Scripts/Ulduar: Fix slow effect on ¨A Pool of Tar¨ (Flame Leviathan encounter)

--HG--
branch : trunk
This commit is contained in:
Machiavelli
2010-12-21 13:29:53 +01:00
parent 5809c1fa3b
commit 2bacf7ee66
@@ -39,6 +39,7 @@ enum Spells
SPELL_START_THE_ENGINE = 62472,
SPELL_SEARING_FLAME = 62402,
SPELL_BLAZE = 62292,
SPELL_TAR_PASSIVE = 62288,
SPELL_SMOKE_TRAIL = 63575,
SPELL_ELECTROSHOCK = 62522,
SPELL_NAPALM = 63666,
@@ -887,6 +888,7 @@ public:
spell_pool_of_tarAI(Creature* pCreature) : PassiveAI(pCreature)
{
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->AddAura(SPELL_TAR_PASSIVE, me);
}
void DamageTaken(Unit * /*who*/, uint32 &damage)