Core: Cleaning up hungarian notation - Phase8: pSummon -> summon (also did related hits)
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@@ -265,8 +265,8 @@ public:
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case EVENT_BLIZZARD:
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{
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//DoCastAOE(SPELL_SUMMON_BLIZZARD);
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if (Creature* pSummon = DoSummon(MOB_BLIZZARD, me, 0.0f, urand(25000, 30000), TEMPSUMMON_TIMED_DESPAWN))
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pSummon->GetMotionMaster()->MoveRandom(40);
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if (Creature* summon = DoSummon(MOB_BLIZZARD, me, 0.0f, urand(25000, 30000), TEMPSUMMON_TIMED_DESPAWN))
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summon->GetMotionMaster()->MoveRandom(40);
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events.ScheduleEvent(EVENT_BLIZZARD, RAID_MODE(20000, 7000), 0, PHASE_GROUND);
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break;
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}
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