return _mm_malloc(size, 16);
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}
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void operator delete(void* ptr)
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{
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_mm_free(ptr);
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}
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void* operator new[](size_t size, std::nothrow_t const&)
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{
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return _mm_malloc(size, 16);
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}
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void operator delete[](void* ptr, std::nothrow_t const&)
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{
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_mm_free(ptr);
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}
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void* operator new[](size_t size)
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{
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return _mm_malloc(size, 16);
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}
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void operator delete[](void* ptr)
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{
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_mm_free(ptr);
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}
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__m128i mask; // AND mask
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__m128i state[SFMT_N]; // State vector for SFMT generator
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uint32_t ix; // Index into state array
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@@ -82,7 +82,6 @@
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#include "Debugging/Errors.h"
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#include "Threading/LockedQueue.h"
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#include "Threading/Threading.h"
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#if PLATFORM == PLATFORM_WINDOWS
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# include <ws2tcpip.h>
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@@ -114,8 +113,6 @@
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inline float finiteAlways(float f) { return finite(f) ? f : 0.0f; }
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#define atol(a) strtoul( a, NULL, 10)
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#define STRINGIZE(a) #a
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enum TimeConstants
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@@ -23,31 +23,6 @@
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class MySQL
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{
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public:
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/*! Create a thread on the MySQL server to mirrior the calling thread,
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initializes thread-specific variables and allows thread-specific
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operations without concurrence from other threads.
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This should only be called if multiple core threads are running
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on the same MySQL connection. Seperate MySQL connections implicitly
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create a mirror thread.
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*/
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static void Thread_Init()
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{
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mysql_thread_init();
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TC_LOG_WARN("sql.sql", "Core thread with ID [" UI64FMTD "] initializing MySQL thread.",
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(uint64)ACE_Based::Thread::currentId());
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}
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/*! Shuts down MySQL thread and frees resources, should only be called
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when we terminate. MySQL threads and connections are not configurable
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during runtime.
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*/
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static void Thread_End()
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{
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mysql_thread_end();
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TC_LOG_WARN("sql.sql", "Core thread with ID [" UI64FMTD "] shutting down MySQL thread.",
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(uint64)ACE_Based::Thread::currentId());
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}
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static void Library_Init()
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{
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mysql_library_init(-1, NULL, NULL);
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@@ -59,4 +34,4 @@ class MySQL
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}
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};
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#endif
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#endif
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@@ -1,235 +0,0 @@
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/*
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* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Threading.h"
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#include "Errors.h"
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#include <ace/OS_NS_unistd.h>
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#include <ace/Sched_Params.h>
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#include <vector>
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using namespace ACE_Based;
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ThreadPriority::ThreadPriority()
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{
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for (int i = Idle; i < MAXPRIORITYNUM; ++i)
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m_priority[i] = ACE_THR_PRI_OTHER_DEF;
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m_priority[Idle] = ACE_Sched_Params::priority_min(ACE_SCHED_OTHER);
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m_priority[Realtime] = ACE_Sched_Params::priority_max(ACE_SCHED_OTHER);
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std::vector<int> _tmp;
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ACE_Sched_Params::Policy _policy = ACE_SCHED_OTHER;
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ACE_Sched_Priority_Iterator pr_iter(_policy);
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while (pr_iter.more())
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{
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_tmp.push_back(pr_iter.priority());
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pr_iter.next();
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}
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ASSERT (!_tmp.empty());
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if (_tmp.size() >= MAXPRIORITYNUM)
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{
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const size_t max_pos = _tmp.size();
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size_t min_pos = 1;
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size_t norm_pos = 0;
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for (size_t i = 0; i < max_pos; ++i)
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{
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if (_tmp[i] == ACE_THR_PRI_OTHER_DEF)
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{
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norm_pos = i + 1;
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break;
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}
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}
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// since we have only 7(seven) values in enum Priority
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// and 3 we know already (Idle, Normal, Realtime) so
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// we need to split each list [Idle...Normal] and [Normal...Realtime]
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// into pieces
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const size_t _divider = 4;
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size_t _div = (norm_pos - min_pos) / _divider;
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if (_div == 0)
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_div = 1;
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min_pos = (norm_pos - 1);
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m_priority[Low] = _tmp[min_pos -= _div];
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m_priority[Lowest] = _tmp[min_pos -= _div ];
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_div = (max_pos - norm_pos) / _divider;
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if (_div == 0)
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_div = 1;
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min_pos = norm_pos - 1;
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m_priority[High] = _tmp[min_pos += _div];
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m_priority[Highest] = _tmp[min_pos += _div];
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}
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}
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int ThreadPriority::getPriority(Priority p) const
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{
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if (p < Idle)
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p = Idle;
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if (p > Realtime)
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p = Realtime;
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return m_priority[p];
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}
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#define THREADFLAG (THR_NEW_LWP | THR_SCHED_DEFAULT| THR_JOINABLE)
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Thread::Thread(): m_iThreadId(0), m_hThreadHandle(0), m_task(0)
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{
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}
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Thread::Thread(Runnable* instance): m_iThreadId(0), m_hThreadHandle(0), m_task(instance)
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{
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// register reference to m_task to prevent it deeltion until destructor
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if (m_task)
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m_task->incReference();
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bool _start = start();
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ASSERT (_start);
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}
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Thread::~Thread()
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{
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//Wait();
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// deleted runnable object (if no other references)
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if (m_task)
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m_task->decReference();
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}
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//initialize Thread's class static member
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Thread::ThreadStorage Thread::m_ThreadStorage;
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ThreadPriority Thread::m_TpEnum;
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bool Thread::start()
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{
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if (m_task == 0 || m_iThreadId != 0)
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return false;
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// incRef before spawing the thread, otherwise Thread::ThreadTask() might call decRef and delete m_task
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m_task->incReference();
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bool res = (ACE_Thread::spawn(&Thread::ThreadTask, (void*)m_task, THREADFLAG, &m_iThreadId, &m_hThreadHandle) == 0);
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if (!res)
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m_task->decReference();
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return res;
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}
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bool Thread::wait()
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{
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if (!m_hThreadHandle || !m_task)
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return false;
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ACE_THR_FUNC_RETURN _value = ACE_THR_FUNC_RETURN(-1);
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int _res = ACE_Thread::join(m_hThreadHandle, &_value);
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m_iThreadId = 0;
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m_hThreadHandle = 0;
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return (_res == 0);
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}
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void Thread::destroy()
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{
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if (!m_iThreadId || !m_task)
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return;
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if (ACE_Thread::kill(m_iThreadId, -1) != 0)
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return;
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m_iThreadId = 0;
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m_hThreadHandle = 0;
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// reference set at ACE_Thread::spawn
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m_task->decReference();
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}
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void Thread::suspend()
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{
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ACE_Thread::suspend(m_hThreadHandle);
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}
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void Thread::resume()
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{
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ACE_Thread::resume(m_hThreadHandle);
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}
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ACE_THR_FUNC_RETURN Thread::ThreadTask(void * param)
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{
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Runnable* _task = (Runnable*)param;
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_task->run();
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// task execution complete, free referecne added at
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_task->decReference();
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return (ACE_THR_FUNC_RETURN)0;
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}
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ACE_thread_t Thread::currentId()
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{
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return ACE_Thread::self();
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}
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ACE_hthread_t Thread::currentHandle()
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{
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ACE_hthread_t _handle;
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ACE_Thread::self(_handle);
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return _handle;
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}
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Thread * Thread::current()
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{
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Thread * _thread = m_ThreadStorage.ts_object();
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if (!_thread)
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{
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_thread = new Thread();
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_thread->m_iThreadId = Thread::currentId();
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_thread->m_hThreadHandle = Thread::currentHandle();
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Thread * _oldValue = m_ThreadStorage.ts_object(_thread);
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if (_oldValue)
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delete _oldValue;
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}
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return _thread;
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}
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void Thread::setPriority(Priority type)
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{
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int _priority = m_TpEnum.getPriority(type);
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int _ok = ACE_Thread::setprio(m_hThreadHandle, _priority);
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//remove this ASSERT in case you don't want to know is thread priority change was successful or not
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ASSERT (_ok == 0);
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}
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void Thread::Sleep(unsigned long msecs)
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{
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ACE_OS::sleep(ACE_Time_Value(0, 1000 * msecs));
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}
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@@ -1,108 +0,0 @@
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/*
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* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
|
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* Free Software Foundation; either version 2 of the License, or (at your
|
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
|
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
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* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef THREADING_H
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#define THREADING_H
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#include <ace/Thread.h>
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#include <ace/TSS_T.h>
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#include <ace/Atomic_Op.h>
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#include <assert.h>
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namespace ACE_Based
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{
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class Runnable
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{
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public:
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virtual ~Runnable() { }
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virtual void run() = 0;
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void incReference() { ++m_refs; }
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void decReference()
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{
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if (!--m_refs)
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delete this;
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}
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private:
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ACE_Atomic_Op<ACE_Thread_Mutex, long> m_refs;
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};
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enum Priority
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{
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Idle,
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Lowest,
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Low,
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Normal,
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High,
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Highest,
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Realtime
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};
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#define MAXPRIORITYNUM (Realtime + 1)
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class ThreadPriority
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{
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public:
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ThreadPriority();
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int getPriority(Priority p) const;
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private:
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int m_priority[MAXPRIORITYNUM];
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};
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class Thread
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{
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public:
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Thread();
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explicit Thread(Runnable* instance);
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~Thread();
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bool start();
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bool wait();
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void destroy();
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void suspend();
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void resume();
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void setPriority(Priority type);
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static void Sleep(unsigned long msecs);
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static ACE_thread_t currentId();
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static ACE_hthread_t currentHandle();
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static Thread * current();
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private:
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Thread(const Thread&);
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Thread& operator=(const Thread&);
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static ACE_THR_FUNC_RETURN ThreadTask(void * param);
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ACE_thread_t m_iThreadId;
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ACE_hthread_t m_hThreadHandle;
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Runnable* m_task;
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typedef ACE_TSS<Thread> ThreadStorage;
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//global object - container for Thread class representation of every thread
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static ThreadStorage m_ThreadStorage;
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//use this object to determine current OS thread priority values mapped to enum Priority{ }
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static ThreadPriority m_TpEnum;
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};
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}
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#endif
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@@ -21,42 +21,54 @@
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#include "utf8.h"
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#include "SFMT.h"
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#include "Errors.h" // for ASSERT
|
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#include <ace/TSS_T.h>
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#include <boost/thread/tss.hpp>
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|
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typedef ACE_TSS<SFMTRand> SFMTRandTSS;
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static SFMTRandTSS sfmtRand;
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static boost::thread_specific_ptr<SFMTRand> sfmtRand;
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|
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static SFMTRand* GetRng()
|
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{
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SFMTRand* rand = sfmtRand.get();
|
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|
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if (!rand)
|
||||
{
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rand = new SFMTRand();
|
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sfmtRand.reset(rand);
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}
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|
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return rand;
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}
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int32 irand(int32 min, int32 max)
|
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{
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ASSERT(max >= min);
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return int32(sfmtRand->IRandom(min, max));
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return int32(GetRng()->IRandom(min, max));
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||||
}
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uint32 urand(uint32 min, uint32 max)
|
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{
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ASSERT(max >= min);
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return sfmtRand->URandom(min, max);
|
||||
return GetRng()->URandom(min, max);
|
||||
}
|
||||
|
||||
float frand(float min, float max)
|
||||
{
|
||||
ASSERT(max >= min);
|
||||
return float(sfmtRand->Random() * (max - min) + min);
|
||||
return float(GetRng()->Random() * (max - min) + min);
|
||||
}
|
||||
|
||||
int32 rand32()
|
||||
{
|
||||
return int32(sfmtRand->BRandom());
|
||||
return int32(GetRng()->BRandom());
|
||||
}
|
||||
|
||||
double rand_norm(void)
|
||||
{
|
||||
return sfmtRand->Random();
|
||||
return GetRng()->Random();
|
||||
}
|
||||
|
||||
double rand_chance(void)
|
||||
{
|
||||
return sfmtRand->Random() * 100.0;
|
||||
return GetRng()->Random() * 100.0;
|
||||
}
|
||||
|
||||
Tokenizer::Tokenizer(const std::string &src, const char sep, uint32 vectorReserve)
|
||||
@@ -250,13 +262,6 @@ bool IsIPAddress(char const* ipaddress)
|
||||
return inet_addr(ipaddress) != INADDR_NONE;
|
||||
}
|
||||
|
||||
std::string GetAddressString(ACE_INET_Addr const& addr)
|
||||
{
|
||||
char buf[ACE_MAX_FULLY_QUALIFIED_NAME_LEN + 16];
|
||||
addr.addr_to_string(buf, ACE_MAX_FULLY_QUALIFIED_NAME_LEN + 16);
|
||||
return buf;
|
||||
}
|
||||
|
||||
bool IsIPAddrInNetwork(ACE_INET_Addr const& net, ACE_INET_Addr const& addr, ACE_INET_Addr const& subnetMask)
|
||||
{
|
||||
uint32 mask = subnetMask.get_ip_address();
|
||||
|
||||
@@ -351,9 +351,6 @@ bool IsIPAddress(char const* ipaddress);
|
||||
/// Checks if address belongs to the a network with specified submask
|
||||
bool IsIPAddrInNetwork(ACE_INET_Addr const& net, ACE_INET_Addr const& addr, ACE_INET_Addr const& subnetMask);
|
||||
|
||||
/// Transforms ACE_INET_Addr address into string format "dotted_ip:port"
|
||||
std::string GetAddressString(ACE_INET_Addr const& addr);
|
||||
|
||||
uint32 CreatePIDFile(const std::string& filename);
|
||||
|
||||
std::string ByteArrayToHexStr(uint8 const* bytes, uint32 length, bool reverse = false);
|
||||
|
||||
@@ -131,7 +131,7 @@ int kb_hit_return()
|
||||
#endif
|
||||
|
||||
/// %Thread start
|
||||
void CliRunnable::run()
|
||||
void CliThread()
|
||||
{
|
||||
///- Display the list of available CLI functions then beep
|
||||
//TC_LOG_INFO("server.worldserver", "");
|
||||
|
||||
@@ -23,12 +23,7 @@
|
||||
#ifndef __CLIRUNNABLE_H
|
||||
#define __CLIRUNNABLE_H
|
||||
|
||||
/// Command Line Interface handling thread
|
||||
class CliRunnable : public ACE_Based::Runnable
|
||||
{
|
||||
public:
|
||||
void run() override;
|
||||
};
|
||||
void CliThread();
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -20,6 +20,8 @@
|
||||
\ingroup Trinityd
|
||||
*/
|
||||
|
||||
#include <thread>
|
||||
|
||||
#include <ace/Sig_Handler.h>
|
||||
|
||||
#include "Common.h"
|
||||
@@ -78,51 +80,35 @@ class WorldServerSignalHandler : public Trinity::SignalHandler
|
||||
}
|
||||
};
|
||||
|
||||
class FreezeDetectorRunnable : public ACE_Based::Runnable
|
||||
void FreezeDetectorThread(uint32 delayTime)
|
||||
{
|
||||
private:
|
||||
uint32 _loops;
|
||||
uint32 _lastChange;
|
||||
uint32 _delaytime;
|
||||
public:
|
||||
FreezeDetectorRunnable()
|
||||
if (!delayTime)
|
||||
return;
|
||||
|
||||
TC_LOG_INFO("server.worldserver", "Starting up anti-freeze thread (%u seconds max stuck time)...", delayTime / 1000);
|
||||
uint32 loops = 0;
|
||||
uint32 lastChange = 0;
|
||||
|
||||
while (!World::IsStopped())
|
||||
{
|
||||
_loops = 0;
|
||||
_lastChange = 0;
|
||||
_delaytime = 0;
|
||||
}
|
||||
|
||||
void SetDelayTime(uint32 t) { _delaytime = t; }
|
||||
|
||||
void run() override
|
||||
{
|
||||
if (!_delaytime)
|
||||
return;
|
||||
|
||||
TC_LOG_INFO("server.worldserver", "Starting up anti-freeze thread (%u seconds max stuck time)...", _delaytime/1000);
|
||||
_loops = 0;
|
||||
_lastChange = 0;
|
||||
while (!World::IsStopped())
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(1000));
|
||||
uint32 curtime = getMSTime();
|
||||
// normal work
|
||||
uint32 worldLoopCounter = World::m_worldLoopCounter.value();
|
||||
if (loops != worldLoopCounter)
|
||||
{
|
||||
ACE_Based::Thread::Sleep(1000);
|
||||
uint32 curtime = getMSTime();
|
||||
// normal work
|
||||
uint32 worldLoopCounter = World::m_worldLoopCounter.value();
|
||||
if (_loops != worldLoopCounter)
|
||||
{
|
||||
_lastChange = curtime;
|
||||
_loops = worldLoopCounter;
|
||||
}
|
||||
// possible freeze
|
||||
else if (getMSTimeDiff(_lastChange, curtime) > _delaytime)
|
||||
{
|
||||
TC_LOG_ERROR("server.worldserver", "World Thread hangs, kicking out server!");
|
||||
ASSERT(false);
|
||||
}
|
||||
lastChange = curtime;
|
||||
loops = worldLoopCounter;
|
||||
}
|
||||
// possible freeze
|
||||
else if (getMSTimeDiff(lastChange, curtime) > delayTime)
|
||||
{
|
||||
TC_LOG_ERROR("server.worldserver", "World Thread hangs, kicking out server!");
|
||||
ASSERT(false);
|
||||
}
|
||||
TC_LOG_INFO("server.worldserver", "Anti-freeze thread exiting without problems.");
|
||||
}
|
||||
};
|
||||
TC_LOG_INFO("server.worldserver", "Anti-freeze thread exiting without problems.");
|
||||
}
|
||||
|
||||
/// Main function
|
||||
int Master::Run()
|
||||
@@ -182,10 +168,10 @@ int Master::Run()
|
||||
#endif
|
||||
|
||||
///- Launch WorldRunnable thread
|
||||
ACE_Based::Thread worldThread(new WorldRunnable);
|
||||
worldThread.setPriority(ACE_Based::Highest);
|
||||
|
||||
ACE_Based::Thread* cliThread = NULL;
|
||||
std::thread worldThread(WorldThread);
|
||||
|
||||
std::thread* cliThread = NULL;
|
||||
|
||||
#ifdef _WIN32
|
||||
if (sConfigMgr->GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
|
||||
@@ -194,10 +180,10 @@ int Master::Run()
|
||||
#endif
|
||||
{
|
||||
///- Launch CliRunnable thread
|
||||
cliThread = new ACE_Based::Thread(new CliRunnable);
|
||||
cliThread = new std::thread(CliThread);
|
||||
}
|
||||
|
||||
ACE_Based::Thread rarThread(new RARunnable);
|
||||
std::thread rarThread(RemoteAccessThread);
|
||||
|
||||
#if defined(_WIN32) || defined(__linux__)
|
||||
|
||||
@@ -268,22 +254,19 @@ int Master::Run()
|
||||
#endif
|
||||
|
||||
//Start soap serving thread
|
||||
ACE_Based::Thread* soapThread = NULL;
|
||||
std::thread* soapThread = nullptr;
|
||||
|
||||
if (sConfigMgr->GetBoolDefault("SOAP.Enabled", false))
|
||||
{
|
||||
TCSoapRunnable* runnable = new TCSoapRunnable();
|
||||
runnable->SetListenArguments(sConfigMgr->GetStringDefault("SOAP.IP", "127.0.0.1"), uint16(sConfigMgr->GetIntDefault("SOAP.Port", 7878)));
|
||||
soapThread = new ACE_Based::Thread(runnable);
|
||||
soapThread = new std::thread(TCSoapThread, sConfigMgr->GetStringDefault("SOAP.IP", "127.0.0.1"), uint16(sConfigMgr->GetIntDefault("SOAP.Port", 7878)));
|
||||
}
|
||||
|
||||
std::thread* freezeDetectorThread = nullptr;
|
||||
|
||||
///- Start up freeze catcher thread
|
||||
if (uint32 freezeDelay = sConfigMgr->GetIntDefault("MaxCoreStuckTime", 0))
|
||||
{
|
||||
FreezeDetectorRunnable* fdr = new FreezeDetectorRunnable();
|
||||
fdr->SetDelayTime(freezeDelay * 1000);
|
||||
ACE_Based::Thread freezeThread(fdr);
|
||||
freezeThread.setPriority(ACE_Based::Highest);
|
||||
freezeDetectorThread = new std::thread(FreezeDetectorThread, freezeDelay);
|
||||
}
|
||||
|
||||
///- Launch the world listener socket
|
||||
@@ -304,13 +287,12 @@ int Master::Run()
|
||||
|
||||
// when the main thread closes the singletons get unloaded
|
||||
// since worldrunnable uses them, it will crash if unloaded after master
|
||||
worldThread.wait();
|
||||
rarThread.wait();
|
||||
worldThread.join();
|
||||
//rarThread.join();
|
||||
|
||||
if (soapThread)
|
||||
if (soapThread != nullptr)
|
||||
{
|
||||
soapThread->wait();
|
||||
soapThread->destroy();
|
||||
soapThread->join();
|
||||
delete soapThread;
|
||||
}
|
||||
|
||||
@@ -324,7 +306,7 @@ int Master::Run()
|
||||
|
||||
TC_LOG_INFO("server.worldserver", "Halting process...");
|
||||
|
||||
if (cliThread)
|
||||
if (cliThread != nullptr)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
|
||||
@@ -363,17 +345,15 @@ int Master::Run()
|
||||
DWORD numb;
|
||||
WriteConsoleInput(hStdIn, b, 4, &numb);
|
||||
|
||||
cliThread->wait();
|
||||
|
||||
#else
|
||||
|
||||
cliThread->destroy();
|
||||
cliThread->join();
|
||||
|
||||
#endif
|
||||
|
||||
delete cliThread;
|
||||
}
|
||||
|
||||
delete freezeDetectorThread;
|
||||
|
||||
// for some unknown reason, unloading scripts here and not in worldrunnable
|
||||
// fixes a memory leak related to detaching threads from the module
|
||||
//UnloadScriptingModule();
|
||||
|
||||
@@ -33,29 +33,22 @@
|
||||
|
||||
#include "RASocket.h"
|
||||
|
||||
RARunnable::RARunnable()
|
||||
|
||||
void RemoteAccessThread()
|
||||
{
|
||||
ACE_Reactor_Impl* imp;
|
||||
ACE_Reactor_Impl* imp = nullptr;
|
||||
|
||||
#if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL)
|
||||
imp = new ACE_Dev_Poll_Reactor();
|
||||
imp->max_notify_iterations (128);
|
||||
imp->restart (1);
|
||||
imp->max_notify_iterations(128);
|
||||
imp->restart(1);
|
||||
#else
|
||||
imp = new ACE_TP_Reactor();
|
||||
imp->max_notify_iterations (128);
|
||||
imp->max_notify_iterations(128);
|
||||
#endif
|
||||
|
||||
m_Reactor = new ACE_Reactor (imp, 1);
|
||||
}
|
||||
ACE_Reactor* reactor = new ACE_Reactor(imp, 1);
|
||||
|
||||
RARunnable::~RARunnable()
|
||||
{
|
||||
delete m_Reactor;
|
||||
}
|
||||
|
||||
void RARunnable::run()
|
||||
{
|
||||
if (!sConfigMgr->GetBoolDefault("Ra.Enable", false))
|
||||
return;
|
||||
|
||||
@@ -65,7 +58,7 @@ void RARunnable::run()
|
||||
std::string stringIp = sConfigMgr->GetStringDefault("Ra.IP", "0.0.0.0");
|
||||
ACE_INET_Addr listenAddress(raPort, stringIp.c_str());
|
||||
|
||||
if (acceptor.open(listenAddress, m_Reactor) == -1)
|
||||
if (acceptor.open(listenAddress, reactor) == -1)
|
||||
{
|
||||
TC_LOG_ERROR("server.worldserver", "Trinity RA can not bind to port %d on %s", raPort, stringIp.c_str());
|
||||
return;
|
||||
@@ -76,9 +69,12 @@ void RARunnable::run()
|
||||
while (!World::IsStopped())
|
||||
{
|
||||
ACE_Time_Value interval(0, 100000);
|
||||
if (m_Reactor->run_reactor_event_loop(interval) == -1)
|
||||
if (reactor->run_reactor_event_loop(interval) == -1)
|
||||
break;
|
||||
}
|
||||
|
||||
delete imp;
|
||||
delete reactor;
|
||||
|
||||
TC_LOG_DEBUG("server.worldserver", "Trinity RA thread exiting");
|
||||
}
|
||||
|
||||
@@ -22,21 +22,7 @@
|
||||
#ifndef _TRINITY_RARUNNABLE_H_
|
||||
#define _TRINITY_RARUNNABLE_H_
|
||||
|
||||
#include "Common.h"
|
||||
|
||||
#include <ace/Reactor.h>
|
||||
|
||||
class RARunnable : public ACE_Based::Runnable
|
||||
{
|
||||
public:
|
||||
RARunnable();
|
||||
virtual ~RARunnable();
|
||||
void run() override;
|
||||
|
||||
private:
|
||||
ACE_Reactor* m_Reactor;
|
||||
|
||||
};
|
||||
void RemoteAccessThread();
|
||||
|
||||
#endif /* _TRINITY_RARUNNABLE_H_ */
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
#include "AccountMgr.h"
|
||||
#include "Log.h"
|
||||
|
||||
void TCSoapRunnable::run()
|
||||
void TCSoapThread(const std::string& host, uint16 port)
|
||||
{
|
||||
struct soap soap;
|
||||
soap_init(&soap);
|
||||
@@ -33,13 +33,13 @@ void TCSoapRunnable::run()
|
||||
soap.accept_timeout = 3;
|
||||
soap.recv_timeout = 5;
|
||||
soap.send_timeout = 5;
|
||||
if (!soap_valid_socket(soap_bind(&soap, _host.c_str(), _port, 100)))
|
||||
if (!soap_valid_socket(soap_bind(&soap, host.c_str(), port, 100)))
|
||||
{
|
||||
TC_LOG_ERROR("network.soap", "Couldn't bind to %s:%d", _host.c_str(), _port);
|
||||
TC_LOG_ERROR("network.soap", "Couldn't bind to %s:%d", host.c_str(), port);
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
TC_LOG_INFO("network.soap", "Bound to http://%s:%d", _host.c_str(), _port);
|
||||
TC_LOG_INFO("network.soap", "Bound to http://%s:%d", host.c_str(), port);
|
||||
|
||||
while (!World::IsStopped())
|
||||
{
|
||||
@@ -57,7 +57,7 @@ void TCSoapRunnable::run()
|
||||
soap_done(&soap);
|
||||
}
|
||||
|
||||
void TCSoapRunnable::process_message(ACE_Message_Block* mb)
|
||||
void process_message(ACE_Message_Block* mb)
|
||||
{
|
||||
ACE_TRACE (ACE_TEXT ("SOAPWorkingThread::process_message"));
|
||||
|
||||
|
||||
@@ -22,27 +22,9 @@
|
||||
|
||||
#include <ace/Semaphore.h>
|
||||
#include <ace/Task.h>
|
||||
#include <Threading.h>
|
||||
|
||||
class TCSoapRunnable : public ACE_Based::Runnable
|
||||
{
|
||||
public:
|
||||
TCSoapRunnable() : _port(0) { }
|
||||
|
||||
void run() override;
|
||||
|
||||
void SetListenArguments(const std::string& host, uint16 port)
|
||||
{
|
||||
_host = host;
|
||||
_port = port;
|
||||
}
|
||||
|
||||
private:
|
||||
void process_message(ACE_Message_Block* mb);
|
||||
|
||||
std::string _host;
|
||||
uint16 _port;
|
||||
};
|
||||
void process_message(ACE_Message_Block* mb);
|
||||
void TCSoapThread(const std::string& host, uint16 port);
|
||||
|
||||
class SOAPCommand
|
||||
{
|
||||
|
||||
@@ -20,6 +20,8 @@
|
||||
\ingroup Trinityd
|
||||
*/
|
||||
|
||||
#include <thread>
|
||||
|
||||
#include "Common.h"
|
||||
#include "ObjectAccessor.h"
|
||||
#include "World.h"
|
||||
@@ -40,7 +42,7 @@ extern int m_ServiceStatus;
|
||||
#endif
|
||||
|
||||
/// Heartbeat for the World
|
||||
void WorldRunnable::run()
|
||||
void WorldThread()
|
||||
{
|
||||
uint32 realCurrTime = 0;
|
||||
uint32 realPrevTime = getMSTime();
|
||||
@@ -67,7 +69,8 @@ void WorldRunnable::run()
|
||||
if (diff <= WORLD_SLEEP_CONST+prevSleepTime)
|
||||
{
|
||||
prevSleepTime = WORLD_SLEEP_CONST+prevSleepTime-diff;
|
||||
ACE_Based::Thread::Sleep(prevSleepTime);
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(prevSleepTime));
|
||||
}
|
||||
else
|
||||
prevSleepTime = 0;
|
||||
|
||||
@@ -23,12 +23,7 @@
|
||||
#ifndef __WORLDRUNNABLE_H
|
||||
#define __WORLDRUNNABLE_H
|
||||
|
||||
/// Heartbeat thread for the World
|
||||
class WorldRunnable : public ACE_Based::Runnable
|
||||
{
|
||||
public:
|
||||
void run() override;
|
||||
};
|
||||
void WorldThread();
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user