Core/Commands: Fix some codestyle for a312cd4ba1

This commit is contained in:
Vincent-Michael
2012-06-21 18:49:26 +02:00
parent c22988e14f
commit 3368e888a1
2 changed files with 252 additions and 240 deletions
+74 -76
View File
@@ -48,7 +48,7 @@ public:
{ "customize", SEC_GAMEMASTER, true, &HandleCharacterCustomizeCommand, "", NULL },
{ "changefaction", SEC_GAMEMASTER, true, &HandleCharacterChangeFactionCommand, "", NULL },
{ "changerace", SEC_GAMEMASTER, true, &HandleCharacterChangeRaceCommand, "", NULL },
{ "deleted", SEC_GAMEMASTER, true, NULL, "", characterDeletedCommandTable},
{ "deleted", SEC_GAMEMASTER, true, NULL, "", characterDeletedCommandTable},
{ "erase", SEC_CONSOLE, true, &HandleCharacterEraseCommand, "", NULL },
{ "level", SEC_ADMINISTRATOR, true, &HandleCharacterLevelCommand, "", NULL },
{ "rename", SEC_GAMEMASTER, true, &HandleCharacterRenameCommand, "", NULL },
@@ -59,17 +59,16 @@ public:
static ChatCommand commandTable[] =
{
{ "character", SEC_GAMEMASTER, true, NULL, "", characterCommandTable},
{ NULL, 0, false, NULL, "", NULL }
};
{ "character", SEC_GAMEMASTER, true, NULL, "", characterCommandTable},
{ NULL, 0, false, NULL, "", NULL }
};
return commandTable;
}
// Stores informations about a deleted character
struct DeletedInfo
{
uint32 lowguid; ///< the low GUID from the character
uint32 lowGuid; ///< the low GUID from the character
std::string name; ///< the character name
uint32 accountId; ///< the account id
std::string accountName; ///< the account name
@@ -95,9 +94,7 @@ public:
if (isNumeric(searchString.c_str()))
{
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_DEL_INFO_BY_GUID);
stmt->setUInt32(0, uint32(atoi(searchString.c_str())));
result = CharacterDatabase.Query(stmt);
}
// search by name
@@ -105,42 +102,38 @@ public:
{
if (!normalizePlayerName(searchString))
return false;
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_DEL_INFO_BY_NAME);
stmt->setString(0, searchString);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_DEL_INFO_BY_NAME);
stmt->setString(0, searchString);
result = CharacterDatabase.Query(stmt);
}
}
else
{
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_DEL_INFO);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_DEL_INFO);
result = CharacterDatabase.Query(stmt);
}
if (result)
{
do
{
Field* fields = result->Fetch();
DeletedInfo info;
info.lowguid = fields[0].GetUInt32();
info.lowGuid = fields[0].GetUInt32();
info.name = fields[1].GetString();
info.accountId = fields[2].GetUInt32();
// account name will be empty for not existed account
AccountMgr::GetName(info.accountId, info.accountName);
info.deleteDate = time_t(fields[3].GetUInt32());
info.deleteDate = time_t(fields[3].GetUInt32());
foundList.push_back(info);
} while (result->NextRow());
}
while (result->NextRow());
}
return true;
}
@@ -162,21 +155,21 @@ public:
handler->SendSysMessage(LANG_CHARACTER_DELETED_LIST_HEADER);
handler->SendSysMessage(LANG_CHARACTER_DELETED_LIST_BAR);
}
for (DeletedInfoList::const_iterator itr = foundList.begin(); itr != foundList.end(); ++itr)
{
std::string dateStr = TimeToTimestampStr(itr->deleteDate);
if (!handler->GetSession())
handler->PSendSysMessage(LANG_CHARACTER_DELETED_LIST_LINE_CONSOLE,
itr->lowguid, itr->name.c_str(), itr->accountName.empty() ? "<Not existed>" : itr->accountName.c_str(),
itr->lowGuid, itr->name.c_str(), itr->accountName.empty() ? "<Not existed>" : itr->accountName.c_str(),
itr->accountId, dateStr.c_str());
else
handler->PSendSysMessage(LANG_CHARACTER_DELETED_LIST_LINE_CHAT,
itr->lowguid, itr->name.c_str(), itr->accountName.empty() ? "<Not existed>" : itr->accountName.c_str(),
itr->lowGuid, itr->name.c_str(), itr->accountName.empty() ? "<Not existed>" : itr->accountName.c_str(),
itr->accountId, dateStr.c_str());
}
if (!handler->GetSession())
handler->SendSysMessage(LANG_CHARACTER_DELETED_LIST_BAR);
}
@@ -195,36 +188,34 @@ public:
{
if (delInfo.accountName.empty()) // account not exist
{
handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_ACCOUNT, delInfo.name.c_str(), delInfo.lowguid, delInfo.accountId);
handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_ACCOUNT, delInfo.name.c_str(), delInfo.lowGuid, delInfo.accountId);
return;
}
// check character count
uint32 charcount = AccountMgr::GetCharactersCount(delInfo.accountId);
if (charcount >= 10)
{
handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_FULL, delInfo.name.c_str(), delInfo.lowguid, delInfo.accountId);
handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_FULL, delInfo.name.c_str(), delInfo.lowGuid, delInfo.accountId);
return;
}
if (sObjectMgr->GetPlayerGUIDByName(delInfo.name))
{
handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_NAME, delInfo.name.c_str(), delInfo.lowguid, delInfo.accountId);
handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_NAME, delInfo.name.c_str(), delInfo.lowGuid, delInfo.accountId);
return;
}
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UDP_RESTORE_DELETE_INFO);
stmt->setString(0, delInfo.name);
stmt->setUInt32(1, delInfo.accountId);
stmt->setUInt32(2, delInfo.lowguid);
stmt->setUInt32(2, delInfo.lowGuid);
CharacterDatabase.Execute(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_NAME_DATA);
stmt->setUInt32(0, delInfo.lowguid);
stmt->setUInt32(0, delInfo.lowGuid);
if (PreparedQueryResult result = CharacterDatabase.Query(stmt))
sWorld->AddCharacterNameData(delInfo.lowguid, delInfo.name, (*result)[2].GetUInt8(), (*result)[0].GetUInt8(), (*result)[1].GetUInt8());
sWorld->AddCharacterNameData(delInfo.lowGuid, delInfo.name, (*result)[2].GetUInt8(), (*result)[0].GetUInt8(), (*result)[1].GetUInt8());
}
static bool HandleCharacterTitlesCommand(ChatHandler* handler, char const* args)
@@ -265,6 +256,7 @@ public:
handler->PSendSysMessage(LANG_TITLE_LIST_CONSOLE, id, titleInfo->bit_index, name.c_str(), localeNames[loc], knownStr, activeStr);
}
}
return true;
}
@@ -294,11 +286,13 @@ public:
std::string oldNameLink = handler->playerLink(targetName);
handler->PSendSysMessage(LANG_RENAME_PLAYER_GUID, oldNameLink.c_str(), GUID_LOPART(targetGuid));
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
stmt->setUInt16(0, uint16(AT_LOGIN_RENAME));
stmt->setUInt32(1, GUID_LOPART(targetGuid));
CharacterDatabase.Execute(stmt);
}
return true;
}
@@ -318,12 +312,12 @@ public:
}
Player* target;
uint64 target_guid;
std::string target_name;
if (!handler->extractPlayerTarget(nameStr, &target, &target_guid, &target_name))
return false;
uint64 targetGuid;
std::string targetName;
if (!handler->extractPlayerTarget(nameStr, &target, &targetGuid, &targetName))
return false;
int32 oldlevel = target ? target->getLevel() : Player::GetLevelFromDB(target_guid);
int32 oldlevel = target ? target->getLevel() : Player::GetLevelFromDB(targetGuid);
int32 newlevel = levelStr ? atoi(levelStr) : oldlevel;
if (newlevel < 1)
@@ -332,10 +326,10 @@ public:
if (newlevel > STRONG_MAX_LEVEL) // hardcoded maximum level
newlevel = STRONG_MAX_LEVEL;
handler->HandleCharacterLevel(target, target_guid, oldlevel, newlevel);
handler->HandleCharacterLevel(target, targetGuid, oldlevel, newlevel);
if (!handler->GetSession() || handler->GetSession()->GetPlayer() != target) // including player == NULL
{
std::string nameLink = handler->playerLink(target_name);
std::string nameLink = handler->playerLink(targetName);
handler->PSendSysMessage(LANG_YOU_CHANGE_LVL, nameLink.c_str(), newlevel);
}
@@ -438,7 +432,7 @@ public:
FactionStateList const& targetFSL = target->GetReputationMgr().GetStateList();
for (FactionStateList::const_iterator itr = targetFSL.begin(); itr != targetFSL.end(); ++itr)
{
const FactionState& faction = itr->second;
FactionState const& faction = itr->second;
FactionEntry const* factionEntry = sFactionStore.LookupEntry(faction.ID);
char const* factionName = factionEntry ? factionEntry->name[loc] : "#Not found#";
ReputationRank rank = target->GetReputationMgr().GetRank(factionEntry);
@@ -463,9 +457,10 @@ public:
ss << handler->GetTrinityString(LANG_FACTION_INVISIBLE_FORCED);
if (faction.Flags & FACTION_FLAG_INACTIVE)
ss << handler->GetTrinityString(LANG_FACTION_INACTIVE);
handler->SendSysMessage(ss.str().c_str());
}
return true;
}
@@ -493,6 +488,7 @@ public:
}
HandleCharacterDeletedListHelper(foundList, handler);
return true;
}
@@ -593,7 +589,7 @@ public:
// Call the appropriate function to delete them (current account for deleted characters is 0)
for (DeletedInfoList::const_iterator itr = foundList.begin(); itr != foundList.end(); ++itr)
Player::DeleteFromDB(itr->lowguid, 0, false, true);
Player::DeleteFromDB(itr->lowGuid, 0, false, true);
return true;
}
@@ -609,17 +605,17 @@ public:
*
* @param args the search string which either contains a player GUID or a part fo the character-name
*/
static bool HandleCharacterDeletedOldCommand(ChatHandler* handler, char const* args)
static bool HandleCharacterDeletedOldCommand(ChatHandler* /*handler*/, char const* args)
{
int32 keepDays = sWorld->getIntConfig(CONFIG_CHARDELETE_KEEP_DAYS);
char* px = strtok((char*)args, " ");
if (px)
char* daysStr = strtok((char*)args, " ");
if (daysStr)
{
if (!isNumeric(px))
if (!isNumeric(daysStr))
return false;
keepDays = atoi(px);
keepDays = atoi(daysStr);
if (keepDays < 0)
return false;
}
@@ -627,7 +623,8 @@ public:
else if (keepDays <= 0)
return false;
Player::DeleteOldCharacters((uint32)keepDays);
Player::DeleteOldCharacters(uint32(keepDays));
return true;
}
@@ -636,41 +633,42 @@ public:
if (!*args)
return false;
char *character_name_str = strtok((char*)args, " ");
if (!character_name_str)
char* characterName_str = strtok((char*)args, " ");
if (!characterName_str)
return false;
std::string character_name = character_name_str;
if (!normalizePlayerName(character_name))
std::string characterName = characterName_str;
if (!normalizePlayerName(characterName))
return false;
uint64 character_guid;
uint32 account_id;
uint64 characterGuid;
uint32 accountId;
Player* player = sObjectAccessor->FindPlayerByName(character_name.c_str());
Player* player = sObjectAccessor->FindPlayerByName(characterName.c_str());
if (player)
{
character_guid = player->GetGUID();
account_id = player->GetSession()->GetAccountId();
characterGuid = player->GetGUID();
accountId = player->GetSession()->GetAccountId();
player->GetSession()->KickPlayer();
}
else
{
character_guid = sObjectMgr->GetPlayerGUIDByName(character_name);
if (!character_guid)
characterGuid = sObjectMgr->GetPlayerGUIDByName(characterName);
if (!characterGuid)
{
handler->PSendSysMessage(LANG_NO_PLAYER, character_name.c_str());
handler->PSendSysMessage(LANG_NO_PLAYER, characterName.c_str());
handler->SetSentErrorMessage(true);
return false;
}
account_id = sObjectMgr->GetPlayerAccountIdByGUID(character_guid);
accountId = sObjectMgr->GetPlayerAccountIdByGUID(characterGuid);
}
std::string account_name;
AccountMgr::GetName (account_id, account_name);
std::string accountName;
AccountMgr::GetName(accountId, accountName);
Player::DeleteFromDB(characterGuid, accountId, true, true);
handler->PSendSysMessage(LANG_CHARACTER_DELETED, characterName.c_str(), GUID_LOPART(characterGuid), accountName.c_str(), accountId);
Player::DeleteFromDB(character_guid, account_id, true, true);
handler->PSendSysMessage(LANG_CHARACTER_DELETED, character_name.c_str(), GUID_LOPART(character_guid), account_name.c_str(), account_id);
return true;
}
};
@@ -678,4 +676,4 @@ public:
void AddSC_character_commandscript()
{
new character_commandscript();
}
}
+178 -164
View File
@@ -37,83 +37,83 @@ public:
{
static ChatCommand serverIdleRestartCommandTable[] =
{
{ "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "", NULL },
{ "" , SEC_ADMINISTRATOR, true, &HandleServerIdleRestartCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
{ "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "", NULL },
{ "" , SEC_ADMINISTRATOR, true, &HandleServerIdleRestartCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand serverIdleShutdownCommandTable[] =
{
{ "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "", NULL },
{ "" , SEC_ADMINISTRATOR, true, &HandleServerIdleShutDownCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
{ "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "", NULL },
{ "" , SEC_ADMINISTRATOR, true, &HandleServerIdleShutDownCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand serverRestartCommandTable[] =
{
{ "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "", NULL },
{ "" , SEC_ADMINISTRATOR, true, &HandleServerRestartCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
{ "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "", NULL },
{ "" , SEC_ADMINISTRATOR, true, &HandleServerRestartCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand serverShutdownCommandTable[] =
{
{ "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "", NULL },
{ "" , SEC_ADMINISTRATOR, true, &HandleServerShutDownCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
{
{ "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "", NULL },
{ "" , SEC_ADMINISTRATOR, true, &HandleServerShutDownCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand serverSetCommandTable[] =
{
{ "difftime", SEC_CONSOLE, true, &HandleServerSetDiffTimeCommand, "", NULL },
{ "loglevel", SEC_CONSOLE, true, &HandleServerSetLogLevelCommand, "", NULL },
{ "logfilelevel", SEC_CONSOLE, true, &HandleServerSetLogFileLevelCommand, "", NULL },
{ "motd", SEC_ADMINISTRATOR, true, &HandleServerSetMotdCommand, "", NULL },
{ "closed", SEC_ADMINISTRATOR, true, &HandleServerSetClosedCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
{ "difftime", SEC_CONSOLE, true, &HandleServerSetDiffTimeCommand, "", NULL },
{ "loglevel", SEC_CONSOLE, true, &HandleServerSetLogLevelCommand, "", NULL },
{ "logfilelevel", SEC_CONSOLE, true, &HandleServerSetLogFileLevelCommand, "", NULL },
{ "motd", SEC_ADMINISTRATOR, true, &HandleServerSetMotdCommand, "", NULL },
{ "closed", SEC_ADMINISTRATOR, true, &HandleServerSetClosedCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand serverCommandTable[] =
{
{ "corpses", SEC_GAMEMASTER, true, &HandleServerCorpsesCommand, "", NULL },
{ "exit", SEC_CONSOLE, true, &HandleServerExitCommand, "", NULL },
{ "idlerestart", SEC_ADMINISTRATOR, true, NULL, "", serverIdleRestartCommandTable },
{ "idleshutdown", SEC_ADMINISTRATOR, true, NULL, "", serverIdleShutdownCommandTable },
{ "info", SEC_PLAYER, true, &HandleServerInfoCommand, "", NULL },
{ "motd", SEC_PLAYER, true, &HandleServerMotdCommand, "", NULL },
{ "plimit", SEC_ADMINISTRATOR, true, &HandleServerPLimitCommand, "", NULL },
{ "restart", SEC_ADMINISTRATOR, true, NULL, "", serverRestartCommandTable },
{ "shutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
{ "set", SEC_ADMINISTRATOR, true, NULL, "", serverSetCommandTable },
{ "togglequerylog", SEC_CONSOLE, true, &HandleServerToggleQueryLogging, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
{ "corpses", SEC_GAMEMASTER, true, &HandleServerCorpsesCommand, "", NULL },
{ "exit", SEC_CONSOLE, true, &HandleServerExitCommand, "", NULL },
{ "idlerestart", SEC_ADMINISTRATOR, true, NULL, "", serverIdleRestartCommandTable },
{ "idleshutdown", SEC_ADMINISTRATOR, true, NULL, "", serverIdleShutdownCommandTable },
{ "info", SEC_PLAYER, true, &HandleServerInfoCommand, "", NULL },
{ "motd", SEC_PLAYER, true, &HandleServerMotdCommand, "", NULL },
{ "plimit", SEC_ADMINISTRATOR, true, &HandleServerPLimitCommand, "", NULL },
{ "restart", SEC_ADMINISTRATOR, true, NULL, "", serverRestartCommandTable },
{ "shutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
{ "set", SEC_ADMINISTRATOR, true, NULL, "", serverSetCommandTable },
{ "togglequerylog", SEC_CONSOLE, true, &HandleServerToggleQueryLogging, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
{ "server", SEC_ADMINISTRATOR, true, NULL, "", serverCommandTable },
{ NULL, 0, false, NULL, "", NULL }
{ "server", SEC_ADMINISTRATOR, true, NULL, "", serverCommandTable },
{ NULL, 0, false, NULL, "", NULL }
};
return commandTable;
}
// Triggering corpses expire check in world
static bool HandleServerCorpsesCommand(ChatHandler* handler, char const* args)
static bool HandleServerCorpsesCommand(ChatHandler* /*handler*/, char const* /*args*/)
{
sObjectAccessor->RemoveOldCorpses();
return true;
}
static bool HandleServerInfoCommand(ChatHandler* handler, char const* args)
static bool HandleServerInfoCommand(ChatHandler* handler, char const* /*args*/)
{
uint32 playersNum = sWorld->GetPlayerCount();
uint32 maxPlayersNum = sWorld->GetMaxPlayerCount();
uint32 activeClientsNum = sWorld->GetActiveSessionCount();
uint32 queuedClientsNum = sWorld->GetQueuedSessionCount();
uint32 maxActiveClientsNum = sWorld->GetMaxActiveSessionCount();
uint32 maxQueuedClientsNum = sWorld->GetMaxQueuedSessionCount();
std::string uptime = secsToTimeString(sWorld->GetUptime());
uint32 updateTime = sWorld->GetUpdateTime();
uint32 playersNum = sWorld->GetPlayerCount();
uint32 maxPlayersNum = sWorld->GetMaxPlayerCount();
uint32 activeClientsNum = sWorld->GetActiveSessionCount();
uint32 queuedClientsNum = sWorld->GetQueuedSessionCount();
uint32 maxActiveClientsNum = sWorld->GetMaxActiveSessionCount();
uint32 maxQueuedClientsNum = sWorld->GetMaxQueuedSessionCount();
std::string uptime = secsToTimeString(sWorld->GetUptime());
uint32 updateTime = sWorld->GetUpdateTime();
handler->SendSysMessage(_FULLVERSION);
handler->PSendSysMessage(LANG_CONNECTED_PLAYERS, playersNum, maxPlayersNum);
@@ -127,7 +127,7 @@ public:
return true;
}
// Display the 'Message of the day' for the realm
static bool HandleServerMotdCommand(ChatHandler* handler, char const* args)
static bool HandleServerMotdCommand(ChatHandler* handler, char const* /*args*/)
{
handler->PSendSysMessage(LANG_MOTD_CURRENT, sWorld->GetMotd());
return true;
@@ -137,199 +137,212 @@ public:
{
if (*args)
{
char* param = strtok((char*)args, " ");
if (!param)
char* paramStr = strtok((char*)args, " ");
if (!paramStr)
return false;
int l = strlen(param);
int32 limit = strlen(paramStr);
if (strncmp(param, "player", l) == 0)
if (strncmp(paramStr, "player", limit) == 0)
sWorld->SetPlayerSecurityLimit(SEC_PLAYER);
else if (strncmp(param, "moderator", l) == 0)
else if (strncmp(paramStr, "moderator", limit) == 0)
sWorld->SetPlayerSecurityLimit(SEC_MODERATOR);
else if (strncmp(param, "gamemaster", l) == 0)
else if (strncmp(paramStr, "gamemaster", limit) == 0)
sWorld->SetPlayerSecurityLimit(SEC_GAMEMASTER);
else if (strncmp(param, "administrator", l) == 0)
else if (strncmp(paramStr, "administrator", limit) == 0)
sWorld->SetPlayerSecurityLimit(SEC_ADMINISTRATOR);
else if (strncmp(param, "reset", l) == 0)
else if (strncmp(paramStr, "reset", limit) == 0)
{
sWorld->SetPlayerAmountLimit(ConfigMgr::GetIntDefault("PlayerLimit", 100));
sWorld->LoadDBAllowedSecurityLevel();
}
else
{
int val = atoi(param);
if (val < 0)
sWorld->SetPlayerSecurityLimit(AccountTypes(uint32(-val)));
int32 value = atoi(paramStr);
if (value < 0)
sWorld->SetPlayerSecurityLimit(AccountTypes(-value));
else
sWorld->SetPlayerAmountLimit(uint32(val));
}
sWorld->SetPlayerAmountLimit(uint32(value));
}
}
uint32 pLimit = sWorld->GetPlayerAmountLimit();
uint32 playerAmountLimit = sWorld->GetPlayerAmountLimit();
AccountTypes allowedAccountType = sWorld->GetPlayerSecurityLimit();
char const* secName = "";
switch (allowedAccountType)
{
case SEC_PLAYER: secName = "Player"; break;
case SEC_MODERATOR: secName = "Moderator"; break;
case SEC_GAMEMASTER: secName = "Gamemaster"; break;
case SEC_ADMINISTRATOR: secName = "Administrator"; break;
default: secName = "<unknown>"; break;
case SEC_PLAYER:
secName = "Player";
break;
case SEC_MODERATOR:
secName = "Moderator";
break;
case SEC_GAMEMASTER:
secName = "Gamemaster";
break;
case SEC_ADMINISTRATOR:
secName = "Administrator";
break;
default:
secName = "<unknown>";
break;
}
handler->PSendSysMessage("Player limits: amount %u, min. security level %s.", pLimit, secName);
handler->PSendSysMessage("Player limits: amount %u, min. security level %s.", playerAmountLimit, secName);
return true;
}
static bool HandleServerShutDownCancelCommand(ChatHandler* handler, char const* args)
static bool HandleServerShutDownCancelCommand(ChatHandler* /*handler*/, char const* /*args*/)
{
sWorld->ShutdownCancel();
return true;
}
static bool HandleServerShutDownCommand(ChatHandler* handler, char const* args)
static bool HandleServerShutDownCommand(ChatHandler* /*handler*/, char const* args)
{
if (!*args)
return false;
return false;
char* time_str = strtok ((char*) args, " ");
char* exitcode_str = strtok (NULL, "");
char* timeStr = strtok((char*) args, " ");
char* exitCodeStr = strtok(NULL, "");
int32 time = atoi (time_str);
int32 time = atoi(timeStr);
// Prevent interpret wrong arg value as 0 secs shutdown time
if ((time == 0 && (time_str[0] != '0' || time_str[1] != '\0')) || time < 0)
return false;
if ((time == 0 && (timeStr[0] != '0' || timeStr[1] != '\0')) || time < 0)
return false;
if (exitcode_str)
if (exitCodeStr)
{
int32 exitcode = atoi(exitcode_str);
int32 exitCode = atoi(exitCodeStr);
// Handle atoi() errors
if (exitcode == 0 && (exitcode_str[0] != '0' || exitcode_str[1] != '\0'))
return false;
// Handle atoi() errors
if (exitCode == 0 && (exitCodeStr[0] != '0' || exitCodeStr[1] != '\0'))
return false;
// Exit code should be in range of 0-125, 126-255 is used
// in many shells for their own return codes and code > 255
// is not supported in many others
if (exitcode < 0 || exitcode > 125)
return false;
// Exit code should be in range of 0-125, 126-255 is used
// in many shells for their own return codes and code > 255
// is not supported in many others
if (exitCode < 0 || exitCode > 125)
return false;
sWorld->ShutdownServ(time, 0, exitcode);
sWorld->ShutdownServ(time, 0, exitCode);
}
else
sWorld->ShutdownServ(time, 0, SHUTDOWN_EXIT_CODE);
sWorld->ShutdownServ(time, 0, SHUTDOWN_EXIT_CODE);
return true;
}
static bool HandleServerRestartCommand(ChatHandler* handler, char const* args)
static bool HandleServerRestartCommand(ChatHandler* /*handler*/, char const* args)
{
if (!*args)
return false;
char* time_str = strtok ((char*) args, " ");
char* exitcode_str = strtok (NULL, "");
char* timeStr = strtok((char*) args, " ");
char* exitCodeStr = strtok(NULL, "");
int32 time = atoi (time_str);
int32 time = atoi(timeStr);
// Prevent interpret wrong arg value as 0 secs shutdown time
if ((time == 0 && (time_str[0] != '0' || time_str[1] != '\0')) || time < 0)
if ((time == 0 && (timeStr[0] != '0' || timeStr[1] != '\0')) || time < 0)
return false;
if (exitcode_str)
if (exitCodeStr)
{
int32 exitcode = atoi (exitcode_str);
int32 exitCode = atoi(exitCodeStr);
// Handle atoi() errors
if (exitcode == 0 && (exitcode_str[0] != '0' || exitcode_str[1] != '\0'))
return false;
// Handle atoi() errors
if (exitCode == 0 && (exitCodeStr[0] != '0' || exitCodeStr[1] != '\0'))
return false;
// Exit code should be in range of 0-125, 126-255 is used
// in many shells for their own return codes and code > 255
// is not supported in many others
if (exitcode < 0 || exitcode > 125)
return false;
// Exit code should be in range of 0-125, 126-255 is used
// in many shells for their own return codes and code > 255
// is not supported in many others
if (exitCode < 0 || exitCode > 125)
return false;
sWorld->ShutdownServ(time, SHUTDOWN_MASK_RESTART, exitcode);
sWorld->ShutdownServ(time, SHUTDOWN_MASK_RESTART, exitCode);
}
else
sWorld->ShutdownServ(time, SHUTDOWN_MASK_RESTART, RESTART_EXIT_CODE);
sWorld->ShutdownServ(time, SHUTDOWN_MASK_RESTART, RESTART_EXIT_CODE);
return true;
}
static bool HandleServerIdleRestartCommand(ChatHandler* handler, char const* args)
static bool HandleServerIdleRestartCommand(ChatHandler* /*handler*/, char const* args)
{
if (!*args)
return false;
char* time_str = strtok ((char*) args, " ");
char* exitcode_str = strtok (NULL, "");
char* timeStr = strtok((char*) args, " ");
char* exitCodeStr = strtok(NULL, "");
int32 time = atoi (time_str);
int32 time = atoi(timeStr);
// Prevent interpret wrong arg value as 0 secs shutdown time
if ((time == 0 && (time_str[0] != '0' || time_str[1] != '\0')) || time < 0)
if ((time == 0 && (timeStr[0] != '0' || timeStr[1] != '\0')) || time < 0)
return false;
if (exitcode_str)
if (exitCodeStr)
{
int32 exitcode = atoi (exitcode_str);
int32 exitCode = atoi(exitCodeStr);
// Handle atoi() errors
if (exitcode == 0 && (exitcode_str[0] != '0' || exitcode_str[1] != '\0'))
return false;
// Handle atoi() errors
if (exitCode == 0 && (exitCodeStr[0] != '0' || exitCodeStr[1] != '\0'))
return false;
// Exit code should be in range of 0-125, 126-255 is used
// in many shells for their own return codes and code > 255
// is not supported in many others
if (exitcode < 0 || exitcode > 125)
return false;
// Exit code should be in range of 0-125, 126-255 is used
// in many shells for their own return codes and code > 255
// is not supported in many others
if (exitCode < 0 || exitCode > 125)
return false;
sWorld->ShutdownServ(time, SHUTDOWN_MASK_RESTART|SHUTDOWN_MASK_IDLE, exitcode);
sWorld->ShutdownServ(time, SHUTDOWN_MASK_RESTART | SHUTDOWN_MASK_IDLE, exitCode);
}
else
sWorld->ShutdownServ(time, SHUTDOWN_MASK_RESTART|SHUTDOWN_MASK_IDLE, RESTART_EXIT_CODE);
return true;
sWorld->ShutdownServ(time, SHUTDOWN_MASK_RESTART | SHUTDOWN_MASK_IDLE, RESTART_EXIT_CODE);
return true;
}
static bool HandleServerIdleShutDownCommand(ChatHandler* handler, char const* args)
static bool HandleServerIdleShutDownCommand(ChatHandler* /*handler*/, char const* args)
{
if (!*args)
return false;
char* time_str = strtok ((char*) args, " ");
char* exitcode_str = strtok (NULL, "");
char* timeStr = strtok((char*) args, " ");
char* exitCodeStr = strtok(NULL, "");
int32 time = atoi (time_str);
int32 time = atoi(timeStr);
// Prevent interpret wrong arg value as 0 secs shutdown time
if ((time == 0 && (time_str[0] != '0' || time_str[1] != '\0')) || time < 0)
if ((time == 0 && (timeStr[0] != '0' || timeStr[1] != '\0')) || time < 0)
return false;
if (exitcode_str)
if (exitCodeStr)
{
int32 exitcode = atoi (exitcode_str);
int32 exitCode = atoi(exitCodeStr);
// Handle atoi() errors
if (exitcode == 0 && (exitcode_str[0] != '0' || exitcode_str[1] != '\0'))
return false;
// Handle atoi() errors
if (exitCode == 0 && (exitCodeStr[0] != '0' || exitCodeStr[1] != '\0'))
return false;
// Exit code should be in range of 0-125, 126-255 is used
// in many shells for their own return codes and code > 255
// is not supported in many others
if (exitcode < 0 || exitcode > 125)
return false;
// Exit code should be in range of 0-125, 126-255 is used
// in many shells for their own return codes and code > 255
// is not supported in many others
if (exitCode < 0 || exitCode > 125)
return false;
sWorld->ShutdownServ(time, SHUTDOWN_MASK_IDLE, exitcode);
sWorld->ShutdownServ(time, SHUTDOWN_MASK_IDLE, exitCode);
}
else
sWorld->ShutdownServ(time, SHUTDOWN_MASK_IDLE, SHUTDOWN_EXIT_CODE);
sWorld->ShutdownServ(time, SHUTDOWN_MASK_IDLE, SHUTDOWN_EXIT_CODE);
return true;
}
// Exit the realm
static bool HandleServerExitCommand(ChatHandler* handler, char const* args)
static bool HandleServerExitCommand(ChatHandler* handler, char const* /*args*/)
{
handler->SendSysMessage(LANG_COMMAND_EXIT);
World::StopNow(SHUTDOWN_EXIT_CODE);
@@ -349,15 +362,15 @@ public:
{
if (strncmp(args, "on", 3) == 0)
{
handler->SendSysMessage(LANG_WORLD_CLOSED);
sWorld->SetClosed(true);
return true;
handler->SendSysMessage(LANG_WORLD_CLOSED);
sWorld->SetClosed(true);
return true;
}
else if (strncmp(args, "off", 4) == 0)
{
handler->SendSysMessage(LANG_WORLD_OPENED);
sWorld->SetClosed(false);
return true;
handler->SendSysMessage(LANG_WORLD_OPENED);
sWorld->SetClosed(false);
return true;
}
handler->SendSysMessage(LANG_USE_BOL);
@@ -366,61 +379,62 @@ public:
}
// Set the level of logging
static bool HandleServerSetLogFileLevelCommand(ChatHandler* handler, char const* args)
static bool HandleServerSetLogFileLevelCommand(ChatHandler* /*handler*/, char const* args)
{
if (!*args)
return false;
char *NewLevel = strtok((char*)args, " ");
if (!NewLevel)
char* newLevel = strtok((char*)args, " ");
if (!newLevel)
return false;
sLog->SetLogFileLevel(NewLevel);
return true;
sLog->SetLogFileLevel(newLevel);
return true;
}
// Set the level of logging
static bool HandleServerSetLogLevelCommand(ChatHandler* handler, char const* args)
static bool HandleServerSetLogLevelCommand(ChatHandler* /*handler*/, char const* args)
{
if (!*args)
return false;
char *NewLevel = strtok((char*)args, " ");
if (!NewLevel)
char* newLevel = strtok((char*)args, " ");
if (!newLevel)
return false;
sLog->SetLogLevel(NewLevel);
return true;
sLog->SetLogLevel(newLevel);
return true;
}
// set diff time record interval
static bool HandleServerSetDiffTimeCommand(ChatHandler* handler, char const* args)
static bool HandleServerSetDiffTimeCommand(ChatHandler* /*handler*/, char const* args)
{
if (!*args)
return false;
char *NewTimeStr = strtok((char*)args, " ");
if (!NewTimeStr)
char* newTimeStr = strtok((char*)args, " ");
if (!newTimeStr)
return false;
int32 NewTime =atoi(NewTimeStr);
if (NewTime < 0)
int32 newTime = atoi(newTimeStr);
if (newTime < 0)
return false;
sWorld->SetRecordDiffInterval(NewTime);
printf( "Record diff every %u ms\n", NewTime);
return true;
sWorld->SetRecordDiffInterval(newTime);
printf("Record diff every %u ms\n", newTime);
return true;
}
// toggle sql driver query logging
static bool HandleServerToggleQueryLogging(ChatHandler* handler,const char* args )
static bool HandleServerToggleQueryLogging(ChatHandler* handler, char const* /*args*/)
{
sLog->SetSQLDriverQueryLogging(!sLog->GetSQLDriverQueryLogging());
if (sLog->GetSQLDriverQueryLogging())
handler->PSendSysMessage(LANG_SQLDRIVER_QUERY_LOGGING_ENABLED);
else
handler->PSendSysMessage(LANG_SQLDRIVER_QUERY_LOGGING_DISABLED);
return true;
}
};
@@ -428,4 +442,4 @@ public:
void AddSC_server_commandscript()
{
new server_commandscript();
}
}