Core/ObjectMgr:

- Fix a startup crash in guild loading when loading from the guild subtables with an invalid guild ID.
- Abort loading guild subtables if no entries were found in guild table
- Code style cleanup in affected functions
Fixes issue #4095

--HG--
branch : trunk
This commit is contained in:
Machiavelli
2010-09-19 15:41:26 +02:00
parent 019103cb5a
commit 21c85a155c
+22 -12
View File
@@ -3464,6 +3464,17 @@ void ObjectMgr::LoadGuilds()
"BackgroundColor,info,motd,createdate,BankMoney,COUNT(guild_bank_tab.guildid) "
"FROM guild LEFT JOIN guild_bank_tab ON guild.guildid = guild_bank_tab.guildid GROUP BY guild.guildid ORDER BY guildid ASC");
if (!result)
{
barGoLink bar(1);
bar.step();
sLog.outString();
sLog.outString(">> Loaded 0 guild definitions");
return;
}
// load guild ranks
// 0 1 2 3 4
QueryResult guildRanksResult = CharacterDatabase.Query("SELECT guildid,rid,rname,rights,BankMoneyPerDay FROM guild_rank ORDER BY guildid ASC, rid ASC");
@@ -3484,17 +3495,6 @@ void ObjectMgr::LoadGuilds()
QueryResult guildBankTabRightsResult = CharacterDatabase.Query("SELECT guildid,TabId,rid,gbright,SlotPerDay FROM guild_bank_right ORDER BY guildid ASC, TabId ASC");
if (!result)
{
barGoLink bar(1);
bar.step();
sLog.outString();
sLog.outString(">> Loaded 0 guild definitions");
return;
}
barGoLink bar(result->GetRowCount());
uint32 maxid = 0;
@@ -3524,7 +3524,8 @@ void ObjectMgr::LoadGuilds()
if (maxid < newGuild->GetId())
maxid = newGuild->GetId();
} while (result->NextRow());
}
while (result->NextRow());
std::vector<Guild*> GuildVector(maxid + 1);
@@ -3568,6 +3569,8 @@ void ObjectMgr::LoadGuildEvents(std::vector<Guild*>& GuildVector, QueryResult& r
{
Field *fields = result->Fetch();
uint32 guildid = fields[6].GetUInt32();
if (guildid >= GuildVector.size())
return;
if (!GuildVector[guildid]->m_GuildEventLogNextGuid)
GuildVector[guildid]->m_GuildEventLogNextGuid = fields[0].GetUInt32();
@@ -3597,6 +3600,9 @@ void ObjectMgr::LoadGuildBankEvents(std::vector<Guild*>& GuildVector, QueryResul
Field *fields = result->Fetch();
uint32 logGuid = fields[0].GetUInt32();
uint32 guildid = fields[7].GetUInt32();
if (guildid >= GuildVector.size())
return;
uint8 TabId = fields[8].GetUInt8();
if (TabId < GuildVector[guildid]->GetPurchasedTabs() || TabId == GUILD_BANK_MONEY_LOGS_TAB)
@@ -3663,6 +3669,8 @@ void ObjectMgr::LoadGuildBanks(std::vector<Guild*>& GuildVector, QueryResult& re
Field *fields = result->Fetch();
uint32 TabId = fields[0].GetUInt32();
uint32 guildid = fields[4].GetUInt32();
if (guildid >= GuildVector.size())
return;
if (TabId < GuildVector[guildid]->GetPurchasedTabs())
{
@@ -3689,6 +3697,8 @@ void ObjectMgr::LoadGuildBanks(std::vector<Guild*>& GuildVector, QueryResult& re
uint32 ItemGuid = itemfields[13].GetUInt32();
uint32 ItemEntry = itemfields[14].GetUInt32();
uint32 guildid = itemfields[15].GetUInt32();
if (guildid >= GuildVector.size())
return;
if (TabId >= GuildVector[guildid]->GetPurchasedTabs())
{