Core/Entities: Fixed disarming and related exploits
- Disarm shouldn't deduct stats other than weapon damage - Ferals shouldn't be affected by disarm - Fixed meta gem stacking exploit
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@@ -2012,6 +2012,7 @@ class Player : public Unit, public GridObject<Player>
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void _ApplyAllItemMods();
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void _ApplyAllLevelScaleItemMods(bool apply);
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void _ApplyItemBonuses(ItemPrototype const *proto,uint8 slot,bool apply, bool only_level_scale = false);
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void _ApplyWeaponDamage(uint8 slot, ItemPrototype const *proto, ScalingStatValuesEntry const *ssv, bool apply);
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void _ApplyAmmoBonuses();
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bool EnchantmentFitsRequirements(uint32 enchantmentcondition, int8 slot);
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void ToggleMetaGemsActive(uint8 exceptslot, bool apply);
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