uint8 does not allow to store values like 1000 and 2000. It is too small to do it.
--HG-- branch : trunk
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@@ -68,7 +68,7 @@ struct TRINITY_DLL_DECL instance_shadowfang_keep : public ScriptedInstance
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uint64 DoorArugalGUID;
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uint8 uiPhase;
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uint8 uiTimer;
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uint16 uiTimer;
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void Initialize()
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{
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