Add some checks to prevent guild bank crashes. Closes #646

--HG--
branch : trunk
This commit is contained in:
spp
2009-12-06 17:46:44 +01:00
parent a914a012fc
commit 2acf288071
+5 -1
View File
@@ -1904,6 +1904,10 @@ uint8 Guild::CanStoreItem( uint8 tab, uint8 slot, GuildItemPosCountVec &dest, ui
if (pItem->IsSoulBound())
return EQUIP_ERR_CANT_DROP_SOULBOUND;
// in specific tab
if (tab >= m_TabListMap.size() || tab >= GUILD_BANK_MAX_TABS)
return EQUIP_ERR_ITEM_DOESNT_GO_INTO_BAG;
// in specific slot
if (slot != NULL_SLOT)
{
@@ -1964,7 +1968,7 @@ void Guild::SetGuildBankTabText(uint8 TabId, std::string text)
void Guild::SendGuildBankTabText(WorldSession *session, uint8 TabId)
{
if (TabId > GUILD_BANK_MAX_TABS)
if (TabId >= GUILD_BANK_MAX_TABS) // tabs starts in 0
return;
GuildBankTab const *tab = GetBankTab(TabId);