Core/Player: Fix build
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@@ -12690,7 +12690,7 @@ void Player::DestroyItem(uint8 bag, uint8 slot, bool update)
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void Player::DestroyItemCount(uint32 itemEntry, uint32 count, bool update, bool unequip_check)
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{
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sLog->outDebug(LOG_FILTER_PLAYER_ITEMS, "STORAGE: DestroyItemCount item = %u, count = %u", item, count);
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sLog->outDebug(LOG_FILTER_PLAYER_ITEMS, "STORAGE: DestroyItemCount item = %u, count = %u", itemEntry, count);
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uint32 remcount = 0;
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// in inventory
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