Core/Entities: Implemented CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE (#18980)

(cherry-picked from 15ea5b1b8d8b160e524a3c9182c87583a1dce3e1)
This commit is contained in:
Keader
2018-12-09 14:18:42 +01:00
committed by Shauren
parent d8f701e1ac
commit 2e45423537
3 changed files with 8 additions and 2 deletions
@@ -2810,6 +2810,10 @@ void Creature::UpdateMovementFlags()
if (m_playerMovingMe)
return;
// Creatures with CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE should control MovementFlags in your own scripts
if (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE)
return;
// Set the movement flags if the creature is in that mode. (Only fly if actually in air, only swim if in water, etc)
float ground = GetMap()->GetHeight(GetPhaseShift(), GetPositionX(), GetPositionY(), GetPositionZMinusOffset());
@@ -264,6 +264,7 @@ enum CreatureFlagsExtra
CREATURE_FLAG_EXTRA_NO_XP_AT_KILL = 0x00000040, // creature kill not provide XP
CREATURE_FLAG_EXTRA_TRIGGER = 0x00000080, // trigger creature
CREATURE_FLAG_EXTRA_NO_TAUNT = 0x00000100, // creature is immune to taunt auras and effect attack me
CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE = 0x00000200, // creature won't update movement flags
CREATURE_FLAG_EXTRA_WORLDEVENT = 0x00004000, // custom flag for world event creatures (left room for merging)
CREATURE_FLAG_EXTRA_GUARD = 0x00008000, // Creature is guard
CREATURE_FLAG_EXTRA_NO_CRIT = 0x00020000, // creature can't do critical strikes
@@ -279,7 +280,7 @@ enum CreatureFlagsExtra
#define CREATURE_FLAG_EXTRA_DB_ALLOWED (CREATURE_FLAG_EXTRA_INSTANCE_BIND | CREATURE_FLAG_EXTRA_CIVILIAN | \
CREATURE_FLAG_EXTRA_NO_PARRY | CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN | CREATURE_FLAG_EXTRA_NO_BLOCK | \
CREATURE_FLAG_EXTRA_NO_CRUSH | CREATURE_FLAG_EXTRA_NO_XP_AT_KILL | CREATURE_FLAG_EXTRA_TRIGGER | \
CREATURE_FLAG_EXTRA_NO_TAUNT | CREATURE_FLAG_EXTRA_WORLDEVENT | CREATURE_FLAG_EXTRA_NO_CRIT | \
CREATURE_FLAG_EXTRA_NO_TAUNT | CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE | CREATURE_FLAG_EXTRA_WORLDEVENT | CREATURE_FLAG_EXTRA_NO_CRIT | \
CREATURE_FLAG_EXTRA_NO_SKILLGAIN | CREATURE_FLAG_EXTRA_TAUNT_DIMINISH | CREATURE_FLAG_EXTRA_ALL_DIMINISH | \
CREATURE_FLAG_EXTRA_GUARD | CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING | CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ | CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK)
+2 -1
View File
@@ -51,7 +51,7 @@ struct EnumName
#define CREATE_NAMED_ENUM(VALUE) { VALUE, STRINGIZE(VALUE) }
#define NPC_FLAG_COUNT 24
#define FLAGS_EXTRA_COUNT 19
#define FLAGS_EXTRA_COUNT 20
EnumName<NPCFlags, uint32> const npcFlagTexts[NPC_FLAG_COUNT] =
{
@@ -193,6 +193,7 @@ EnumName<CreatureFlagsExtra> const flagsExtra[FLAGS_EXTRA_COUNT] =
CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_XP_AT_KILL),
CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_TRIGGER),
CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_TAUNT),
CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE),
CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_WORLDEVENT),
CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_GUARD),
CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_CRIT),